Player Matchup

Ullr
Ullr
DackZickerson
Ullr
Level 39
God Stats
5W - 6L
1,486 SR
Queue Stats
306W - 266L
1,609 Elo+
Party 1
Sobek
Sobek
FinessedFox
Sobek
Level 32
God Stats
36W - 30L
1,585 SR
Queue Stats
426W - 368L
1,654 Elo+
Party 1
Raijin
Raijin
Itriedharder
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 102L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
drakkorous
Gilgamesh
Level 28
God Stats
25W - 29L
1,656 SR
Queue Stats
335W - 336L
1,612 Elo+
Party 1
Geb
Geb
mattybvlogs
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 156L
1,661 Elo+
Party 1
Team Averages
Level 30
1,545 SR
1,624 Elo+

VS

Team Averages
Level 16
1,623 SR
1,454 Elo+
Yemoja
Yemoja
FrozenxGhost
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Chernobog
Chernobog
SoupuhSoaker
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Olorun
Olorun
VandalX6200
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 182L
1,413 Elo+
Solo
Amaterasu
Amaterasu
coopusaf
Amaterasu
Level 26
God Stats
3W - 2L
1,869 SR
Queue Stats
85W - 75L
1,508 Elo+
Solo
Arachne
Arachne
fahsarT
Arachne
Level 29
God Stats
6W - 6L
1,745 SR
Queue Stats
122W - 100L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 1 / 4
12,760
638
18,930
14,111
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 2 / 17
10,779
539
8,020
26,211
27,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
18
6 / 2 / 10
12,245
612
15,986
12,400
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
drakkorous
Gilgamesh
15
3 / 3 / 8
10,606
530
11,416
15,336
11,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
13 / 0 / 8
12,239
612
13,782
17,427
9,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 2
6,477
324
1,858
8,747
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SoupuhSoaker
Chernobog
9
0 / 15 / 1
6,313
316
3,859
18,874
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
11
0 / 7 / 2
7,211
361
3,216
12,461
4,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
coopusaf
Amaterasu
17
3 / 6 / 3
11,099
555
11,162
24,923
16,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
fahsarT
Arachne
14
5 / 9 / 1
8,981
449
9,643
20,382
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
41
Kills
8
8
Deaths
41
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
18
1
4
20
W
1
2
17
4.75
L
Yemoja
0
4
2
0.25
W
Raijin
6
2
10
5.5
L
Chernobog
SoupuhSoaker
Chernobog
0
15
1
0.03
L
Olorun
0
7
2
0.14
L
Amaterasu
coopusaf
Amaterasu
3
6
3
0.75
W
Gilgamesh
drakkorous
Gilgamesh
3
3
8
2.33
L
Arachne
fahsarT
Arachne
5
9
1
0.61
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,134
Damage
29,738
85,485
Taken
85,387
60,382
Mitigated
39,120
30,939
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,930
8,098
0
3,528
14,111
6,794
4,067
1,145
12,966
0
101,387
W
8,020
281
0
8,305
26,211
27,239
1,206
2,198
21,021
28,244
0
L
Yemoja
1,858
972
120
628
8,747
3,684
0
2,832
5,915
9,747
0
W
Raijin
15,986
769
447
4,769
12,400
6,294
4,048
337
12,063
105,516
0
L
Chernobog
SoupuhSoaker
Chernobog
3,859
2,367
0
0
18,874
5,786
0
6,073
12,738
0
19,421
L
Olorun
3,216
1,671
133
2,158
12,461
4,533
0
7,078
5,297
30,441
0
L
Amaterasu
coopusaf
Amaterasu
11,162
5,324
0
8,300
24,923
16,298
0
10,373
14,517
0
63,574
W
Gilgamesh
drakkorous
Gilgamesh
11,416
3,414
0
3,212
15,336
11,005
1,227
504
14,832
0
61,145
L
Arachne
fahsarT
Arachne
9,643
6,009
0
3,038
20,382
8,819
46
11,250
9,132
0
35,815
W
13,782
4,068
0
10,678
17,427
9,050
400
890
16,378
84,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
40,081
598
Minions Killed
279
0
Camps Cleared
0
1,905,335
Distance Traveled
1,347,597
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,760
638
147
7
0
366,720
2
W
Sobek
10,779
539
28
1
0
387,108
2
L
Yemoja
6,477
324
20
1
0
148,874
0
W
Raijin
12,245
612
187
9
0
319,455
6
L
Chernobog
6,313
316
18
1
0
298,771
0
L
Olorun
7,211
361
56
3
0
239,513
0
L
Amaterasu
11,099
555
109
5
0
333,999
3
W
Gilgamesh
10,606
530
95
5
0
384,005
0
L
Arachne
8,981
449
76
4
0
326,440
3
W
Geb
12,239
612
141
7
0
448,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role