Player Matchup

Artemis
Artemis
LargeMilkTank
Artemis
Level 102
God Stats
10W - 10L
1,787 SR
Queue Stats
50W - 49L
1,614 Elo+
Party 1
Sol
Sol
RuunToTheMoon
Sol
Level 88
God Stats
3W - 0L
1,680 SR
Queue Stats
28W - 23L
1,592 Elo+
Party 1
Odin
Odin
SgtBananaPants0
Odin
Level 109
God Stats
8W - 4L
1,876 SR
Queue Stats
162W - 146L
1,642 Elo+
Party 1
Team Averages
Level 100
1,781 SR
1,616 Elo+

VS

Team Averages
Level 103
1,463 SR
1,358 Elo+
Gilgamesh
Gilgamesh
BizPhish
Gilgamesh
Level 145
God Stats
0W - 2L
1,515 SR
Queue Stats
16W - 38L
1,301 Elo+
Solo
Skadi
Skadi
DarkWOlf96pR
Skadi
Level 39
God Stats
81W - 86L
1,415 SR
Queue Stats
180W - 226L
1,376 Elo+
Solo
Merlin
Merlin
KingHardRod
Merlin
Level 124
God Stats
3W - 6L
1,459 SR
Queue Stats
19W - 28L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
11 / 1 / 4
8,902
890
10,818
6,521
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 0 / 10
7,719
772
5,988
4,713
1,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 0 / 14
8,538
854
4,967
7,543
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BizPhish
Gilgamesh
8
0 / 7 / 0
6,442
644
2,465
12,355
4,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
6,273
627
2,751
7,074
2,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
9
1 / 6 / 0
6,582
658
4,502
8,220
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BizPhish
Gilgamesh
0
7
0
0
L
0
4
1
0.13
L
Merlin
1
6
0
0.17
W
Artemis
11
1
4
13
W
3
0
10
8
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
9,718
18,777
Taken
27,649
11,624
Mitigated
9,197
6,142
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BizPhish
Gilgamesh
2,465
401
0
113
12,355
4,532
0
2,135
9,920
0
12,389
L
2,751
1,383
0
1,936
7,074
2,064
84
2,013
4,851
0
18,204
L
Merlin
4,502
215
0
42
8,220
2,601
0
1,856
6,184
18,799
0
W
Artemis
10,818
6,134
0
2,254
6,521
3,023
1,020
1,250
5,271
0
32,589
W
5,988
997
0
2,132
4,713
1,465
1,903
2,007
2,706
32,049
0
W
4,967
1,094
0
1,756
7,543
7,136
234
1,608
5,935
0
16,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
19,297
117
Minions Killed
79
0
Camps Cleared
0
543,830
Distance Traveled
430,348
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,442
644
23
2
0
140,069
0
L
Skadi
6,273
627
32
3
0
136,741
2
L
Merlin
6,582
658
24
2
0
153,538
2
W
Artemis
8,902
890
41
4
0
160,950
3
W
Sol
7,719
772
60
6
0
179,275
4
W
Odin
8,538
854
16
2
0
203,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role