Player Matchup

Izanami
Izanami
ChaoticGamer988
Izanami
Level 25
God Stats
96W - 56L
1,523 SR
Queue Stats
132W - 128L
1,336 Elo+
Solo
Hercules
Hercules
Diegoz957
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Peko Peko3758
Aphrodite
Level 8
God Stats
0W - 2L
1,326 SR
Queue Stats
35W - 21L
1,602 Elo+
Solo
Ravana
Ravana
Player One9675
Ravana
Level 26
God Stats
11W - 19L
1,461 SR
Queue Stats
279W - 301L
1,503 Elo+
Solo
Raijin
Raijin
Skydragon275
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,488 Elo+

VS

Team Averages
Level 25
1,505 SR
1,465 Elo+
Thanatos
Thanatos
DLammy
Thanatos
Level 26
God Stats
6W - 11L
1,303 SR
Queue Stats
117W - 96L
1,359 Elo+
Solo
Tiamat
Tiamat
MR CUPPS 1
Tiamat
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
237W - 208L
1,544 Elo+
Solo
Heimdallr
Heimdallr
OffsetTadpole62
Heimdallr
Level 28
God Stats
4W - 1L
1,722 SR
Queue Stats
18W - 9L
1,732 Elo+
Solo
Hou Yi
Hou Yi
SmokinLoud
Hou Yi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 268L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
xXxDrGooNxXx
Gilgamesh
Level 24
God Stats
13W - 12L
1,500 SR
Queue Stats
47W - 63L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 0
12,346
494
8,839
17,328
7,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Diegoz957
Hercules
8
0 / 17 / 1
7,377
295
1,288
17,508
9,593
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Peko Peko3758
Aphrodite
19
3 / 2 / 5
12,757
510
11,670
25,394
24,054
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 2
12,763
511
17,079
14,243
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
19
4 / 6 / 2
13,210
528
10,440
18,167
7,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DLammy
Thanatos
18
8 / 5 / 3
13,192
528
8,407
17,875
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
MR CUPPS 1
Tiamat
20
12 / 5 / 5
15,102
604
17,089
17,058
12,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
OffsetTadpole62
Heimdallr
20
5 / 0 / 4
17,054
682
29,200
17,246
8,125
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
SmokinLoud
Hou Yi
20
9 / 3 / 4
14,328
573
11,188
24,109
8,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xXxDrGooNxXx
Gilgamesh
18
2 / 5 / 8
12,395
496
9,111
17,343
9,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
18
Kills
36
36
Deaths
18
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
Thanatos
DLammy
Thanatos
8
5
3
1.9
L
Hercules
Diegoz957
Hercules
0
17
1
0.03
W
Tiamat
MR CUPPS 1
Tiamat
12
5
5
2.9
W
Heimdallr
OffsetTadpole62
Heimdallr
5
0
4
7
L
Aphrodite
Peko Peko3758
Aphrodite
3
2
5
2.75
L
7
3
2
2.67
L
Raijin
4
6
2
0.83
W
Hou Yi
SmokinLoud
Hou Yi
9
3
4
3.67
W
Gilgamesh
xXxDrGooNxXx
Gilgamesh
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,316
Damage
74,995
92,640
Taken
93,631
59,132
Mitigated
46,454
26,273
Healing
39,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,839
8,015
0
1,688
17,328
7,904
2,124
0
17,328
0
89,942
W
Thanatos
DLammy
Thanatos
8,407
2,607
0
8,480
17,875
7,717
3,105
4,468
13,297
0
63,436
L
Hercules
Diegoz957
Hercules
1,288
624
0
712
17,508
9,593
0
5,098
12,176
0
13,378
W
Tiamat
MR CUPPS 1
Tiamat
17,089
2,605
0
6,524
17,058
12,191
2,404
5,864
10,810
88,881
0
W
Heimdallr
OffsetTadpole62
Heimdallr
29,200
21,278
0
10,372
17,246
8,125
10,415
5,165
12,001
0
144,713
L
Aphrodite
Peko Peko3758
Aphrodite
11,670
2,182
672
16,244
25,394
24,054
232
1,597
23,729
90,068
0
L
17,079
3,575
0
2,636
14,243
9,758
0
2,267
11,833
0
103,007
L
Raijin
10,440
943
0
4,321
18,167
7,823
231
7,344
10,485
76,037
0
W
Hou Yi
SmokinLoud
Hou Yi
11,188
7,895
0
10,679
24,109
8,708
932
6,292
17,746
0
136,603
W
Gilgamesh
xXxDrGooNxXx
Gilgamesh
9,111
2,733
0
3,060
17,343
9,713
668
2,231
15,036
0
63,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,453
Gold Earned
72,071
698
Minions Killed
746
0
Camps Cleared
0
2,163,164
Distance Traveled
2,288,458
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,346
494
175
7
0
407,587
0
W
Thanatos
13,192
528
96
4
0
465,423
0
L
Hercules
7,377
295
14
1
0
408,073
0
W
Tiamat
15,102
604
167
7
0
457,196
1
W
Heimdallr
17,054
682
227
9
0
420,137
1
L
Aphrodite
12,757
510
169
7
0
419,735
5
L
Ravana
12,763
511
149
6
0
518,699
2
L
Raijin
13,210
528
191
8
0
409,070
0
W
Hou Yi
14,328
573
165
7
0
436,202
3
W
Gilgamesh
12,395
496
91
4
0
509,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role