Player Matchup

Athena
Athena
Slushkitten
Athena
Level 38
God Stats
2W - 1L
1,146 SR
Queue Stats
14W - 7L
1,481 Elo+
Party 2
Bakasura
Bakasura
UtilityRainbow03
Bakasura
Level 159
God Stats
1W - 0L
1,691 SR
Queue Stats
278W - 229L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Verglasprince
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
lilphanphy
Ah Puch
Level 120
God Stats
1W - 1L
1,751 SR
Queue Stats
111W - 105L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
twoshoes13
Danzaburou
Level 159
God Stats
4W - 6L
1,434 SR
Queue Stats
150W - 112L
1,697 Elo+
Party 2
Team Averages
Level 126
1,504 SR
1,586 Elo+

VS

Team Averages
Level 79
1,521 SR
1,341 Elo+
Hun Batz
Hun Batz
IcyQuartz
Hun Batz
Level 118
God Stats
0W - 2L
1,506 SR
Queue Stats
22W - 32L
1,327 Elo+
Party 1
Bacchus
Bacchus
SLMScorpion
Bacchus
Level 149
God Stats
0W - 1L
1,533 SR
Queue Stats
19W - 30L
1,309 Elo+
Party 1
Apollo
Apollo
SLMTruDini
Apollo
Level 17
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Woohoobarz
Tiamat
Level 62
God Stats
0W - 5L
1,338 SR
Queue Stats
158W - 212L
1,196 Elo+
Party 3
Izanami
Izanami
meerakuI
Izanami
Level 49
God Stats
22W - 22L
1,537 SR
Queue Stats
121W - 175L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 1 / 10
7,745
861
2,743
6,508
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
16 / 1 / 4
11,053
1,228
12,717
8,798
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Verglasprince
Gilgamesh
12
1 / 1 / 12
7,540
838
5,536
5,990
2,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
lilphanphy
Ah Puch
14
4 / 0 / 7
8,049
894
7,363
4,346
1,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
twoshoes13
Danzaburou
14
2 / 0 / 4
8,058
895
4,107
5,933
2,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IcyQuartz
Hun Batz
13
2 / 6 / 1
7,059
784
5,477
10,887
3,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
SLMScorpion
Bacchus
10
0 / 6 / 0
5,286
587
3,472
8,922
6,755
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
SLMTruDini
Apollo
9
0 / 2 / 1
5,336
593
47
2,362
747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Woohoobarz
Tiamat
12
0 / 4 / 3
6,063
674
5,110
8,633
4,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
meerakuI
Izanami
11
1 / 6 / 0
5,962
662
4,242
9,184
2,965
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
3
3
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
IcyQuartz
Hun Batz
2
6
1
0.42
L
Bacchus
SLMScorpion
Bacchus
0
6
0
0
L
Apollo
SLMTruDini
Apollo
0
2
1
0.25
W
Athena
1
1
10
6
W
16
1
4
18
W
Gilgamesh
Verglasprince
Gilgamesh
1
1
12
7
L
Tiamat
Woohoobarz
Tiamat
0
4
3
0.38
W
Ah Puch
lilphanphy
Ah Puch
4
0
7
7.5
L
Izanami
meerakuI
Izanami
1
6
0
0.17
W
Danzaburou
twoshoes13
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,466
Damage
18,348
31,575
Taken
39,988
16,156
Mitigated
18,670
8,532
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
IcyQuartz
Hun Batz
5,477
1,319
0
903
10,887
3,901
0
3,362
7,120
0
19,535
L
Bacchus
SLMScorpion
Bacchus
3,472
146
0
0
8,922
6,755
0
1,666
6,441
11,166
0
L
Apollo
SLMTruDini
Apollo
47
0
0
12
2,362
747
0
552
1,740
0
4,307
W
Athena
2,743
914
0
926
6,508
5,348
556
2,569
3,939
9,664
0
W
12,717
9,081
0
2,141
8,798
3,979
69
2,809
5,989
0
21,301
W
Gilgamesh
Verglasprince
Gilgamesh
5,536
1,729
537
497
5,990
2,502
100
2,335
3,655
0
16,845
L
Tiamat
Woohoobarz
Tiamat
5,110
365
147
1,170
8,633
4,302
0
1,716
6,700
15,841
0
W
Ah Puch
lilphanphy
Ah Puch
7,363
382
0
2,258
4,346
1,921
622
172
4,174
32,524
0
L
Izanami
meerakuI
Izanami
4,242
2,805
195
387
9,184
2,965
1
2,810
5,894
0
19,515
W
Danzaburou
twoshoes13
Danzaburou
4,107
1,169
0
2,173
5,933
2,406
3,095
1,220
4,713
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
29,706
206
Minions Killed
130
12
Camps Cleared
2
917,662
Distance Traveled
659,580
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,059
784
36
4
0
170,683
0
L
Bacchus
5,286
587
9
1
1
128,467
2
L
Apollo
5,336
593
3
0
1
86,373
0
W
Athena
7,745
861
20
2
0
176,213
2
W
Bakasura
11,053
1,228
34
4
8
211,023
1
W
Gilgamesh
7,540
838
21
2
3
189,158
3
L
Tiamat
6,063
674
30
3
0
150,883
0
W
Ah Puch
8,049
894
58
6
0
183,405
3
L
Izanami
5,962
662
52
6
0
123,174
1
W
Danzaburou
8,058
895
73
8
1
157,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role