Player Matchup

Merlin
Merlin
ChronoZx
Merlin
Level 15
God Stats
6W - 9L
1,405 SR
Queue Stats
83W - 108L
1,393 Elo+
Party 1
Bellona
Bellona
NBD ICEE
Bellona
Level 5
God Stats
1W - 2L
1,452 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Izanami
Izanami
Sniper_Reed
Izanami
Level 106
God Stats
5W - 7L
1,583 SR
Queue Stats
204W - 239L
1,463 Elo+
Party 1
Tiamat
Tiamat
XVG_KirinOni
Tiamat
Level 19
God Stats
6W - 3L
1,812 SR
Queue Stats
109W - 130L
1,410 Elo+
Party 1
Geb
Geb
jesters_Reign
Geb
Level 29
God Stats
5W - 11L
1,818 SR
Queue Stats
15W - 38L
1,475 Elo+
Party 1
Team Averages
Level 35
1,614 SR
1,454 Elo+

VS

Team Averages
Level 15
1,499 SR
1,442 Elo+
Nemesis
Nemesis
AntMan141
Nemesis
Level 7
God Stats
10W - 3L
1,650 SR
Queue Stats
19W - 7L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
DonnieAster
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 84L
1,504 Elo+
Solo
Anubis
Anubis
JVQuest
Anubis
Level 7
God Stats
40W - 34L
1,268 SR
Queue Stats
56W - 63L
1,210 Elo+
Solo
Cthulhu
Cthulhu
Santo_Diacono10
Cthulhu
Level 16
God Stats
12W - 9L
1,577 SR
Queue Stats
121W - 112L
1,462 Elo+
Solo
Merlin
Merlin
Strykerious34
Merlin
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
81W - 97L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChronoZx
Merlin
16
0 / 4 / 2
10,533
810
11,939
14,107
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
NBD ICEE
Bellona
14
0 / 3 / 0
9,654
743
3,370
4,388
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Sniper_Reed
Izanami
18
6 / 4 / 0
13,226
1,017
25,341
15,629
7,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
0 / 3 / 3
10,898
838
5,607
12,565
8,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

17
0 / 7 / 3
11,136
857
4,729
16,748
20,442
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

106

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntMan141
Nemesis
20
8 / 1 / 7
14,005
1,077
14,129
9,699
4,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DonnieAster
Gilgamesh
18
5 / 0 / 9
12,142
934
12,139
15,516
9,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
JVQuest
Anubis
20
5 / 3 / 13
13,137
1,011
18,412
16,716
7,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 0 / 10
12,350
950
7,960
7,223
6,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 2 / 5
10,822
832
6,822
10,472
4,090
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
21
21
Deaths
6
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AntMan141
Nemesis
8
1
7
11.5
L
Merlin
ChronoZx
Merlin
0
4
2
0.25
W
Gilgamesh
DonnieAster
Gilgamesh
5
0
9
9.5
W
Anubis
JVQuest
Anubis
5
3
13
3.83
L
Bellona
NBD ICEE
Bellona
0
3
0
0
W
3
0
10
8
L
Izanami
Sniper_Reed
Izanami
6
4
0
1.5
W
0
2
5
1.25
L
Tiamat
0
3
3
0.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,986
Damage
59,462
63,437
Taken
59,626
43,826
Mitigated
33,255
3,740
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AntMan141
Nemesis
14,129
8,351
0
1,346
9,699
4,856
0
3,221
6,478
0
39,091
L
Merlin
ChronoZx
Merlin
11,939
98
0
0
14,107
5,204
0
6,191
7,916
32,987
0
W
Gilgamesh
DonnieAster
Gilgamesh
12,139
3,359
0
196
15,516
9,945
0
6,735
8,781
106
21,260
W
Anubis
JVQuest
Anubis
18,412
882
765
10,412
16,716
7,515
0
5,884
10,832
48,180
0
L
Bellona
NBD ICEE
Bellona
3,370
1,266
0
261
4,388
2,089
0
2,330
2,058
0
4,537
W
7,960
483
1,385
1,140
7,223
6,849
0
2,738
4,485
33,847
0
L
Izanami
Sniper_Reed
Izanami
25,341
12,291
255
486
15,629
7,950
0
7,609
8,020
0
68,153
W
6,822
44
0
719
10,472
4,090
0
3,697
6,775
25,892
0
L
Tiamat
5,607
1,576
0
1,158
12,565
8,141
0
8,552
4,013
14,970
0
L
4,729
83
863
717
16,748
20,442
0
8,618
8,130
18,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,447
Gold Earned
62,456
197
Minions Killed
246
0
Camps Cleared
18
880,637
Distance Traveled
1,140,087
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,005
1,077
49
4
14
290,178
1
L
Merlin
10,533
810
43
3
0
191,595
0
W
Gilgamesh
12,142
934
23
2
2
281,631
0
W
Anubis
13,137
1,011
82
6
0
202,239
0
L
Bellona
9,654
743
2
0
0
65,020
1
W
Cthulhu
12,350
950
54
4
1
174,721
0
L
Izanami
13,226
1,017
109
8
0
237,245
0
W
Merlin
10,822
832
38
3
1
191,318
0
L
Tiamat
10,898
838
18
1
0
207,471
0
L
Geb
11,136
857
25
2
0
179,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role