Player Matchup

Anhur
Anhur
BadJokker
Anhur
Level 113
God Stats
3W - 3L
1,522 SR
Queue Stats
113W - 117L
1,547 Elo+
Party 2
Thanatos
Thanatos
DingusKhan12341
Thanatos
Level 37
God Stats
2W - 4L
1,576 SR
Queue Stats
127W - 136L
1,448 Elo+
Solo
Bellona
Bellona
PaPachit0
Bellona
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 101L
1,460 Elo+
Party 2
Discordia
Discordia
Quiinzel
Discordia
Level 26
God Stats
3W - 3L
1,571 SR
Queue Stats
47W - 64L
1,380 Elo+
Party 2
Merlin
Merlin
Zedxy
Merlin
Level 4
God Stats
25W - 20L
1,500 SR
Queue Stats
76W - 81L
1,501 Elo+
Party 2
Team Averages
Level 64
1,534 SR
1,467 Elo+

VS

Team Averages
Level 41
1,469 SR
1,574 Elo+
Artemis
Artemis
JAOM1304
Artemis
Level 36
God Stats
25W - 19L
1,610 SR
Queue Stats
206W - 204L
1,591 Elo+
Solo
Ares
Ares
Leonef
Ares
Level 40
God Stats
1W - 6L
1,207 SR
Queue Stats
26W - 36L
1,520 Elo+
Solo
Hun Batz
Hun Batz
MrThicccNips
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Overpo
Gilgamesh
Level 32
God Stats
4W - 3L
1,527 SR
Queue Stats
119W - 94L
1,640 Elo+
Solo
Ah Puch
Ah Puch
TTWolfE
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BadJokker
Anhur
20
11 / 8 / 3
14,601
562
27,229
21,323
7,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
18
1 / 10 / 3
11,337
436
8,140
26,695
11,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
PaPachit0
Bellona
19
2 / 9 / 1
12,012
462
12,880
26,750
21,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Quiinzel
Discordia
15
1 / 7 / 11
10,240
394
14,572
14,597
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Zedxy
Merlin
17
2 / 7 / 4
11,569
445
9,516
13,193
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JAOM1304
Artemis
20
6 / 5 / 7
14,373
553
11,666
22,447
9,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Leonef
Ares
18
3 / 4 / 16
13,697
527
6,912
27,507
25,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
MrThicccNips
Hun Batz
20
16 / 3 / 12
17,250
663
24,689
20,307
10,948
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Overpo
Gilgamesh
20
11 / 2 / 6
17,375
668
20,157
26,680
21,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
TTWolfE
Ah Puch
19
5 / 3 / 9
13,932
536
12,273
12,952
5,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
17
Kills
41
41
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anhur
BadJokker
Anhur
11
8
3
1.56
L
Thanatos
1
10
3
0.25
W
Artemis
JAOM1304
Artemis
6
5
7
1.9
W
Ares
Leonef
Ares
3
4
16
2.75
W
Hun Batz
MrThicccNips
Hun Batz
16
3
12
7.33
W
Gilgamesh
Overpo
Gilgamesh
11
2
6
7
L
Bellona
PaPachit0
Bellona
2
9
1
0.28
L
Discordia
Quiinzel
Discordia
1
7
11
0.93
W
Ah Puch
TTWolfE
Ah Puch
5
3
9
3.17
L
Merlin
Zedxy
Merlin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,337
Damage
75,697
102,558
Taken
109,893
49,958
Mitigated
72,312
18,507
Healing
38,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BadJokker
Anhur
27,229
13,383
0
540
21,323
7,865
816
5,820
15,503
0
96,145
L
Thanatos
8,140
2,274
0
12,853
26,695
11,532
0
2,601
24,094
0
97,616
W
Artemis
JAOM1304
Artemis
11,666
4,021
0
10,003
22,447
9,657
5,101
5,327
16,344
0
102,453
W
Ares
Leonef
Ares
6,912
491
0
9,648
27,507
25,109
760
7,984
18,681
27,267
0
W
Hun Batz
MrThicccNips
Hun Batz
24,689
7,720
0
1,032
20,307
10,948
3,195
3,236
16,827
0
152,420
W
Gilgamesh
Overpo
Gilgamesh
20,157
7,407
0
12,229
26,680
21,392
6,657
2,476
23,942
0
116,818
L
Bellona
PaPachit0
Bellona
12,880
3,487
0
2,548
26,750
21,265
0
4,871
21,879
0
82,410
L
Discordia
Quiinzel
Discordia
14,572
868
0
2,438
14,597
4,329
172
2,148
12,449
36,722
0
W
Ah Puch
TTWolfE
Ah Puch
12,273
557
0
5,653
12,952
5,206
2,385
2,499
10,011
61,338
0
L
Merlin
Zedxy
Merlin
9,516
539
0
128
13,193
4,967
437
3,745
9,448
47,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
76,627
596
Minions Killed
636
0
Camps Cleared
0
2,085,287
Distance Traveled
2,343,631
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,601
562
136
5
0
393,536
2
L
Thanatos
11,337
436
140
5
0
430,521
5
W
Artemis
14,373
553
139
5
0
421,541
0
W
Ares
13,697
527
26
1
0
465,273
4
W
Hun Batz
17,250
663
206
8
0
557,300
1
W
Gilgamesh
17,375
668
173
7
0
503,985
10
L
Bellona
12,012
462
154
6
0
411,180
4
L
Discordia
10,240
394
44
2
0
426,594
5
W
Ah Puch
13,932
536
92
4
0
395,532
0
L
Merlin
11,569
445
122
5
0
423,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role