Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Bellaknor
Chang'e
Level 111
God Stats
3W - 2L
1,421 SR
Queue Stats
73W - 60L
1,685 Elo+
Party 2
King Arthur
King Arthur
Sindolyn
King Arthur
Level 125
God Stats
3W - 1L
1,503 SR
Queue Stats
131W - 107L
1,580 Elo+
Party 2
Team Averages
Level 112
1,475 SR
1,589 Elo+

VS

Team Averages
Level 31
1,428 SR
1,494 Elo+
Cernunnos
Cernunnos
MechaniicBoat
Cernunnos
Level 68
God Stats
1W - 3L
1,285 SR
Queue Stats
172W - 194L
1,523 Elo+
Party 1
Zeus
Zeus
QuickPup4238775
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,710 Elo+
Party 1
Ares
Ares
chrismcrazy
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 6 / 16
11,854
741
12,926
22,795
11,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Bellaknor
Chang'e
16
14 / 4 / 9
13,482
843
17,919
19,627
6,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sindolyn
King Arthur
14
5 / 6 / 11
11,995
750
7,560
19,386
16,341
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MechaniicBoat
Cernunnos
16
10 / 6 / 3
13,263
829
26,493
15,383
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 8 / 3
10,563
660
12,246
11,384
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 10 / 11
10,397
650
5,855
18,174
15,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
24
Kills
16
16
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
6
16
2.17
W
Chang'e
Bellaknor
Chang'e
14
4
9
4.63
L
Cernunnos
MechaniicBoat
Cernunnos
10
6
3
1.92
L
6
8
3
0.94
W
King Arthur
Sindolyn
King Arthur
5
6
11
1.75
L
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
44,594
61,808
Taken
44,941
34,983
Mitigated
25,010
19,121
Healing
978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,926
1,295
532
2,624
22,795
11,994
1,256
4,581
17,906
42,767
0
W
Chang'e
Bellaknor
Chang'e
17,919
1,038
6,129
7,314
19,627
6,648
1,010
6,913
12,392
64,150
0
L
Cernunnos
MechaniicBoat
Cernunnos
26,493
12,929
0
531
15,383
5,626
1,483
10,161
5,222
0
68,013
L
12,246
1,046
0
447
11,384
3,477
0
7,919
3,465
40,519
0
W
King Arthur
Sindolyn
King Arthur
7,560
1,060
0
2,522
19,386
16,341
377
5,721
13,311
0
23,034
L
5,855
935
0
0
18,174
15,907
140
12,781
5,393
20,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
34,223
172
Minions Killed
167
0
Camps Cleared
0
880,750
Distance Traveled
732,239
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,854
741
74
5
0
296,163
1
W
Chang'e
13,482
843
76
5
0
314,543
1
L
Cernunnos
13,263
829
84
5
0
258,825
1
L
Zeus
10,563
660
56
4
0
211,159
0
W
King Arthur
11,995
750
22
1
0
270,044
2
L
Ares
10,397
650
27
2
0
262,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role