Player Matchup

He Bo
He Bo
Bongwaters
He Bo
Level 118
God Stats
3W - 5L
1,707 SR
Queue Stats
228W - 251L
1,381 Elo+
Solo
Kukulkan
Kukulkan
PrincessKinny91
Kukulkan
Level 67
God Stats
2W - 4L
1,749 SR
Queue Stats
131W - 154L
1,322 Elo+
Party 2
Ne Zha
Ne Zha
SweetPeach8706
Ne Zha
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 77L
1,310 Elo+
Solo
Hercules
Hercules
bondo-p90
Hercules
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 188L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
booldaddy
Ratatoskr
Level 111
God Stats
2W - 4L
1,128 SR
Queue Stats
174W - 188L
1,362 Elo+
Party 2
Team Averages
Level 81
1,517 SR
1,362 Elo+

VS

Team Averages
Level 61
1,523 SR
1,327 Elo+
Osiris
Osiris
GutClapper33
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,064 Elo+
Party 1
Thanatos
Thanatos
Jbealzzz
Thanatos
Level 89
God Stats
2W - 6L
1,335 SR
Queue Stats
97W - 98L
1,341 Elo+
Party 1
Ullr
Ullr
MysticalJess
Ullr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,477 Elo+
Party 1
Ganesha
Ganesha
SamOn2FPS
Ganesha
Level 34
God Stats
1W - 1L
1,525 SR
Queue Stats
55W - 60L
1,372 Elo+
Solo
Anhur
Anhur
hotninja23
Anhur
Level 63
God Stats
1W - 2L
1,753 SR
Queue Stats
140W - 139L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
11 / 7 / 7
12,079
755
12,354
13,795
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
20
4 / 3 / 14
12,778
799
24,693
12,181
5,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 7 / 12
11,167
698
11,585
15,664
7,182
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
bondo-p90
Hercules
19
3 / 5 / 12
11,292
706
7,373
19,288
18,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
booldaddy
Ratatoskr
19
6 / 5 / 12
12,266
767
12,219
15,332
4,781
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 5 / 13
10,275
642
6,528
14,441
11,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Jbealzzz
Thanatos
20
12 / 7 / 7
12,892
806
15,330
14,491
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 6
11,265
704
13,963
14,641
5,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SamOn2FPS
Ganesha
17
0 / 6 / 15
9,717
607
9,875
17,664
18,061
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
16
4 / 7 / 13
10,449
653
10,282
16,629
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
79
28
Kills
25
27
Deaths
28
57
Assists
54
Player
Kills
Deaths
Assists
KDA
W
He Bo
11
7
7
2.07
L
Osiris
2
5
13
1.7
L
Thanatos
Jbealzzz
Thanatos
12
7
7
2.21
L
7
3
6
3.33
W
Kukulkan
4
3
14
3.67
L
Ganesha
SamOn2FPS
Ganesha
0
6
15
1.25
W
4
7
12
1.43
W
Hercules
bondo-p90
Hercules
3
5
12
1.8
W
Ratatoskr
booldaddy
Ratatoskr
6
5
12
2.4
L
Anhur
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,224
Damage
55,978
76,260
Taken
77,866
38,961
Mitigated
49,489
28,856
Healing
30,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,354
575
2,064
2,079
13,795
3,736
810
1,129
12,598
21,245
0
L
Osiris
6,528
1,355
2,096
1,890
14,441
11,505
199
6,334
8,107
2,167
15,590
L
Thanatos
Jbealzzz
Thanatos
15,330
3,614
1,869
8,862
14,491
8,174
0
5,449
9,042
0
24,981
L
13,963
9,556
1,235
4,393
14,641
5,734
1,122
8,595
6,046
0
37,813
W
Kukulkan
24,693
2,433
1,984
3,106
12,181
5,252
1,443
1,338
10,798
59,019
0
L
Ganesha
SamOn2FPS
Ganesha
9,875
341
2,826
1,838
17,664
18,061
0
7,469
10,195
23,198
0
W
11,585
2,357
2,187
2,350
15,664
7,182
786
2,470
13,086
0
20,939
W
Hercules
bondo-p90
Hercules
7,373
1,286
1,854
6,103
19,288
18,010
1,457
1,446
17,599
0
20,100
W
Ratatoskr
booldaddy
Ratatoskr
12,219
576
3,099
4,030
15,332
4,781
386
3,685
11,527
0
26,503
L
Anhur
10,282
4,702
2,078
3,262
16,629
6,015
517
9,200
7,429
0
18,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
54,598
156
Minions Killed
129
0
Camps Cleared
0
1,332,191
Distance Traveled
1,366,608
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,079
755
6
0
0
232,610
0
L
Osiris
10,275
642
11
1
0
299,475
1
L
Thanatos
12,892
806
29
2
0
305,295
0
L
Ullr
11,265
704
59
4
0
260,341
0
W
Kukulkan
12,778
799
90
6
0
273,950
0
L
Ganesha
9,717
607
0
0
0
260,280
1
W
Ne Zha
11,167
698
21
1
0
261,586
0
W
Hercules
11,292
706
16
1
0
271,199
3
W
Ratatoskr
12,266
767
23
1
0
292,846
0
L
Anhur
10,449
653
30
2
0
241,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role