Player Matchup

Thor
Thor
Danfig777
Thor
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Athena
Athena
FlyinGrayson305
Athena
Level 23
God Stats
2W - 6L
1,259 SR
Queue Stats
7W - 13L
1,217 Elo+
Party 1
Skadi
Skadi
JohnDragneel_17
Skadi
Level 23
God Stats
2W - 4L
1,282 SR
Queue Stats
7W - 14L
1,169 Elo+
Party 1
Odin
Odin
NINJAPhantomThun
Odin
Level 29
God Stats
0W - 3L
1,659 SR
Queue Stats
61W - 98L
1,296 Elo+
Solo
Merlin
Merlin
hugo_tepe
Merlin
Level 6
God Stats
4W - 7L
1,164 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,336 Elo+

VS

Team Averages
Level 30
1,548 SR
1,364 Elo+
Anubis
Anubis
ItZ_Carnal08Xx
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeeXHasABigPeen
Ah Muzen Cab
Level 61
God Stats
11W - 5L
1,535 SR
Queue Stats
138W - 178L
1,347 Elo+
Party 2
Da Ji
Da Ji
RookinBlack
Da Ji
Level 27
God Stats
16W - 23L
1,328 SR
Queue Stats
135W - 180L
1,348 Elo+
Party 2
Merlin
Merlin
TorqueWrench13
Merlin
Level 29
God Stats
15W - 7L
1,698 SR
Queue Stats
33W - 33L
1,338 Elo+
Solo
Nu Wa
Nu Wa
panicboijavi04
Nu Wa
Level 7
God Stats
2W - 0L
1,679 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
13 / 7 / 4
11,286
564
12,099
20,602
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 8
7,342
367
5,915
17,456
12,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 12 / 7
8,169
408
3,588
14,035
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 12 / 2
9,311
466
6,169
20,154
8,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
hugo_tepe
Merlin
10
4 / 14 / 6
7,639
382
9,641
15,914
3,440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 5 / 16
12,367
618
21,709
13,784
10,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
LeeXHasABigPeen
Ah Muzen Cab
19
14 / 1 / 10
12,892
645
15,677
12,010
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 1 / 11
11,875
594
13,415
14,000
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 8 / 16
10,715
536
12,193
10,657
5,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 10 / 14
8,997
450
10,546
13,584
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
115
23
Kills
48
50
Deaths
25
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thor
13
7
4
2.14
L
1
5
8
1
W
16
5
16
4.8
L
3
12
7
0.54
W
Ah Muzen Cab
LeeXHasABigPeen
Ah Muzen Cab
14
1
10
19
L
2
12
2
0.25
W
8
1
11
13.5
W
6
8
16
1.75
L
Merlin
hugo_tepe
Merlin
4
14
6
0.5
W
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,412
Damage
73,540
88,161
Taken
64,035
34,253
Mitigated
31,802
6,004
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,099
3,354
0
2,550
20,602
6,543
0
9,964
10,638
0
58,922
L
5,915
2,168
0
0
17,456
12,660
276
10,260
7,196
22,256
0
W
21,709
1,606
0
3,036
13,784
10,223
653
5,182
8,602
62,973
0
L
3,588
1,782
0
0
14,035
3,389
796
9,624
4,411
0
18,180
W
Ah Muzen Cab
LeeXHasABigPeen
Ah Muzen Cab
15,677
7,194
0
6,935
12,010
5,503
3,220
1,004
11,006
0
81,467
L
6,169
1,982
0
2,351
20,154
8,221
790
4,214
15,940
0
33,167
W
13,415
3,060
0
5,922
14,000
6,866
3,825
989
13,011
0
66,885
W
12,193
1,717
99
1,367
10,657
5,080
2,821
2,606
8,051
51,781
0
L
Merlin
hugo_tepe
Merlin
9,641
883
0
1,103
15,914
3,440
0
10,386
5,528
32,702
0
W
10,546
3,481
168
2,092
13,584
4,130
1,053
5,775
7,809
26,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
56,846
266
Minions Killed
455
0
Camps Cleared
0
1,403,987
Distance Traveled
1,696,965
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,286
564
103
5
0
352,623
0
L
Athena
7,342
367
30
2
0
312,871
0
W
Anubis
12,367
618
80
4
0
378,680
5
L
Skadi
8,169
408
37
2
0
210,179
0
W
Ah Muzen Cab
12,892
645
146
7
0
330,935
0
L
Odin
9,311
466
58
3
0
308,756
1
W
Da Ji
11,875
594
122
6
0
413,297
0
W
Merlin
10,715
536
81
4
0
286,659
2
L
Merlin
7,639
382
38
2
0
219,558
1
W
Nu Wa
8,997
450
26
1
0
287,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role