Player Matchup

Cthulhu
Cthulhu
DCMonster9
Cthulhu
Level 28
God Stats
18W - 13L
1,589 SR
Queue Stats
207W - 195L
1,514 Elo+
Solo
Loki
Loki
KarnYagami
Loki
Level 22
God Stats
68W - 79L
1,340 SR
Queue Stats
203W - 250L
1,262 Elo+
Party 1
Osiris
Osiris
KlutchKash_YT
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 281L
1,252 Elo+
Party 1
Scylla
Scylla
Raven_Tale
Scylla
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 294L
1,318 Elo+
Party 1
Neith
Neith
Rishild
Neith
Level 22
God Stats
7W - 7L
1,527 SR
Queue Stats
22W - 22L
1,123 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,294 Elo+

VS

Team Averages
Level 21
1,496 SR
1,267 Elo+
Thor
Thor
Beefsal
Thor
Level 29
God Stats
35W - 43L
1,382 SR
Queue Stats
245W - 295L
1,314 Elo+
Solo
Skadi
Skadi
DWAAAAAADE-HW
Skadi
Level 25
God Stats
4W - 6L
1,399 SR
Queue Stats
122W - 129L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
Penguin_101690
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,334 Elo+
Party 2
Nemesis
Nemesis
ThatSpore
Nemesis
Level 24
God Stats
3W - 2L
1,699 SR
Queue Stats
316W - 286L
1,418 Elo+
Solo
Ares
Ares
gibbygibb33
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCMonster9
Cthulhu
15
8 / 0 / 2
9,474
592
9,275
11,478
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 4 / 6
8,756
547
5,777
8,425
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 4 / 4
8,399
525
10,739
13,464
10,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Raven_Tale
Scylla
11
1 / 6 / 5
7,242
453
3,342
8,069
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rishild
Neith
15
8 / 0 / 3
9,416
589
10,240
8,833
3,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beefsal
Thor
14
4 / 1 / 3
8,481
530
7,054
9,581
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 6 / 2
6,849
428
6,249
8,662
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Penguin_101690
Baron Samedi
9
1 / 9 / 3
6,286
393
4,205
8,589
3,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ThatSpore
Nemesis
12
4 / 4 / 3
7,850
491
5,771
13,584
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 11 / 3
6,661
416
2,835
13,832
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
27
Kills
13
14
Deaths
31
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
Beefsal
Thor
4
1
3
5.5
W
Cthulhu
DCMonster9
Cthulhu
8
0
2
9
L
3
6
2
0.67
W
7
4
6
2.5
W
3
4
4
1.25
L
Baron Samedi
Penguin_101690
Baron Samedi
1
9
3
0.28
W
Scylla
Raven_Tale
Scylla
1
6
5
0.58
W
Neith
Rishild
Neith
8
0
3
9.5
L
Nemesis
ThatSpore
Nemesis
4
4
3
1.38
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
26,114
50,269
Taken
54,248
29,722
Mitigated
23,140
11,097
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Beefsal
Thor
7,054
1,157
0
3,154
9,581
5,064
443
1,861
7,664
0
44,943
W
Cthulhu
DCMonster9
Cthulhu
9,275
790
0
468
11,478
10,034
854
2,407
9,071
53,946
0
L
6,249
3,001
0
0
8,662
2,864
538
3,310
5,262
0
23,093
W
5,777
1,654
0
2,299
8,425
3,874
452
770
7,655
0
24,435
W
10,739
2,627
0
3,492
13,464
10,081
589
1,129
12,335
4,795
37,243
L
Baron Samedi
Penguin_101690
Baron Samedi
4,205
810
205
416
8,589
3,060
263
5,629
2,904
17,997
0
W
Scylla
Raven_Tale
Scylla
3,342
814
0
0
8,069
2,137
783
1,255
6,814
23,326
0
W
Neith
Rishild
Neith
10,240
6,032
0
4,838
8,833
3,596
5,158
1,479
7,354
0
54,465
L
Nemesis
ThatSpore
Nemesis
5,771
2,999
0
2,167
13,584
5,717
531
852
12,732
0
39,084
L
2,835
679
0
312
13,832
6,435
0
1,654
12,118
19,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
36,127
353
Minions Killed
248
0
Camps Cleared
0
1,561,643
Distance Traveled
1,305,286
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,481
530
82
5
0
248,370
2
W
Cthulhu
9,474
592
91
6
0
352,915
1
L
Skadi
6,849
428
44
3
0
277,279
0
W
Loki
8,756
547
38
2
0
340,042
0
W
Osiris
8,399
525
77
5
0
300,179
0
L
Baron Samedi
6,286
393
26
2
0
243,570
0
W
Scylla
7,242
453
45
3
0
266,460
1
W
Neith
9,416
589
102
6
0
302,047
1
L
Nemesis
7,850
491
66
4
0
333,812
0
L
Ares
6,661
416
30
2
0
202,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role