Player Matchup

Raijin
Raijin
Gold III
炽晴夜逐
Raijin
Gold III
Level 108
God Stats
18W - 19L
1,700 SR
Queue Stats
36W - 41L
1,582 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,700 SR
1,582 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 47
1,366 SR
1,019 MMR
Sol
Sol
Silver II
Nato08
Sol
Silver II
Level 47
God Stats
5W - 9L
1,366 SR
Queue Stats
96W - 136L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 2 / 0
13,840
814
17,345
13,000
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
UllrChronosAnhurApolloHe Bo

VS

Bans
SkadiMedusaCu ChulainnTsukuyomiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Nato08
Sol
20
2 / 3 / 0
12,732
749
6,504
21,308
12,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
Nato08
Sol
2
3
0
0.67
W
Raijin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,345
Damage
6,504
13,000
Taken
21,308
8,512
Mitigated
12,874
4,665
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Nato08
Sol
6,504
2,178
0
8,444
21,308
12,874
0
17,400
3,908
86,826
0
W
Raijin
17,345
837
0
4,665
13,000
8,512
1,837
6,551
6,449
113,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,840
Gold Earned
12,732
176
Minions Killed
167
0
Camps Cleared
0
300,258
Distance Traveled
297,667
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,732
749
167
10
0
297,667
2
W
Raijin
13,840
814
176
10
0
300,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role