Player Matchup

Heimdallr
Heimdallr
AHNacho
Heimdallr
Level 27
God Stats
14W - 9L
1,630 SR
Queue Stats
40W - 28L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Hipolitana
Cthulhu
Level 28
God Stats
11W - 11L
1,563 SR
Queue Stats
147W - 138L
1,473 Elo+
Solo
Odin
Odin
ImbiambaJones
Odin
Level 17
God Stats
13W - 10L
1,549 SR
Queue Stats
61W - 39L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
TillmanS
Kukulkan
Level 26
God Stats
60W - 46L
1,556 SR
Queue Stats
146W - 143L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
linkbaily
Tsukuyomi
Level 17
God Stats
13W - 2L
1,788 SR
Queue Stats
37W - 19L
1,573 Elo+
Party 2
Team Averages
Level 23
1,617 SR
1,490 Elo+

VS

Team Averages
Level 19
1,393 SR
1,377 Elo+
Susano
Susano
Guid0Gamin
Susano
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 139L
1,472 Elo+
Party 1
Apollo
Apollo
KROSS FAD3D
Apollo
Level 9
God Stats
1W - 7L
1,067 SR
Queue Stats
72W - 94L
1,282 Elo+
Party 1
Sol
Sol
Mendeenee
Sol
Level 27
God Stats
16W - 25L
1,596 SR
Queue Stats
111W - 158L
1,395 Elo+
Party 1
Khepri
Khepri
satannicRat
Khepri
Level 26
God Stats
9W - 13L
1,308 SR
Queue Stats
76W - 101L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
slapnutsDKR
Gilgamesh
Level 16
God Stats
16W - 12L
1,492 SR
Queue Stats
26W - 41L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AHNacho
Heimdallr
20
11 / 6 / 31
14,316
1,301
27,245
17,814
8,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hipolitana
Cthulhu
20
9 / 7 / 36
13,866
1,261
17,404
22,359
30,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 7 / 26
14,077
1,280
16,716
18,646
22,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
TillmanS
Kukulkan
20
9 / 3 / 27
13,930
1,266
16,477
9,813
4,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
linkbaily
Tsukuyomi
20
15 / 9 / 28
15,240
1,385
31,530
16,269
6,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Guid0Gamin
Susano
19
12 / 13 / 13
14,861
1,351
30,140
23,863
10,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
18
5 / 14 / 16
12,516
1,138
12,891
22,224
9,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 10 / 11
13,835
1,258
18,958
22,775
8,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
18
3 / 5 / 15
12,207
1,110
4,321
18,228
22,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
slapnutsDKR
Gilgamesh
19
3 / 13 / 19
12,550
1,141
14,064
31,117
22,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

203
Kill Participation
106
55
Kills
32
32
Deaths
55
148
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AHNacho
Heimdallr
11
6
31
4.42
L
Susano
Guid0Gamin
Susano
12
13
13
1.42
W
Cthulhu
Hipolitana
Cthulhu
9
7
36
3.86
W
11
7
26
3.43
L
Apollo
5
14
16
0.93
L
9
10
11
1.45
W
Kukulkan
TillmanS
Kukulkan
9
3
27
7.5
W
Tsukuyomi
linkbaily
Tsukuyomi
15
9
28
3.22
L
Khepri
3
5
15
2.1
L
Gilgamesh
slapnutsDKR
Gilgamesh
3
13
19
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,372
Damage
80,374
84,901
Taken
118,207
72,891
Mitigated
73,450
6,075
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AHNacho
Heimdallr
27,245
13,949
0
1,770
17,814
8,415
0
4,157
13,657
0
45,128
L
Susano
Guid0Gamin
Susano
30,140
7,354
0
290
23,863
10,351
0
6,358
17,504
0
49,816
W
Cthulhu
Hipolitana
Cthulhu
17,404
1,540
507
1,590
22,359
30,797
0
7,214
15,145
36,934
0
W
16,716
8,614
0
0
18,646
22,034
0
6,984
11,662
0
24,360
L
Apollo
12,891
5,307
0
712
22,224
9,174
0
5,521
16,703
0
32,047
L
18,958
10,307
0
4,369
22,775
8,696
0
8,914
13,861
50,171
0
W
Kukulkan
TillmanS
Kukulkan
16,477
753
0
0
9,813
4,772
0
796
9,017
37,051
0
W
Tsukuyomi
linkbaily
Tsukuyomi
31,530
6,935
1,046
1,162
16,269
6,873
0
4,128
11,968
0
50,690
L
Khepri
4,321
401
0
52
18,228
22,745
0
3,480
14,748
21,307
0
L
Gilgamesh
slapnutsDKR
Gilgamesh
14,064
4,756
0
955
31,117
22,484
0
9,608
21,509
0
29,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,429
Gold Earned
65,969
180
Minions Killed
185
3
Camps Cleared
7
1,048,730
Distance Traveled
1,107,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,316
1,301
34
3
0
183,681
0
L
Susano
14,861
1,351
29
3
4
260,776
0
W
Cthulhu
13,866
1,261
44
4
1
233,900
0
W
Odin
14,077
1,280
25
2
1
210,866
3
L
Apollo
12,516
1,138
34
3
1
192,451
0
L
Sol
13,835
1,258
56
5
0
194,351
0
W
Kukulkan
13,930
1,266
41
4
0
206,548
1
W
Tsukuyomi
15,240
1,385
36
3
1
213,735
0
L
Khepri
12,207
1,110
44
4
1
251,994
0
L
Gilgamesh
12,550
1,141
22
2
1
208,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role