Player Matchup

Izanami
Izanami
CorruptLove17
Izanami
Level 24
God Stats
38W - 36L
1,456 SR
Queue Stats
110W - 120L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
OGjitteh
Baron Samedi
Level 18
God Stats
71W - 37L
1,668 SR
Queue Stats
99W - 59L
1,583 Elo+
Party 2
Susano
Susano
dat-loud-pacc-_
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Ares
Ares
notmyaccount147
Ares
Level 25
God Stats
8W - 4L
1,760 SR
Queue Stats
143W - 113L
1,640 Elo+
Party 2
Awilix
Awilix
twoolf11
Awilix
Level 28
God Stats
2W - 1L
1,739 SR
Queue Stats
27W - 42L
1,442 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,502 Elo+

VS

Team Averages
Level 17
1,514 SR
1,545 Elo+
Izanami
Izanami
SYNxFUL
Izanami
Level 24
God Stats
130W - 123L
1,531 SR
Queue Stats
143W - 143L
1,442 Elo+
Party 1
Hercules
Hercules
Sesman777
Hercules
Level 28
God Stats
6W - 4L
1,477 SR
Queue Stats
145W - 90L
1,620 Elo+
Solo
Freya
Freya
TheSylentHero
Freya
Level 25
God Stats
30W - 13L
1,597 SR
Queue Stats
42W - 30L
1,446 Elo+
Party 1
Bastet
Bastet
hunneybunny2010
Bastet
Level 3
God Stats
2W - 0L
1,662 SR
Queue Stats
5W - 0L
1,783 Elo+
Party 1
Tiamat
Tiamat
max a mousse
Tiamat
Level 7
God Stats
13W - 13L
1,305 SR
Queue Stats
76W - 97L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
9 / 10 / 9
12,917
994
17,145
22,352
10,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OGjitteh
Baron Samedi
20
10 / 5 / 14
12,610
970
26,392
19,874
13,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 8
10,078
775
3,155
6,511
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
5 / 6 / 19
12,723
979
10,461
24,613
35,959
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
twoolf11
Awilix
17
3 / 9 / 12
11,116
855
8,101
22,032
10,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SYNxFUL
Izanami
20
12 / 1 / 18
15,722
1,209
29,955
11,366
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Sesman777
Hercules
20
10 / 0 / 20
14,915
1,147
17,896
16,703
21,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 16
15,256
1,174
24,060
8,913
3,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
0 / 16 / 17
11,287
868
6,429
21,458
8,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
18
0 / 9 / 17
11,294
869
9,970
15,502
10,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
123
27
Kills
35
35
Deaths
27
62
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Izanami
9
10
9
1.35
L
Baron Samedi
OGjitteh
Baron Samedi
10
5
14
3.4
W
Izanami
SYNxFUL
Izanami
12
1
18
21
W
Hercules
Sesman777
Hercules
10
0
20
20
W
13
1
16
21
L
0
5
8
0.8
W
0
16
17
0.53
W
Tiamat
0
9
17
0.94
L
5
6
19
2.42
L
Awilix
twoolf11
Awilix
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,254
Damage
88,310
95,382
Taken
73,942
73,117
Mitigated
50,769
12,673
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
17,145
14,994
0
2,010
22,352
10,739
0
9,118
13,234
0
48,478
L
Baron Samedi
OGjitteh
Baron Samedi
26,392
2,290
2,534
5,966
19,874
13,266
0
5,885
13,989
46,125
0
W
Izanami
SYNxFUL
Izanami
29,955
24,322
0
2,280
11,366
5,800
0
5,186
6,180
0
86,282
W
Hercules
Sesman777
Hercules
17,896
7,634
1,052
4,593
16,703
21,947
0
6,803
9,900
197
31,373
W
24,060
8,706
0
4,721
8,913
3,994
0
4,425
4,488
44,314
0
L
3,155
773
171
171
6,511
2,474
0
2,668
3,843
0
9,159
W
6,429
2,207
0
0
21,458
8,725
0
10,591
9,285
0
14,071
W
Tiamat
9,970
1,113
0
1,330
15,502
10,303
0
9,848
5,654
19,247
0
L
10,461
1,266
0
665
24,613
35,959
0
7,464
17,149
26,062
0
L
Awilix
twoolf11
Awilix
8,101
3,847
243
913
22,032
10,679
0
9,092
12,940
0
15,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
68,474
182
Minions Killed
226
5
Camps Cleared
5
948,827
Distance Traveled
1,161,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,917
994
86
7
4
205,295
0
L
Baron Samedi
12,610
970
35
3
0
222,928
3
W
Izanami
15,722
1,209
120
9
1
222,147
0
W
Hercules
14,915
1,147
20
2
3
272,021
0
W
Freya
15,256
1,174
51
4
1
239,579
0
L
Susano
10,078
775
12
1
0
74,826
0
W
Bastet
11,287
868
17
1
0
210,458
0
W
Tiamat
11,294
869
18
1
0
216,900
0
L
Ares
12,723
979
24
2
1
200,289
0
L
Awilix
11,116
855
25
2
0
245,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role