Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
B1az1ngWarri0r
Scylla
Level 68
God Stats
12W - 10L
1,363 SR
Queue Stats
149W - 142L
1,362 Elo+
Party 1
Vulcan
Vulcan
Outworlder25
Vulcan
Level 98
God Stats
3W - 0L
1,743 SR
Queue Stats
253W - 248L
1,468 Elo+
Party 1
Skadi
Skadi
ZA_WARUDOOO_____
Skadi
Level 43
God Stats
17W - 14L
1,466 SR
Queue Stats
265W - 342L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
atomicslide33
Cthulhu
Level 31
God Stats
2W - 2L
1,363 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,425 Elo+

VS

Team Averages
Level 37
1,449 SR
1,365 Elo+
Hou Yi
Hou Yi
Auxorous
Hou Yi
Level 60
God Stats
6W - 5L
1,299 SR
Queue Stats
317W - 323L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
EpicNoob4556
Cthulhu
Level 25
God Stats
6W - 4L
1,597 SR
Queue Stats
51W - 44L
1,392 Elo+
Party 4
Chaac
Chaac
GardenSumo6
Chaac
Level 49
God Stats
2W - 6L
1,308 SR
Queue Stats
142W - 184L
1,268 Elo+
Party 4
Fenrir
Fenrir
Jack0412
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
SafiSierra87
Tiamat
Level 28
God Stats
89W - 94L
1,540 SR
Queue Stats
654W - 665L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 2
8,626
539
5,938
10,373
5,762
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
9 / 2 / 4
9,480
593
7,434
7,803
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
13
2 / 2 / 5
7,910
494
6,021
5,488
1,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 5 / 7
8,599
537
11,447
9,385
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
11
4 / 5 / 8
7,506
469
7,008
11,435
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Auxorous
Hou Yi
9
1 / 12 / 5
6,468
404
4,827
14,512
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
EpicNoob4556
Cthulhu
13
7 / 8 / 5
8,476
530
9,586
14,059
5,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 4 / 2
7,743
484
4,327
10,882
6,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Jack0412
Fenrir
6
2 / 2 / 1
6,033
377
2,065
3,903
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
15
4 / 2 / 2
8,723
545
7,539
8,878
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
26
Kills
15
15
Deaths
28
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
2
3
L
Hou Yi
Auxorous
Hou Yi
1
12
5
0.29
W
9
2
4
5.5
L
Cthulhu
EpicNoob4556
Cthulhu
7
8
5
1.19
L
1
4
2
0.5
L
Fenrir
Jack0412
Fenrir
2
2
1
1.25
W
Vulcan
2
2
5
2.25
L
Tiamat
4
2
2
2.5
W
9
5
7
2.5
W
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
28,344
44,484
Taken
52,234
20,855
Mitigated
22,584
6,790
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,938
1,151
0
1,363
10,373
5,762
1,085
286
9,537
0
46,369
L
Hou Yi
Auxorous
Hou Yi
4,827
1,355
0
1,473
14,512
3,604
0
7,567
6,585
0
21,298
W
7,434
1,220
0
1,127
7,803
2,452
467
1,792
5,891
65,793
0
L
Cthulhu
EpicNoob4556
Cthulhu
9,586
864
256
535
14,059
5,125
0
5,599
8,094
29,965
0
L
4,327
506
0
2,132
10,882
6,627
264
2,182
8,700
0
36,898
L
Fenrir
Jack0412
Fenrir
2,065
519
0
1,131
3,903
978
0
878
2,995
0
11,786
W
Vulcan
6,021
751
0
1,434
5,488
1,768
369
2,941
2,297
43,582
0
L
Tiamat
7,539
753
0
2,137
8,878
6,250
213
3,446
5,397
44,056
0
W
11,447
6,079
0
1,541
9,385
3,044
2,210
5,713
3,646
0
36,457
W
Cthulhu
7,008
826
131
1,194
11,435
7,829
27
5,865
5,424
18,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
37,443
369
Minions Killed
258
0
Camps Cleared
0
1,430,712
Distance Traveled
1,257,357
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,626
539
81
5
0
298,367
4
L
Hou Yi
6,468
404
27
2
0
268,327
0
W
Scylla
9,480
593
113
7
0
300,722
2
L
Cthulhu
8,476
530
51
3
0
279,444
0
L
Chaac
7,743
484
68
4
0
271,367
0
L
Fenrir
6,033
377
34
2
0
133,061
0
W
Vulcan
7,910
494
92
6
0
270,256
5
L
Tiamat
8,723
545
78
5
0
305,158
2
W
Skadi
8,599
537
45
3
0
257,638
2
W
Cthulhu
7,506
469
38
2
0
303,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role