Player Matchup

Bellona
Bellona
D-i-c-ks-s
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 34L
1,566 Elo+
Solo
Sol
Sol
Im Back KEK
Sol
Level 29
God Stats
3W - 1L
1,723 SR
Queue Stats
110W - 48L
1,697 Elo+
Solo
Neith
Neith
JuggaletteCA
Neith
Level 25
God Stats
29W - 38L
1,386 SR
Queue Stats
62W - 84L
1,491 Elo+
Solo
Arachne
Arachne
PintnFag
Arachne
Level 11
God Stats
10W - 3L
1,624 SR
Queue Stats
22W - 11L
1,548 Elo+
Solo
Bacchus
Bacchus
TheGodLikeKnight
Bacchus
Level 28
God Stats
14W - 14L
1,654 SR
Queue Stats
92W - 100L
1,542 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,569 Elo+

VS

Team Averages
Level 36
1,475 SR
1,598 Elo+
Skadi
Skadi
Eat_skadi_booty
Skadi
Level 27
God Stats
6W - 4L
1,583 SR
Queue Stats
79W - 79L
1,616 Elo+
Solo
Anubis
Anubis
Leohe20
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 6L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
MrNiceGuy33
Baron Samedi
Level 27
God Stats
23W - 17L
1,548 SR
Queue Stats
99W - 83L
1,533 Elo+
Solo
Artemis
Artemis
crist_cort
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Solo
Hades
Hades
hudan-damian
Hades
Level 117
God Stats
0W - 3L
1,245 SR
Queue Stats
573W - 515L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D-i-c-ks-s
Bellona
15
6 / 1 / 1
9,174
612
6,593
12,157
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
9 / 1 / 3
9,887
659
7,897
9,124
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 7
8,181
545
6,417
8,525
2,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
PintnFag
Arachne
16
7 / 2 / 6
10,132
675
11,024
12,058
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 12
8,402
560
6,023
6,989
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,201
480
6,385
9,446
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Leohe20
Anubis
12
0 / 7 / 2
7,479
499
5,980
11,292
4,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
MrNiceGuy33
Baron Samedi
12
2 / 4 / 1
7,465
498
3,819
10,259
4,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
crist_cort
Artemis
6
0 / 6 / 0
4,984
332
1,069
6,267
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
7,873
525
10,170
15,099
8,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
27
Kills
6
6
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
D-i-c-ks-s
Bellona
6
1
1
6.5
L
2
5
1
0.5
W
9
1
3
10.5
W
3
2
7
3.25
L
Anubis
Leohe20
Anubis
0
7
2
0.14
L
Baron Samedi
MrNiceGuy33
Baron Samedi
2
4
1
0.63
W
Arachne
PintnFag
Arachne
7
2
6
5
W
2
0
12
8
L
Artemis
crist_cort
Artemis
0
6
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
27,423
48,853
Taken
52,363
25,907
Mitigated
20,873
17,016
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D-i-c-ks-s
Bellona
6,593
2,367
0
7,236
12,157
9,324
1,148
6,122
6,035
0
45,242
L
6,385
2,706
0
2,098
9,446
2,550
281
3,658
5,788
0
38,160
W
7,897
4,415
0
4,416
9,124
3,302
6,913
1,921
7,203
72,962
5,569
W
6,417
3,297
0
1,752
8,525
2,941
916
2,985
5,540
0
37,863
L
Anubis
Leohe20
Anubis
5,980
275
0
3,279
11,292
4,157
0
1,872
9,420
48,071
0
L
Baron Samedi
MrNiceGuy33
Baron Samedi
3,819
413
90
2,628
10,259
4,559
0
1,967
8,292
38,754
0
W
Arachne
PintnFag
Arachne
11,024
7,975
0
2,618
12,058
4,371
0
6,074
5,984
0
70,548
W
6,023
781
0
994
6,989
5,969
476
2,867
4,122
26,118
0
L
Artemis
crist_cort
Artemis
1,069
837
0
0
6,267
1,335
0
5,116
1,151
0
7,185
L
10,170
1,328
430
7,743
15,099
8,272
48
779
14,320
51,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
35,002
488
Minions Killed
371
0
Camps Cleared
0
1,433,487
Distance Traveled
1,103,725
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,174
612
89
6
0
276,489
0
L
Skadi
7,201
480
65
4
0
268,901
0
W
Sol
9,887
659
149
10
0
256,415
1
W
Neith
8,181
545
69
5
0
277,527
5
L
Anubis
7,479
499
105
7
0
206,603
1
L
Baron Samedi
7,465
498
66
4
0
240,170
4
W
Arachne
10,132
675
129
9
0
321,336
6
W
Bacchus
8,402
560
52
3
0
301,720
2
L
Artemis
4,984
332
15
1
0
168,376
0
L
Hades
7,873
525
120
8
0
219,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role