Player Matchup

Zeus
Zeus
AyeeJaayy
Zeus
Level 28
God Stats
21W - 13L
1,517 SR
Queue Stats
22W - 15L
1,567 Elo+
Party 1
Nemesis
Nemesis
Dustinnx-
Nemesis
Level 3
God Stats
2W - 2L
1,313 SR
Queue Stats
5W - 9L
1,186 Elo+
Party 1
Kukulkan
Kukulkan
MaybeZi
Kukulkan
Level 81
God Stats
4W - 2L
1,532 SR
Queue Stats
6W - 4L
1,186 Elo+
Party 1
Skadi
Skadi
Peacetoyou6695
Skadi
Level 23
God Stats
2W - 2L
1,314 SR
Queue Stats
73W - 62L
1,405 Elo+
Solo
Bastet
Bastet
p_i_c_k_a_03
Bastet
Level 7
God Stats
2W - 0L
1,186 SR
Queue Stats
3W - 4L
1,186 Elo+
Party 1
Team Averages
Level 28
1,372 SR
1,306 Elo+

VS

Team Averages
Level 24
1,450 SR
1,375 Elo+
Nu Wa
Nu Wa
BOOMERSBOY
Nu Wa
Level 28
God Stats
31W - 26L
1,504 SR
Queue Stats
136W - 143L
1,449 Elo+
Solo
Ra
Ra
SuperTortoise
Ra
Level 25
God Stats
32W - 35L
1,503 SR
Queue Stats
585W - 607L
1,376 Elo+
Solo
Chang'e
Chang'e
i Smuky 7
Chang'e
Level 25
God Stats
8W - 15L
1,310 SR
Queue Stats
83W - 103L
1,331 Elo+
Solo
Horus
Horus
ornelladls
Horus
Level 24
God Stats
11W - 9L
1,508 SR
Queue Stats
82W - 100L
1,379 Elo+
Party 2
Izanami
Izanami
r4v3nxX
Izanami
Level 16
God Stats
10W - 11L
1,423 SR
Queue Stats
40W - 48L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
17 / 3 / 13
16,090
1,341
69,285
15,222
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Dustinnx-
Nemesis
19
1 / 7 / 17
11,557
963
6,287
14,771
4,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MaybeZi
Kukulkan
20
11 / 2 / 13
14,507
1,209
24,540
8,999
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 18
12,120
1,010
18,974
15,696
5,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
18
3 / 7 / 9
11,597
966
7,795
13,959
5,371
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
10 / 5 / 10
13,949
1,162
20,065
20,525
7,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 16 / 11
11,645
970
10,161
26,460
10,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
i Smuky 7
Chang'e
18
2 / 4 / 12
11,126
927
10,460
24,611
9,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
17
4 / 4 / 10
11,507
959
10,888
30,744
19,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
r4v3nxX
Izanami
17
6 / 7 / 7
11,696
975
8,039
29,240
9,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
36
Kills
25
25
Deaths
36
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
17
3
13
7.83
L
Nu Wa
10
5
10
3
W
Nemesis
Dustinnx-
Nemesis
1
7
17
1.36
W
Kukulkan
MaybeZi
Kukulkan
11
2
13
8.75
W
4
6
18
2.17
L
3
16
11
0.53
L
Chang'e
i Smuky 7
Chang'e
2
4
12
2
L
Horus
4
4
10
2.25
W
Bastet
3
7
9
1.07
L
Izanami
r4v3nxX
Izanami
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,881
Damage
59,613
68,647
Taken
131,580
22,658
Mitigated
57,317
8,317
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
69,285
3,188
0
6,837
15,222
4,012
0
10,508
4,543
110,442
0
L
Nu Wa
20,065
4,777
0
1,793
20,525
7,365
0
17,314
3,211
43,350
0
W
Nemesis
Dustinnx-
Nemesis
6,287
2,630
0
452
14,771
4,872
0
8,753
6,018
0
17,661
W
Kukulkan
MaybeZi
Kukulkan
24,540
1,075
0
820
8,999
2,840
0
5,157
3,732
55,830
0
W
18,974
9,134
0
0
15,696
5,563
0
9,905
5,791
0
32,718
L
10,161
1,728
224
310
26,460
10,992
0
15,819
10,641
30,188
0
L
Chang'e
i Smuky 7
Chang'e
10,460
309
4,328
4,560
24,611
9,219
0
17,614
6,997
30,305
0
L
Horus
10,888
6,034
1,871
3,482
30,744
19,823
0
19,271
11,473
0
18,529
W
Bastet
7,795
3,321
0
208
13,959
5,371
0
6,082
7,877
0
19,938
L
Izanami
r4v3nxX
Izanami
8,039
6,199
0
359
29,240
9,918
0
23,807
5,433
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,871
Gold Earned
59,923
240
Minions Killed
187
5
Camps Cleared
6
1,168,491
Distance Traveled
1,114,243
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,090
1,341
92
8
1
226,090
0
L
Nu Wa
13,949
1,162
48
4
3
218,666
0
W
Nemesis
11,557
963
22
2
0
264,530
0
W
Kukulkan
14,507
1,209
67
6
1
256,267
0
W
Skadi
12,120
1,010
28
2
1
203,041
0
L
Ra
11,645
970
41
3
0
171,651
1
L
Chang'e
11,126
927
44
4
0
240,418
3
L
Horus
11,507
959
14
1
1
241,302
0
W
Bastet
11,597
966
31
3
2
218,563
0
L
Izanami
11,696
975
40
3
2
242,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role