Player Matchup

Janus
Janus
Bronze III
BrotherEPIC
Janus
Bronze III
Level 129
God Stats
2W - 0L
1,266 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Khepri
Khepri
Gold V
NinjaHarupyon
Khepri
Gold V
Level 154
God Stats
5W - 4L
1,419 SR
Queue Stats
47W - 56L
1,354 MMR
Solo
Ravana
Ravana
Platinum V
Pedroho2
Ravana
Platinum V
Level 104
God Stats
6W - 4L
1,554 SR
Queue Stats
271W - 263L
1,540 MMR
Solo
Fenrir
Fenrir
Silver I
USMC019
Fenrir
Silver I
Level 156
God Stats
6W - 3L
1,584 SR
Queue Stats
19W - 30L
1,229 MMR
Party 1
Anhur
Anhur
Gold V
yagu019
Anhur
Gold V
Level 62
God Stats
3W - 3L
1,645 SR
Queue Stats
70W - 48L
1,688 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,494 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,507 SR
1,451 MMR
Achilles
Achilles
Gold I
DefiantHaven1
Achilles
Gold I
Level 127
God Stats
47W - 37L
1,500 SR
Queue Stats
531W - 515L
1,430 MMR
Solo
Ganesha
Ganesha
Silver I
FeddyHussle
Ganesha
Silver I
Level 45
God Stats
6W - 5L
1,681 SR
Queue Stats
574W - 585L
1,345 MMR
Solo
Hun Batz
Hun Batz
Gold II
Johnnycx
Hun Batz
Gold II
Level 133
God Stats
9W - 9L
1,716 SR
Queue Stats
66W - 60L
1,736 MMR
Party 2
Hel
Hel
Gold V
RoseFoxx
Hel
Gold V
Level 128
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 30L
1,342 MMR
Party 2
Chernobog
Chernobog
Bronze III
Willidoo
Chernobog
Bronze III
Level 145
God Stats
0W - 1L
1,337 SR
Queue Stats
52W - 42L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 14
14,220
527
17,094
21,240
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 19
14,770
547
9,761
18,278
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Pedroho2
Ravana
20
11 / 3 / 6
16,622
616
15,686
16,495
17,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
USMC019
Fenrir
20
8 / 7 / 8
15,851
587
18,372
24,057
12,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
yagu019
Anhur
20
13 / 3 / 8
19,204
711
35,575
23,778
12,451
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiSetAthenaTiamatGilgamesh

VS

Bans
DanzaburouCu ChulainnYmirScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DefiantHaven1
Achilles
20
8 / 7 / 2
13,773
510
11,634
22,678
30,169
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
FeddyHussle
Ganesha
17
0 / 8 / 14
10,390
385
10,862
31,520
36,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Johnnycx
Hun Batz
20
7 / 7 / 5
13,431
497
18,492
22,560
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 9 / 15
12,592
466
16,725
22,825
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Willidoo
Chernobog
20
6 / 6 / 10
15,027
557
18,344
17,923
8,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
70
37
Kills
24
25
Deaths
37
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
8
14
1.13
L
Achilles
DefiantHaven1
Achilles
8
7
2
1.29
L
Ganesha
FeddyHussle
Ganesha
0
8
14
0.88
L
Hun Batz
Johnnycx
Hun Batz
7
7
5
1.36
W
3
4
19
3.13
W
Ravana
Pedroho2
Ravana
11
3
6
4.67
L
3
9
15
1.17
W
Fenrir
USMC019
Fenrir
8
7
8
1.71
L
Chernobog
Willidoo
Chernobog
6
6
10
1.83
W
Anhur
yagu019
Anhur
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,488
Damage
76,057
103,848
Taken
117,506
72,939
Mitigated
94,570
34,924
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,094
793
0
5,633
21,240
7,976
1,170
9,693
11,547
102,342
0
L
Achilles
DefiantHaven1
Achilles
11,634
3,180
0
2,709
22,678
30,169
0
3,447
19,231
341
58,684
L
Ganesha
FeddyHussle
Ganesha
10,862
1,251
0
590
31,520
36,456
0
10,310
21,210
42,231
0
L
Hun Batz
Johnnycx
Hun Batz
18,492
5,352
0
4,504
22,560
10,081
0
4,900
17,660
0
123,222
W
9,761
685
0
4,385
18,278
22,154
243
5,678
12,600
38,396
0
W
Ravana
Pedroho2
Ravana
15,686
4,445
0
6,621
16,495
17,959
253
2,642
13,853
0
103,513
L
16,725
380
5,350
8,116
22,825
9,611
1,587
5,832
16,993
84,285
0
W
Fenrir
USMC019
Fenrir
18,372
5,421
0
3,550
24,057
12,399
1,565
5,139
18,918
0
112,162
L
Chernobog
Willidoo
Chernobog
18,344
12,972
0
4,610
17,923
8,253
0
2,366
15,557
0
112,582
W
Anhur
yagu019
Anhur
35,575
28,706
0
14,735
23,778
12,451
8,810
5,006
18,772
0
185,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,667
Gold Earned
65,213
795
Minions Killed
682
0
Camps Cleared
0
2,557,335
Distance Traveled
2,437,354
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,220
527
166
6
0
490,165
9
L
Achilles
13,773
510
115
4
0
498,138
11
L
Ganesha
10,390
385
19
1
0
446,866
7
L
Hun Batz
13,431
497
184
7
0
544,269
7
W
Khepri
14,770
547
34
1
0
551,497
5
W
Ravana
16,622
616
196
7
0
540,557
11
L
Hel
12,592
466
155
6
0
469,924
1
W
Fenrir
15,851
587
153
6
0
509,309
0
L
Chernobog
15,027
557
209
8
0
478,157
6
W
Anhur
19,204
711
246
9
0
465,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role