Player Matchup

Merlin
Merlin
AJ__0330
Merlin
Level 28
God Stats
21W - 25L
1,223 SR
Queue Stats
423W - 489L
1,204 Elo+
Solo
Nemesis
Nemesis
BANNANA HANDS1
Nemesis
Level 28
God Stats
2W - 3L
1,242 SR
Queue Stats
712W - 629L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Faraway33
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GAMEB0Tx
King Arthur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,495 Elo+
Solo
Xing Tian
Xing Tian
nogame4life
Xing Tian
Level 12
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 9L
1,185 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,377 Elo+

VS

Team Averages
Level 11
1,414 SR
1,433 Elo+
Awilix
Awilix
Itzboi Dusty
Awilix
Level 29
God Stats
0W - 2L
1,210 SR
Queue Stats
88W - 99L
1,366 Elo+
Solo
Hades
Hades
Xz WxLckerzz
Hades
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
iRect1fy
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tzqfr
Cthulhu
Level 22
God Stats
13W - 15L
1,362 SR
Queue Stats
257W - 286L
1,297 Elo+
Party 1
Bakasura
Bakasura
w uEya
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ__0330
Merlin
11
3 / 2 / 4
6,316
574
2,290
3,824
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 1 / 2
6,654
605
4,042
5,417
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Faraway33
Ah Puch
7
2 / 2 / 4
4,945
450
2,889
2,903
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
GAMEB0Tx
King Arthur
9
7 / 1 / 0
5,965
542
3,483
4,324
2,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
nogame4life
Xing Tian
9
2 / 0 / 7
5,588
508
3,404
5,092
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
2 / 2 / 0
5,611
510
2,558
5,621
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 4 / 0
4,480
407
1,365
5,047
1,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
iRect1fy
Guan Yu
7
1 / 7 / 1
4,915
447
3,202
7,612
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
tzqfr
Cthulhu
7
0 / 2 / 1
4,382
398
3,876
4,965
1,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
w uEya
Bakasura
7
2 / 10 / 2
5,332
485
1,342
8,627
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
6
6
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
AJ__0330
Merlin
3
2
4
2.5
W
8
1
2
9
W
Ah Puch
Faraway33
Ah Puch
2
2
4
2
W
King Arthur
GAMEB0Tx
King Arthur
7
1
0
7
L
Awilix
2
2
0
1
L
1
4
0
0.25
L
Guan Yu
iRect1fy
Guan Yu
1
7
1
0.21
W
Xing Tian
nogame4life
Xing Tian
2
0
7
5.5
L
Cthulhu
tzqfr
Cthulhu
0
2
1
0.25
L
Bakasura
w uEya
Bakasura
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
12,343
21,560
Taken
31,872
9,408
Mitigated
12,225
3,856
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AJ__0330
Merlin
2,290
408
0
0
3,824
1,101
487
185
3,609
28,124
0
W
4,042
1,931
0
1,402
5,417
2,173
432
656
4,751
0
29,742
W
Ah Puch
Faraway33
Ah Puch
2,889
1,332
0
78
2,903
801
58
1,670
1,233
8,238
0
W
King Arthur
GAMEB0Tx
King Arthur
3,483
458
0
938
4,324
2,363
0
0
4,012
0
11,807
L
Awilix
2,558
982
0
1,268
5,621
1,552
187
1,648
3,767
0
20,899
L
1,365
806
0
678
5,047
1,797
0
2,213
2,834
9,238
0
L
Guan Yu
iRect1fy
Guan Yu
3,202
933
0
830
7,612
4,375
94
509
6,747
0
19,606
W
Xing Tian
nogame4life
Xing Tian
3,404
647
0
1,438
5,092
2,970
161
2,730
2,362
10,358
0
L
Cthulhu
tzqfr
Cthulhu
3,876
482
198
557
4,965
1,459
0
2,491
2,474
14,191
0
L
Bakasura
w uEya
Bakasura
1,342
925
0
460
8,627
3,042
133
1,398
7,017
0
10,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
24,720
184
Minions Killed
154
0
Camps Cleared
0
915,595
Distance Traveled
1,007,410
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,316
574
71
6
0
182,954
0
W
Nemesis
6,654
605
58
5
0
207,655
2
W
Ah Puch
4,945
450
14
1
0
170,774
0
W
King Arthur
5,965
542
20
2
0
131,784
0
L
Awilix
5,611
510
46
4
0
212,957
2
L
Hades
4,480
407
17
2
0
157,807
3
L
Guan Yu
4,915
447
36
3
0
209,532
3
W
Xing Tian
5,588
508
21
2
0
222,428
3
L
Cthulhu
4,382
398
30
3
0
203,489
3
L
Bakasura
5,332
485
25
2
0
223,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role