Player Matchup

Vamana
Vamana
Klutch_143
Vamana
Level 80
God Stats
8W - 10L
1,387 SR
Queue Stats
43W - 60L
1,355 Elo+
Party 1
Tiamat
Tiamat
LilSef220
Tiamat
Level 63
God Stats
28W - 16L
1,729 SR
Queue Stats
44W - 38L
1,583 Elo+
Solo
Ganesha
Ganesha
SilverWolf_XIII
Ganesha
Level 123
God Stats
11W - 15L
1,521 SR
Queue Stats
103W - 131L
1,409 Elo+
Party 1
Susano
Susano
Snub18741
Susano
Level 127
God Stats
2W - 3L
1,773 SR
Queue Stats
11W - 16L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxX Cromper XxX
Ah Muzen Cab
Level 154
God Stats
4W - 7L
1,500 SR
Queue Stats
108W - 114L
1,548 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,450 Elo+

VS

Team Averages
Level 115
1,576 SR
1,448 Elo+
Loki
Loki
B4PJ
Loki
Level 127
God Stats
147W - 60L
1,690 SR
Queue Stats
240W - 174L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
BigB00tayBiches
Gilgamesh
Level 157
God Stats
15W - 18L
1,483 SR
Queue Stats
159W - 127L
1,404 Elo+
Solo
Cerberus
Cerberus
ILLUMAZOTTI
Cerberus
Level 111
God Stats
3W - 6L
1,539 SR
Queue Stats
111W - 110L
1,374 Elo+
Solo
Kukulkan
Kukulkan
MushyPanda08
Kukulkan
Level 110
God Stats
14W - 13L
1,585 SR
Queue Stats
401W - 437L
1,548 Elo+
Solo
Bastet
Bastet
brittanator9001
Bastet
Level 69
God Stats
181W - 173L
1,582 SR
Queue Stats
344W - 382L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Klutch_143
Vamana
19
3 / 4 / 0
12,166
640
9,118
22,174
16,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
LilSef220
Tiamat
20
0 / 5 / 5
11,630
612
17,661
17,029
10,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 6 / 5
12,782
673
10,015
21,864
21,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Snub18741
Susano
17
1 / 5 / 4
11,149
587
5,485
12,582
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
XxX Cromper XxX
Ah Muzen Cab
18
3 / 5 / 1
11,716
617
9,598
12,386
5,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
B4PJ
Loki
20
10 / 2 / 7
15,232
802
15,687
12,876
5,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
BigB00tayBiches
Gilgamesh
20
4 / 4 / 12
13,831
728
18,742
18,804
16,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
ILLUMAZOTTI
Cerberus
18
1 / 1 / 15
12,269
646
13,811
21,662
23,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MushyPanda08
Kukulkan
20
7 / 0 / 10
14,699
774
17,046
7,739
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 0 / 12
12,861
677
11,201
12,272
4,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
7
Kills
25
25
Deaths
7
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Loki
B4PJ
Loki
10
2
7
6.75
W
Gilgamesh
BigB00tayBiches
Gilgamesh
4
4
12
2.5
W
Cerberus
ILLUMAZOTTI
Cerberus
1
1
15
8.5
L
Vamana
Klutch_143
Vamana
3
4
0
0.75
L
Tiamat
LilSef220
Tiamat
0
5
5
0.5
W
Kukulkan
MushyPanda08
Kukulkan
7
0
10
12
L
0
6
5
0.42
L
Susano
Snub18741
Susano
1
5
4
0.6
L
Ah Muzen Cab
XxX Cromper XxX
Ah Muzen Cab
3
5
1
0.7
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,877
Damage
76,487
86,035
Taken
73,353
61,293
Mitigated
53,780
11,098
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
B4PJ
Loki
15,687
7,414
0
1,014
12,876
5,501
0
3,754
8,802
0
63,468
W
Gilgamesh
BigB00tayBiches
Gilgamesh
18,742
4,915
628
3,342
18,804
16,990
430
6,366
12,162
0
67,330
W
Cerberus
ILLUMAZOTTI
Cerberus
13,811
560
0
9,646
21,662
23,647
1,035
9,492
11,610
37,620
0
L
Vamana
Klutch_143
Vamana
9,118
2,975
0
3,943
22,174
16,063
0
9,203
12,180
0
25,454
L
Tiamat
LilSef220
Tiamat
17,661
969
292
2,820
17,029
10,024
2
7,327
9,287
66,437
0
W
Kukulkan
MushyPanda08
Kukulkan
17,046
671
554
1,742
7,739
3,281
2,246
3,317
4,336
85,197
0
L
10,015
717
0
0
21,864
21,827
0
5,183
16,037
39,631
0
L
Susano
Snub18741
Susano
5,485
359
0
989
12,582
7,910
0
3,835
8,595
0
27,042
L
Ah Muzen Cab
XxX Cromper XxX
Ah Muzen Cab
9,598
4,361
0
3,054
12,386
5,469
67
4,535
7,611
0
38,253
W
11,201
2,682
0
2,873
12,272
4,361
168
4,787
6,489
0
27,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,443
Gold Earned
68,892
367
Minions Killed
488
8
Camps Cleared
9
1,648,983
Distance Traveled
2,004,251
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,232
802
80
4
7
407,295
0
W
Gilgamesh
13,831
728
123
6
0
400,387
6
W
Cerberus
12,269
646
84
4
0
391,377
3
L
Vamana
12,166
640
57
3
0
395,960
0
L
Tiamat
11,630
612
145
8
5
359,896
2
W
Kukulkan
14,699
774
146
8
2
376,759
3
L
Ganesha
12,782
673
25
1
0
362,589
6
L
Susano
11,149
587
54
3
3
354,965
5
L
Ah Muzen Cab
11,716
617
86
5
0
175,573
3
W
Bastet
12,861
677
55
3
0
428,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role