Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Diego_9869
Hades
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 81L
1,416 Elo+
Party 1
Cerberus
Cerberus
ParOrca79577544
Cerberus
Level 29
God Stats
14W - 16L
1,343 SR
Queue Stats
170W - 188L
1,422 Elo+
Solo
Loki
Loki
RealGoldenMozzie
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,267 Elo+
Party 1
Anubis
Anubis
bob_agiota453
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Team Averages
Level 18
1,469 SR
1,374 Elo+

VS

Team Averages
Level 27
1,486 SR
1,487 Elo+
Bellona
Bellona
ExeLord02
Bellona
Level 27
God Stats
11W - 9L
1,597 SR
Queue Stats
65W - 50L
1,536 Elo+
Solo
Agni
Agni
Mercurio090401
Agni
Level 13
God Stats
1W - 2L
1,348 SR
Queue Stats
20W - 12L
1,514 Elo+
Party 2
Chaac
Chaac
S4D0CKS
Chaac
Level 26
God Stats
10W - 7L
1,567 SR
Queue Stats
62W - 69L
1,441 Elo+
Solo
Ullr
Ullr
StoneyD11
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
josuejiujitsu
Osiris
Level 28
God Stats
3W - 3L
1,420 SR
Queue Stats
131W - 142L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 3 / 0
3,393
566
2,308
4,549
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
5
0 / 1 / 0
3,441
574
1,321
3,444
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
2
0 / 0 / 0
2,859
477
137
353
105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

2
0 / 4 / 0
2,736
456
345
2,299
355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,178
530
956
2,878
1,018
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExeLord02
Bellona
8
3 / 0 / 0
4,645
774
3,340
4,793
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 0 / 0
4,484
747
2,290
2,911
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
S4D0CKS
Chaac
6
1 / 0 / 1
3,530
588
503
1,139
423
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
6
3 / 0 / 1
4,208
701
1,581
1,398
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 2
4,032
672
418
2,918
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
11
11
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Hades
0
1
0
0
W
Bellona
ExeLord02
Bellona
3
0
0
3
W
4
0
0
4
L
Cerberus
0
0
0
0
L
0
4
0
0
W
Chaac
S4D0CKS
Chaac
1
0
1
1.5
W
Ullr
3
0
1
3.5
L
0
3
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,067
Damage
8,132
13,523
Taken
13,159
5,207
Mitigated
5,002
2,413
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,308
950
0
1,102
4,549
2,669
0
0
4,549
0
12,239
L
Hades
1,321
828
94
853
3,444
1,060
0
665
2,736
14,284
0
W
Bellona
ExeLord02
Bellona
3,340
1,417
0
2,542
4,793
2,485
0
569
4,224
0
22,445
W
2,290
388
0
1,273
2,911
569
796
780
2,131
18,572
0
L
Cerberus
137
0
0
84
353
105
0
0
353
1,869
0
L
345
66
0
130
2,299
355
0
0
2,299
0
1,679
W
Chaac
S4D0CKS
Chaac
503
42
0
775
1,139
423
204
215
924
0
7,020
W
Ullr
1,581
1,171
0
684
1,398
368
300
438
960
0
11,311
L
956
400
0
150
2,878
1,018
0
1,444
1,296
7,045
0
W
418
28
0
1,602
2,918
1,157
0
412
2,506
0
14,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,607
Gold Earned
20,899
72
Minions Killed
176
0
Camps Cleared
0
471,323
Distance Traveled
541,371
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,393
566
22
4
0
126,186
0
L
Hades
3,441
574
31
5
0
92,930
0
W
Bellona
4,645
774
54
9
0
103,825
0
W
Agni
4,484
747
38
6
0
114,963
1
L
Cerberus
2,859
477
1
0
0
34,777
0
L
Loki
2,736
456
2
0
0
126,021
0
W
Chaac
3,530
588
10
2
0
112,770
0
W
Ullr
4,208
701
28
5
0
100,222
2
L
Anubis
3,178
530
16
3
0
91,409
1
W
Osiris
4,032
672
46
8
0
109,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role