Player Matchup

Agni
Agni
Diamond I
AstuteSoldier
Agni
Diamond I
Level 157
God Stats
11W - 3L
1,661 SR
Queue Stats
94W - 56L
2,354 MMR
Solo
Pele
Pele
Diamond III
Defevé
Pele
Diamond III
Level 160
God Stats
3W - 1L
1,822 SR
Queue Stats
237W - 231L
2,144 MMR
Solo
Anhur
Anhur
Diamond III
Eggtoastham
Anhur
Diamond III
Level 136
God Stats
8W - 7L
1,813 SR
Queue Stats
244W - 217L
2,167 MMR
Solo
Hercules
Hercules
Diamond II
PinkRuntZ
Hercules
Diamond II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond III
Trĩck
Tyr
Diamond III
Level 100
God Stats
46W - 44L
1,638 SR
Queue Stats
191W - 155L
2,293 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,687 SR
2,092 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,509 SR
2,235 MMR
Sobek
Sobek
Diamond V
Cheez
Sobek
Diamond V
Level 153
God Stats
0W - 3L
1,214 SR
Queue Stats
103W - 88L
2,149 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
TheAtomg
Ah Muzen Cab
Diamond III
Level 160
God Stats
5W - 4L
1,767 SR
Queue Stats
487W - 473L
2,191 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
ThisMyLane
Zhong Kui
Diamond II
Level 121
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 7L
2,355 MMR
Solo
Heimdallr
Heimdallr
Diamond III
act0r
Heimdallr
Diamond III
Level 159
God Stats
5W - 7L
1,598 SR
Queue Stats
50W - 25L
2,357 MMR
Solo
Janus
Janus
Diamond III
westwindsor
Janus
Diamond III
Level 148
God Stats
2W - 5L
1,654 SR
Queue Stats
121W - 107L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,917
566
4,682
5,974
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
Defevé
Pele
15
6 / 1 / 2
8,694
621
7,318
7,523
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 4
8,869
634
7,494
9,464
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
PinkRuntZ
Hercules
14
2 / 0 / 2
8,129
581
7,067
15,378
10,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Trĩck
Tyr
13
3 / 0 / 2
7,464
533
5,099
7,347
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTiamatGilgameshAthena

VS

Bans
ApolloTsukuyomiFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cheez
Sobek
9
0 / 4 / 1
6,262
447
2,318
12,229
4,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TheAtomg
Ah Muzen Cab
12
0 / 2 / 0
7,164
512
4,027
6,218
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ThisMyLane
Zhong Kui
13
1 / 4 / 0
8,163
583
12,095
13,584
9,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
act0r
Heimdallr
14
2 / 2 / 0
8,681
620
6,033
8,452
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 0
7,675
548
3,392
4,907
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
4
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Sobek
Cheez
Sobek
0
4
1
0.13
W
Pele
Defevé
Pele
6
1
2
7
W
0
2
4
1
W
Hercules
PinkRuntZ
Hercules
2
0
2
3
L
Ah Muzen Cab
TheAtomg
Ah Muzen Cab
0
2
0
0
L
Zhong Kui
ThisMyLane
Zhong Kui
1
4
0
0.25
W
Tyr
Trĩck
Tyr
3
0
2
4
L
Heimdallr
act0r
Heimdallr
2
2
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,660
Damage
27,865
45,686
Taken
45,390
22,059
Mitigated
19,479
21,231
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,682
237
0
1,910
5,974
2,151
0
2,156
3,818
65,980
0
L
Sobek
Cheez
Sobek
2,318
27
0
3,524
12,229
4,699
0
2,668
9,561
9,314
0
W
Pele
Defevé
Pele
7,318
1,890
0
1,546
7,523
2,983
0
3,635
3,888
0
63,457
W
7,494
4,255
0
4,377
9,464
2,893
0
1,341
8,123
0
68,944
W
Hercules
PinkRuntZ
Hercules
7,067
3,439
0
8,190
15,378
10,901
136
9,177
6,201
0
52,779
L
Ah Muzen Cab
TheAtomg
Ah Muzen Cab
4,027
1,056
0
1,519
6,218
2,160
68
1,401
4,817
0
51,624
L
Zhong Kui
ThisMyLane
Zhong Kui
12,095
1,138
0
5,932
13,584
9,624
0
613
12,971
54,861
0
W
Tyr
Trĩck
Tyr
5,099
507
0
5,208
7,347
3,131
0
1,496
5,851
0
28,255
L
Heimdallr
act0r
Heimdallr
6,033
3,958
0
3,424
8,452
1,949
1,340
0
8,452
0
61,881
L
3,392
245
0
2,986
4,907
1,047
0
0
4,907
56,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
37,945
602
Minions Killed
515
0
Camps Cleared
0
1,537,445
Distance Traveled
1,437,004
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,917
566
151
11
0
287,921
1
L
Sobek
6,262
447
15
1
0
314,330
5
W
Pele
8,694
621
131
9
0
332,858
2
W
Anhur
8,869
634
144
10
0
235,765
6
W
Hercules
8,129
581
121
9
0
310,215
3
L
Ah Muzen Cab
7,164
512
123
9
0
310,499
3
L
Zhong Kui
8,163
583
110
8
0
246,700
6
W
Tyr
7,464
533
55
4
0
370,686
8
L
Heimdallr
8,681
620
133
10
0
256,491
3
L
Janus
7,675
548
134
10
0
308,984
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role