Player Matchup

Bellona
Bellona
ARustedKnyght
Bellona
Level 25
God Stats
1W - 2L
1,490 SR
Queue Stats
29W - 21L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
EuMesi
Kuzenbo
Level 26
God Stats
21W - 44L
1,346 SR
Queue Stats
170W - 272L
1,254 Elo+
Party 1
Janus
Janus
FROSTYisFLAWLESS
Janus
Level 29
God Stats
3W - 1L
1,622 SR
Queue Stats
53W - 50L
1,431 Elo+
Solo
Cupid
Cupid
Vachii
Cupid
Level 26
God Stats
8W - 10L
1,382 SR
Queue Stats
240W - 341L
1,356 Elo+
Party 1
Arachne
Arachne
jlupes
Arachne
Level 18
God Stats
6W - 7L
1,537 SR
Queue Stats
35W - 27L
1,480 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,399 Elo+

VS

Team Averages
Level 19
1,601 SR
1,469 Elo+
Kuzenbo
Kuzenbo
CapnCrit
Kuzenbo
Level 12
God Stats
6W - 9L
1,500 SR
Queue Stats
193W - 184L
1,362 Elo+
Solo
Kukulkan
Kukulkan
EirinSenpai
Kukulkan
Level 29
God Stats
3W - 3L
1,745 SR
Queue Stats
10W - 17L
1,423 Elo+
Solo
Xbalanque
Xbalanque
IMMAEATJOEMAMMA
Xbalanque
Level 28
God Stats
27W - 6L
1,770 SR
Queue Stats
76W - 62L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shucklesss
Tsukuyomi
Level 26
God Stats
7W - 7L
1,490 SR
Queue Stats
66W - 54L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
ZENSE69z
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
8 / 7 / 3
18,434
576
23,131
39,375
51,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
EuMesi
Kuzenbo
19
5 / 8 / 13
14,617
457
11,076
40,955
73,242
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 8 / 4
16,525
516
22,490
22,738
9,376
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Vachii
Cupid
20
4 / 9 / 10
14,466
452
11,865
27,552
12,027
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
jlupes
Arachne
20
8 / 10 / 9
16,197
506
20,252
31,638
20,954
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CapnCrit
Kuzenbo
20
1 / 8 / 20
15,519
485
7,651
27,059
43,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
EirinSenpai
Kukulkan
20
5 / 6 / 14
16,648
520
30,001
19,642
9,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
IMMAEATJOEMAMMA
Xbalanque
20
23 / 6 / 6
20,517
641
52,962
33,613
15,505
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Shucklesss
Tsukuyomi
20
10 / 12 / 9
16,985
531
29,653
29,851
12,903
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
ZENSE69z
Guan Yu
7
1 / 10 / 0
9,780
306
1,630
8,733
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
39
Kills
40
42
Deaths
42
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
8
7
3
1.36
W
Kuzenbo
CapnCrit
Kuzenbo
1
8
20
1.38
W
Kukulkan
EirinSenpai
Kukulkan
5
6
14
2
L
Kuzenbo
EuMesi
Kuzenbo
5
8
13
1.44
L
14
8
4
2
W
Xbalanque
IMMAEATJOEMAMMA
Xbalanque
23
6
6
4.33
W
Tsukuyomi
Shucklesss
Tsukuyomi
10
12
9
1.21
L
Cupid
Vachii
Cupid
4
9
10
1
W
Guan Yu
ZENSE69z
Guan Yu
1
10
0
0.1
L
Arachne
jlupes
Arachne
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,814
Damage
121,897
162,258
Taken
118,898
167,207
Mitigated
86,439
33,350
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
23,131
5,597
0
9,478
39,375
51,608
2,072
8,498
30,847
32,180
83,168
W
Kuzenbo
CapnCrit
Kuzenbo
7,651
2,824
0
3,095
27,059
43,858
1,265
6,225
20,746
33,459
0
W
Kukulkan
EirinSenpai
Kukulkan
30,001
2,739
0
1,440
19,642
9,495
2,483
7,365
12,139
118,975
0
L
Kuzenbo
EuMesi
Kuzenbo
11,076
3,347
303
5,331
40,955
73,242
484
11,869
28,936
48,117
0
L
22,490
2,650
143
2,079
22,738
9,376
3,032
4,231
18,307
95,842
0
W
Xbalanque
IMMAEATJOEMAMMA
Xbalanque
52,962
43,778
0
20,335
33,613
15,505
8,022
12,380
21,045
0
188,600
W
Tsukuyomi
Shucklesss
Tsukuyomi
29,653
7,470
0
5,044
29,851
12,903
816
10,601
19,012
0
114,470
L
Cupid
Vachii
Cupid
11,865
7,461
284
8,042
27,552
12,027
1,562
5,817
21,735
0
111,142
W
Guan Yu
ZENSE69z
Guan Yu
1,630
532
0
357
8,733
4,678
0
3,747
4,749
0
7,355
L
Arachne
jlupes
Arachne
20,252
12,012
0
7,690
31,638
20,954
1,077
7,237
23,921
0
109,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,239
Gold Earned
79,449
660
Minions Killed
593
0
Camps Cleared
0
2,752,258
Distance Traveled
2,190,455
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,434
576
195
6
0
493,693
0
W
Kuzenbo
15,519
485
53
2
0
355,562
4
W
Kukulkan
16,648
520
213
7
0
514,457
4
L
Kuzenbo
14,617
457
46
1
0
576,410
1
L
Janus
16,525
516
171
5
0
582,825
0
W
Xbalanque
20,517
641
189
6
0
537,468
4
W
Tsukuyomi
16,985
531
128
4
0
622,146
2
L
Cupid
14,466
452
115
4
0
525,226
1
W
Guan Yu
9,780
306
10
0
0
160,822
1
L
Arachne
16,197
506
133
4
0
574,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role