Player Matchup

Poseidon
Poseidon
MiroX9665
Poseidon
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,395 Elo+
Solo
Bellona
Bellona
Mufudog
Bellona
Level 28
God Stats
3W - 4L
1,419 SR
Queue Stats
40W - 44L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
rubionba
Kuzenbo
Level 28
God Stats
1W - 1L
1,732 SR
Queue Stats
147W - 167L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
thinWrist
Tsukuyomi
Level 13
God Stats
2W - 4L
1,715 SR
Queue Stats
42W - 40L
1,518 Elo+
Party 1
Artemis
Artemis
venomaks113
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,469 Elo+

VS

Team Averages
Level 16
1,568 SR
1,500 Elo+
Neith
Neith
RatatoskrGaming
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,648 Elo+
Solo
Sol
Sol
Tomikulus
Sol
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 6L
1,503 Elo+
Party 2
Fafnir
Fafnir
abdulgamer
Fafnir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
lazycoxd
Izanami
Level 16
God Stats
6W - 3L
1,838 SR
Queue Stats
14W - 14L
1,405 Elo+
Party 2
Chaac
Chaac
theviperHD1221
Chaac
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
44W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MiroX9665
Poseidon
7
1 / 4 / 0
4,992
499
1,994
4,163
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Mufudog
Bellona
8
0 / 4 / 2
5,296
530
4,053
6,934
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
rubionba
Kuzenbo
8
0 / 1 / 2
5,072
507
3,196
9,428
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
thinWrist
Tsukuyomi
10
3 / 7 / 0
6,245
625
5,223
8,864
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
venomaks113
Artemis
7
0 / 6 / 1
4,581
458
3,428
5,446
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 6
6,544
654
4,404
7,207
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
9 / 1 / 3
7,268
727
7,712
7,785
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
abdulgamer
Fafnir
8
0 / 0 / 4
5,755
576
1,874
4,257
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
lazycoxd
Izanami
10
5 / 1 / 0
6,152
615
4,154
3,689
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
6,597
660
5,412
6,617
2,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
22
22
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
MiroX9665
Poseidon
1
4
0
0.25
L
Bellona
Mufudog
Bellona
0
4
2
0.25
W
5
1
6
8
W
9
1
3
10.5
W
Fafnir
abdulgamer
Fafnir
0
0
4
2
W
Izanami
lazycoxd
Izanami
5
1
0
5
L
Kuzenbo
rubionba
Kuzenbo
0
1
2
1
W
3
1
3
4.5
L
Tsukuyomi
thinWrist
Tsukuyomi
3
7
0
0.43
L
Artemis
venomaks113
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
23,556
34,835
Taken
29,555
16,738
Mitigated
11,748
7,832
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
MiroX9665
Poseidon
1,994
76
0
783
4,163
1,083
234
1,417
2,746
18,007
0
L
Bellona
Mufudog
Bellona
4,053
1,332
0
1,653
6,934
4,692
0
1,328
5,606
0
21,922
W
4,404
2,062
0
807
7,207
2,140
0
565
6,580
0
32,666
W
7,712
3,021
0
3,789
7,785
2,174
770
904
6,817
31,180
0
W
Fafnir
abdulgamer
Fafnir
1,874
482
0
1,190
4,257
3,199
35
1,542
2,599
6,756
0
W
Izanami
lazycoxd
Izanami
4,154
2,998
0
490
3,689
1,236
1,022
689
2,956
0
40,564
L
Kuzenbo
rubionba
Kuzenbo
3,196
923
99
3,660
9,428
6,058
0
3,127
6,301
16,067
0
W
5,412
960
0
2,621
6,617
2,999
672
1,146
5,413
0
31,991
L
Tsukuyomi
thinWrist
Tsukuyomi
5,223
1,532
0
1,622
8,864
3,052
0
2,185
6,679
0
26,611
L
Artemis
venomaks113
Artemis
3,428
1,838
0
15
5,446
1,853
554
1,529
3,917
0
17,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
32,316
207
Minions Killed
282
0
Camps Cleared
0
943,946
Distance Traveled
940,006
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,992
499
43
4
0
157,109
1
L
Bellona
5,296
530
53
5
0
206,272
0
W
Neith
6,544
654
63
6
0
200,182
2
W
Sol
7,268
727
65
7
0
184,177
1
W
Fafnir
5,755
576
10
1
0
171,705
0
W
Izanami
6,152
615
80
8
0
200,079
0
L
Kuzenbo
5,072
507
25
3
0
203,887
1
W
Chaac
6,597
660
64
6
0
183,863
1
L
Tsukuyomi
6,245
625
53
5
0
208,275
1
L
Artemis
4,581
458
33
3
0
168,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role