Player Matchup

Khepri
Khepri
Arsqueezy
Khepri
Level 107
God Stats
2W - 1L
1,776 SR
Queue Stats
13W - 12L
1,669 Elo+
Party 2
Raijin
Raijin
Revagone
Raijin
Level 155
God Stats
1W - 1L
1,834 SR
Queue Stats
11W - 6L
1,659 Elo+
Solo
Nemesis
Nemesis
becuzpro
Nemesis
Level 124
God Stats
4W - 5L
1,604 SR
Queue Stats
87W - 88L
1,592 Elo+
Party 3
King Arthur
King Arthur
catchthesekicks
King Arthur
Level 119
God Stats
5W - 2L
1,908 SR
Queue Stats
141W - 123L
1,627 Elo+
Party 3
Rama
Rama
fhwqagads
Rama
Level 69
God Stats
4W - 2L
1,679 SR
Queue Stats
50W - 28L
1,691 Elo+
Party 2
Team Averages
Level 115
1,760 SR
1,647 Elo+

VS

Team Averages
Level 124
1,565 SR
1,630 Elo+
Scylla
Scylla
ASobekPluck
Scylla
Level 122
God Stats
4W - 1L
1,590 SR
Queue Stats
178W - 166L
1,657 Elo+
Party 4
Chernobog
Chernobog
Edenheart
Chernobog
Level 160
God Stats
4W - 5L
1,319 SR
Queue Stats
413W - 382L
1,645 Elo+
Party 1
Artio
Artio
Herringthefish
Artio
Level 109
God Stats
16W - 6L
1,678 SR
Queue Stats
306W - 286L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
OwBist Zurry
Hun Batz
Level 160
God Stats
2W - 1L
1,571 SR
Queue Stats
207W - 207L
1,670 Elo+
Party 4
King Arthur
King Arthur
Roborito
King Arthur
Level 70
God Stats
9W - 6L
1,668 SR
Queue Stats
225W - 186L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arsqueezy
Khepri
11
0 / 2 / 2
7,405
411
2,832
8,333
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Revagone
Raijin
13
1 / 7 / 0
8,333
463
6,291
10,560
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
becuzpro
Nemesis
15
3 / 3 / 3
9,137
508
7,974
16,580
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
catchthesekicks
King Arthur
16
4 / 4 / 3
9,715
540
14,769
22,851
17,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
0 / 6 / 0
8,672
482
3,292
12,639
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 0 / 8
9,564
531
10,753
5,666
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Edenheart
Chernobog
18
7 / 0 / 5
11,925
663
10,638
10,249
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 8
9,203
511
4,330
15,064
11,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
OwBist Zurry
Hun Batz
18
9 / 3 / 4
11,008
612
13,123
10,845
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Roborito
King Arthur
13
2 / 6 / 3
8,273
460
12,782
19,616
15,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
22
22
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
8
8
L
Khepri
Arsqueezy
Khepri
0
2
2
0.5
W
Chernobog
Edenheart
Chernobog
7
0
5
9.5
W
0
1
8
4
W
Hun Batz
OwBist Zurry
Hun Batz
9
3
4
3.67
L
Raijin
Revagone
Raijin
1
7
0
0.14
W
King Arthur
Roborito
King Arthur
2
6
3
0.58
L
Nemesis
becuzpro
Nemesis
3
3
3
1.5
L
King Arthur
catchthesekicks
King Arthur
4
4
3
1.38
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
51,626
70,963
Taken
61,440
37,074
Mitigated
37,063
13,846
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,753
1,065
0
635
5,666
1,904
704
2,302
3,220
57,184
0
L
Khepri
Arsqueezy
Khepri
2,832
333
0
594
8,333
4,893
24
1,697
6,562
15,300
0
W
Chernobog
Edenheart
Chernobog
10,638
7,708
0
7,440
10,249
4,285
2,062
410
9,837
0
91,432
W
4,330
654
540
3,102
15,064
11,159
90
2,939
11,925
16,758
0
W
Hun Batz
OwBist Zurry
Hun Batz
13,123
3,812
0
2,833
10,845
4,581
0
2,059
8,306
0
93,770
L
Raijin
Revagone
Raijin
6,291
720
0
1,021
10,560
3,143
0
3,991
6,281
47,314
0
W
King Arthur
Roborito
King Arthur
12,782
1,578
0
2,863
19,616
15,134
151
564
19,029
0
46,897
L
Nemesis
becuzpro
Nemesis
7,974
3,967
0
2,108
16,580
7,439
88
5,350
10,962
0
67,517
L
King Arthur
catchthesekicks
King Arthur
14,769
1,423
0
7,223
22,851
17,832
7
3,065
19,663
0
67,996
L
Rama
3,292
3,008
0
2,900
12,639
3,767
622
401
12,238
0
63,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
49,973
491
Minions Killed
527
0
Camps Cleared
0
1,757,066
Distance Traveled
1,815,636
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,564
531
112
6
0
359,648
12
L
Khepri
7,405
411
38
2
0
363,057
6
W
Chernobog
11,925
663
166
9
0
342,586
11
W
Artio
9,203
511
31
2
0
356,525
7
W
Hun Batz
11,008
612
144
8
0
393,071
5
L
Raijin
8,333
463
100
6
0
314,273
6
W
King Arthur
8,273
460
74
4
0
363,806
0
L
Nemesis
9,137
508
113
6
0
404,172
0
L
King Arthur
9,715
540
119
7
0
358,802
4
L
Rama
8,672
482
121
7
0
316,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role