Player Matchup

Fenrir
Fenrir
ChipRock
Fenrir
Level 29
God Stats
10W - 14L
1,411 SR
Queue Stats
11W - 14L
1,394 Elo+
Solo
Discordia
Discordia
Daese
Discordia
Level 22
God Stats
1W - 3L
1,458 SR
Queue Stats
4W - 7L
1,401 Elo+
Solo
Geb
Geb
Fairygirl72
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,311 Elo+
Party 1
Loki
Loki
amJello
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 38L
1,287 Elo+
Party 1
Nemesis
Nemesis
lickacrumb
Nemesis
Level 4
God Stats
5W - 7L
1,131 SR
Queue Stats
5W - 12L
1,050 Elo+
Party 1
Team Averages
Level 15
1,400 SR
1,289 Elo+

VS

Team Averages
Level 23
1,487 SR
1,392 Elo+
Nu Wa
Nu Wa
Amirkira
Nu Wa
Level 27
God Stats
3W - 1L
1,480 SR
Queue Stats
17W - 15L
1,454 Elo+
Solo
Izanami
Izanami
EpsilonZero10
Izanami
Level 28
God Stats
54W - 52L
1,451 SR
Queue Stats
98W - 104L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
SteveBoucemi
Gilgamesh
Level 29
God Stats
7W - 8L
1,178 SR
Queue Stats
367W - 380L
1,531 Elo+
Solo
Kukulkan
Kukulkan
StrikeDead
Kukulkan
Level 14
God Stats
6W - 3L
1,895 SR
Queue Stats
24W - 28L
1,329 Elo+
Party 2
Thor
Thor
Valpix
Thor
Level 18
God Stats
7W - 6L
1,431 SR
Queue Stats
15W - 23L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChipRock
Fenrir
17
3 / 11 / 3
11,727
977
6,716
19,665
8,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Daese
Discordia
18
5 / 2 / 3
12,750
1,063
32,015
14,042
5,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 8 / 8
11,518
960
6,001
19,732
23,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
amJello
Loki
17
0 / 11 / 6
10,793
899
5,747
21,217
8,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
lickacrumb
Nemesis
17
2 / 11 / 2
11,482
957
5,050
20,482
10,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amirkira
Nu Wa
20
11 / 2 / 21
14,256
1,188
25,279
10,211
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
10 / 3 / 16
13,537
1,128
22,075
16,199
5,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SteveBoucemi
Gilgamesh
20
19 / 2 / 18
15,131
1,261
22,936
18,458
13,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
StrikeDead
Kukulkan
19
3 / 0 / 16
12,208
1,017
9,318
3,904
1,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
Valpix
Thor
18
0 / 3 / 16
11,512
959
7,816
10,636
4,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
130
10
Kills
43
43
Deaths
10
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amirkira
Nu Wa
11
2
21
10.75
L
Fenrir
ChipRock
Fenrir
3
11
3
0.41
L
Discordia
Daese
Discordia
5
2
3
3.25
W
Izanami
10
3
16
6
L
0
8
8
0.5
W
Gilgamesh
SteveBoucemi
Gilgamesh
19
2
18
14
W
Kukulkan
StrikeDead
Kukulkan
3
0
16
11
W
Thor
Valpix
Thor
0
3
16
2.67
L
Loki
amJello
Loki
0
11
6
0.27
L
Nemesis
lickacrumb
Nemesis
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,529
Damage
87,424
95,138
Taken
59,408
56,922
Mitigated
27,539
3,861
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amirkira
Nu Wa
25,279
6,238
300
1,288
10,211
3,474
0
7,051
3,160
44,711
0
L
Fenrir
ChipRock
Fenrir
6,716
291
0
1,050
19,665
8,870
0
6,069
13,596
0
18,207
L
Discordia
Daese
Discordia
32,015
1,500
0
2,506
14,042
5,433
0
6,917
7,125
88,111
0
W
Izanami
22,075
18,578
0
74
16,199
5,245
0
11,497
4,702
0
64,179
L
6,001
1,251
0
10
19,732
23,618
0
9,496
10,236
25,637
0
W
Gilgamesh
SteveBoucemi
Gilgamesh
22,936
7,578
0
662
18,458
13,130
0
10,874
7,584
0
36,341
W
Kukulkan
StrikeDead
Kukulkan
9,318
472
168
524
3,904
1,514
0
1,742
2,162
26,196
0
W
Thor
Valpix
Thor
7,816
1,793
0
105
10,636
4,176
0
7,361
3,275
0
15,766
L
Loki
amJello
Loki
5,747
2,392
0
295
21,217
8,960
0
5,696
15,521
563
15,744
L
Nemesis
lickacrumb
Nemesis
5,050
2,284
0
0
20,482
10,041
0
6,419
14,063
0
32,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
66,644
239
Minions Killed
247
11
Camps Cleared
7
1,219,223
Distance Traveled
1,101,743
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,256
1,188
43
4
1
216,544
0
L
Fenrir
11,727
977
21
2
4
240,164
0
L
Discordia
12,750
1,063
122
10
1
271,441
2
W
Izanami
13,537
1,128
107
9
2
210,350
0
L
Geb
11,518
960
32
3
3
218,081
0
W
Gilgamesh
15,131
1,261
32
3
0
273,568
0
W
Kukulkan
12,208
1,017
46
4
0
190,180
0
W
Thor
11,512
959
19
2
4
211,101
0
L
Loki
10,793
899
13
1
2
238,346
2
L
Nemesis
11,482
957
51
4
1
251,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role