Player Matchup

Scylla
Scylla
EarlyBirdSteve
Scylla
Level 28
God Stats
245W - 140L
1,874 SR
Queue Stats
494W - 319L
1,808 Elo+
Party 1
Pele
Pele
d3adInMyroom
Pele
Level 53
God Stats
38W - 40L
1,567 SR
Queue Stats
207W - 236L
1,461 Elo+
Party 1
Ymir
Ymir
leogipsy
Ymir
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 150L
1,577 Elo+
Party 1
Team Averages
Level 73
1,647 SR
1,615 Elo+

VS

Team Averages
Level 10
1,526 SR
1,444 Elo+
Erlang Shen
Erlang Shen
BigghomieGang
Erlang Shen
Level 20
God Stats
3W - 7L
1,560 SR
Queue Stats
18W - 21L
1,331 Elo+
Solo
Merlin
Merlin
CankleStab
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Temozarella
Cthulhu
Level 6
God Stats
0W - 3L
1,518 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 10
9,720
748
16,576
5,076
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 10
9,548
734
6,099
7,974
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
4 / 1 / 11
9,942
765
6,918
9,383
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigghomieGang
Erlang Shen
10
1 / 7 / 0
7,430
572
4,849
12,974
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
CankleStab
Merlin
10
0 / 5 / 1
7,167
551
2,242
7,516
2,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Temozarella
Cthulhu
11
1 / 5 / 1
7,886
607
3,673
13,910
8,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
2
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BigghomieGang
Erlang Shen
1
7
0
0.14
L
Merlin
CankleStab
Merlin
0
5
1
0.1
W
7
0
10
12
L
Cthulhu
Temozarella
Cthulhu
1
5
1
0.3
W
6
1
10
11
W
Ymir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
10,764
22,433
Taken
34,400
12,400
Mitigated
16,153
7,681
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BigghomieGang
Erlang Shen
4,849
2,229
540
2,671
12,974
5,451
0
8,993
3,719
0
25,421
L
Merlin
CankleStab
Merlin
2,242
0
0
323
7,516
2,235
0
5,441
1,793
20,605
0
W
16,576
1,397
323
2,145
5,076
1,778
332
1,894
3,182
48,447
0
L
Cthulhu
Temozarella
Cthulhu
3,673
152
0
290
13,910
8,467
0
8,285
5,294
16,435
0
W
6,099
1,100
0
2,231
7,974
2,935
1,519
1,698
6,276
0
30,086
W
Ymir
6,918
1,761
0
2,982
9,383
7,687
203
2,375
7,008
38,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
22,483
176
Minions Killed
112
0
Camps Cleared
0
754,607
Distance Traveled
606,905
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,430
572
35
3
0
213,843
3
L
Merlin
7,167
551
40
3
0
208,551
2
W
Scylla
9,720
748
85
7
0
248,100
1
L
Cthulhu
7,886
607
37
3
0
184,511
1
W
Pele
9,548
734
50
4
0
282,522
1
W
Ymir
9,942
765
41
3
0
223,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role