Player Matchup

Jormungandr
Jormungandr
Krabby Patty220
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,432 Elo+
Party 3
Tsukuyomi
Tsukuyomi
X-TrippyTrickz-X
Tsukuyomi
Level 5
God Stats
4W - 2L
1,626 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo
Da Ji
Da Ji
danielssaidhi
Da Ji
Level 33
God Stats
10W - 9L
1,505 SR
Queue Stats
110W - 113L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lilxef
Cu Chulainn
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
60W - 80L
1,459 Elo+
Party 2
Yemoja
Yemoja
ryceptive
Yemoja
Level 67
God Stats
8W - 3L
1,724 SR
Queue Stats
60W - 65L
1,506 Elo+
Party 3
Team Averages
Level 27
1,571 SR
1,499 Elo+

VS

Team Averages
Level 17
1,477 SR
1,394 Elo+
Cernunnos
Cernunnos
Jmeistro
Cernunnos
Level 16
God Stats
2W - 4L
1,386 SR
Queue Stats
31W - 28L
1,491 Elo+
Solo
King Arthur
King Arthur
K-x0rr0
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,354 Elo+
Party 1
Neith
Neith
Shaulius-mus
Neith
Level 25
God Stats
9W - 6L
1,610 SR
Queue Stats
57W - 69L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
UrixX93
Baron Samedi
Level 17
God Stats
1W - 2L
1,442 SR
Queue Stats
9W - 8L
1,421 Elo+
Party 1
Scylla
Scylla
WJM__28
Scylla
Level 14
God Stats
2W - 2L
1,449 SR
Queue Stats
6W - 7L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krabby Patty220
Jormungandr
20
4 / 1 / 22
13,148
939
11,925
12,892
15,547
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
20
5 / 7 / 28
13,737
981
17,137
17,906
13,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 4 / 23
15,737
1,124
35,094
20,861
10,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
lilxef
Cu Chulainn
20
7 / 3 / 29
13,903
993
16,931
23,839
22,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
ryceptive
Yemoja
20
10 / 2 / 27
14,953
1,068
14,852
15,477
15,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jmeistro
Cernunnos
19
4 / 10 / 10
13,919
994
20,121
21,423
9,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
K-x0rr0
King Arthur
18
3 / 6 / 8
12,360
883
4,648
20,821
15,105
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 13 / 9
12,388
885
18,534
24,399
10,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
UrixX93
Baron Samedi
19
3 / 4 / 10
12,851
918
21,359
19,893
9,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
WJM__28
Scylla
19
5 / 7 / 8
13,144
939
15,731
16,671
12,818
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
62
40
Kills
17
17
Deaths
40
129
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Jmeistro
Cernunnos
4
10
10
0.9
L
King Arthur
K-x0rr0
King Arthur
3
6
8
1.17
W
Jormungandr
Krabby Patty220
Jormungandr
4
1
22
15
L
2
13
9
0.5
L
Baron Samedi
UrixX93
Baron Samedi
3
4
10
2
L
Scylla
WJM__28
Scylla
5
7
8
1.29
W
Tsukuyomi
5
7
28
2.71
W
14
4
23
6.38
W
Cu Chulainn
lilxef
Cu Chulainn
7
3
29
7.17
W
Yemoja
ryceptive
Yemoja
10
2
27
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,939
Damage
80,393
90,975
Taken
103,207
76,588
Mitigated
56,781
18,732
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Jmeistro
Cernunnos
20,121
8,646
0
2,760
21,423
9,127
0
5,210
16,213
0
50,422
L
King Arthur
K-x0rr0
King Arthur
4,648
1,456
0
165
20,821
15,105
0
6,803
13,167
0
13,015
W
Jormungandr
Krabby Patty220
Jormungandr
11,925
2,693
0
0
12,892
15,547
0
4,545
8,347
38,680
0
L
18,534
10,885
0
3,605
24,399
10,631
0
6,418
17,981
0
55,206
L
Baron Samedi
UrixX93
Baron Samedi
21,359
810
4,092
3,632
19,893
9,100
0
4,243
15,650
45,308
0
L
Scylla
WJM__28
Scylla
15,731
1,215
0
0
16,671
12,818
0
5,312
11,359
35,300
0
W
Tsukuyomi
17,137
3,256
0
137
17,906
13,264
0
8,590
9,316
0
40,461
W
35,094
9,974
0
1,139
20,861
10,058
0
7,645
13,216
0
54,607
W
Cu Chulainn
lilxef
Cu Chulainn
16,931
3,168
0
5,236
23,839
22,478
0
6,777
17,062
3,679
36,969
W
Yemoja
ryceptive
Yemoja
14,852
5,276
10,383
1,837
15,477
15,241
0
9,533
5,944
31,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,478
Gold Earned
64,662
263
Minions Killed
276
4
Camps Cleared
6
1,201,867
Distance Traveled
1,078,791
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,919
994
66
5
3
184,087
0
L
King Arthur
12,360
883
16
1
2
261,562
0
W
Jormungandr
13,148
939
72
5
0
256,695
1
L
Neith
12,388
885
75
5
0
168,463
0
L
Baron Samedi
12,851
918
66
5
1
247,422
0
L
Scylla
13,144
939
53
4
0
217,257
0
W
Tsukuyomi
13,737
981
46
3
0
216,484
3
W
Da Ji
15,737
1,124
50
4
2
262,891
2
W
Cu Chulainn
13,903
993
48
3
0
268,599
0
W
Yemoja
14,953
1,068
47
3
2
197,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role