Player Matchup

Cernunnos
Cernunnos
Edward_blahh
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,358 Elo+
Party 1
Serqet
Serqet
LondonLobsters
Serqet
Level 28
God Stats
7W - 5L
1,666 SR
Queue Stats
66W - 61L
1,458 Elo+
Party 1
Hel
Hel
ReignbowKing
Hel
Level 3
God Stats
10W - 6L
1,500 SR
Queue Stats
15W - 11L
1,199 Elo+
Solo
Tiamat
Tiamat
SKYAIKO
Tiamat
Level 26
God Stats
3W - 0L
1,836 SR
Queue Stats
6W - 6L
1,366 Elo+
Solo
Hades
Hades
kvnqhuncho
Hades
Level 30
God Stats
16W - 13L
1,881 SR
Queue Stats
109W - 132L
1,393 Elo+
Solo
Team Averages
Level 23
1,677 SR
1,355 Elo+

VS

Team Averages
Level 20
1,465 SR
1,379 Elo+
Cthulhu
Cthulhu
Elron456
Cthulhu
Level 22
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
JJay West
Nemesis
Level 16
God Stats
3W - 7L
1,523 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 2
Merlin
Merlin
USSRYEET1749
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,286 Elo+
Party 2
Pele
Pele
daniloruiz13
Pele
Level 28
God Stats
5W - 5L
1,492 SR
Queue Stats
53W - 64L
1,409 Elo+
Solo
King Arthur
King Arthur
zoney777
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Edward_blahh
Cernunnos
17
6 / 1 / 4
10,869
494
10,460
13,736
5,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 1 / 8
12,582
572
11,034
11,991
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 0 / 6
10,730
488
8,710
17,877
18,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
SKYAIKO
Tiamat
20
19 / 1 / 10
15,114
687
23,087
15,456
10,095
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
19
8 / 0 / 6
12,475
567
14,335
10,577
12,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elron456
Cthulhu
15
1 / 0 / 0
9,895
450
4,760
9,658
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
JJay West
Nemesis
12
1 / 12 / 1
8,694
395
4,451
16,850
5,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
0 / 17 / 0
7,790
354
4,225
18,510
5,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 2
10,719
487
10,181
22,000
7,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
zoney777
King Arthur
12
0 / 13 / 0
7,934
361
2,355
18,974
6,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
6
48
Kills
3
3
Deaths
48
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Edward_blahh
Cernunnos
6
1
4
8
L
Cthulhu
Elron456
Cthulhu
1
0
0
1
L
Nemesis
JJay West
Nemesis
1
12
1
0.13
W
12
1
8
16
W
3
0
6
6
W
Tiamat
SKYAIKO
Tiamat
19
1
10
24
L
Merlin
0
17
0
0
L
1
6
2
0.33
W
Hades
8
0
6
11
L
King Arthur
zoney777
King Arthur
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,626
Damage
25,972
69,637
Taken
85,992
51,312
Mitigated
33,558
45,994
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Edward_blahh
Cernunnos
10,460
6,793
493
3,340
13,736
5,719
8,015
2,553
11,183
0
59,462
L
Cthulhu
Elron456
Cthulhu
4,760
425
0
0
9,658
7,624
0
4,923
4,735
33,212
0
L
Nemesis
JJay West
Nemesis
4,451
2,260
0
1,566
16,850
5,192
238
7,713
8,734
0
25,500
W
11,034
1,813
0
5,090
11,991
5,369
1,733
619
11,372
0
70,436
W
8,710
674
9,097
12,519
17,877
18,090
3,024
3,132
14,745
56,837
0
W
Tiamat
SKYAIKO
Tiamat
23,087
3,174
576
8,828
15,456
10,095
3,113
2,681
12,775
122,902
0
L
Merlin
4,225
934
0
359
18,510
5,934
496
12,260
4,788
33,557
0
L
10,181
2,095
0
5,651
22,000
7,840
328
9,136
11,803
0
78,783
W
Hades
14,335
850
57
5,994
10,577
12,039
1,879
0
10,577
67,845
0
L
King Arthur
zoney777
King Arthur
2,355
460
39
1,470
18,974
6,968
90
11,143
7,563
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,770
Gold Earned
45,032
623
Minions Killed
373
0
Camps Cleared
0
2,138,509
Distance Traveled
1,750,944
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,869
494
109
5
0
411,341
1
L
Cthulhu
9,895
450
38
2
0
369,102
0
L
Nemesis
8,694
395
70
3
0
344,804
1
W
Serqet
12,582
572
119
5
0
477,199
0
W
Hel
10,730
488
85
4
0
426,126
3
W
Tiamat
15,114
687
194
9
0
417,220
0
L
Merlin
7,790
354
72
3
0
309,115
0
L
Pele
10,719
487
140
6
0
388,076
4
W
Hades
12,475
567
116
5
0
406,623
5
L
King Arthur
7,934
361
53
2
0
339,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role