Player Matchup

Loki
Loki
INV BRYAN S2
Loki
Level 16
God Stats
23W - 21L
1,390 SR
Queue Stats
530W - 624L
1,254 Elo+
Party 2
Cerberus
Cerberus
ItachiSenpai273
Cerberus
Level 9
God Stats
15W - 9L
1,399 SR
Queue Stats
480W - 627L
1,220 Elo+
Party 2
Persephone
Persephone
WaxierInk777232
Persephone
Level 5
God Stats
3W - 0L
1,264 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Yumimaruko
Gilgamesh
Level 28
God Stats
9W - 2L
1,787 SR
Queue Stats
22W - 11L
1,827 Elo+
Solo
Neith
Neith
maximilanio
Neith
Level 15
God Stats
8W - 3L
1,703 SR
Queue Stats
148W - 158L
1,226 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,405 Elo+

VS

Team Averages
Level 19
1,398 SR
1,230 Elo+
Chernobog
Chernobog
Campero-24-7
Chernobog
Level 3
God Stats
1W - 2L
1,224 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Anubis
Anubis
Frozen_Warchief5
Anubis
Level 13
God Stats
3W - 10L
1,277 SR
Queue Stats
4W - 25L
980 Elo+
Solo
Cerberus
Cerberus
Hyena666-
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
Quiere-un-moffin
Arachne
Level 3
God Stats
3W - 5L
1,373 SR
Queue Stats
27W - 27L
1,348 Elo+
Party 1
Ganesha
Ganesha
kurama_theFox1
Ganesha
Level 15
God Stats
4W - 4L
1,614 SR
Queue Stats
21W - 16L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 7
12,499
543
18,080
15,532
5,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
3 / 4 / 9
10,969
477
7,619
16,653
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
WaxierInk777232
Persephone
18
10 / 3 / 8
13,465
585
17,300
8,330
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Yumimaruko
Gilgamesh
19
17 / 1 / 10
13,214
575
28,544
19,006
11,769
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 1 / 8
12,746
554
11,728
8,024
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Campero-24-7
Chernobog
12
0 / 9 / 3
7,745
337
1,842
13,502
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 14 / 2
9,938
432
11,261
23,415
11,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Hyena666-
Cerberus
16
4 / 11 / 1
10,355
450
6,463
33,522
20,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 11 / 1
7,265
316
4,448
11,080
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 4
9,350
407
10,647
19,646
17,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
50
Kills
10
13
Deaths
50
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Campero-24-7
Chernobog
0
9
3
0.17
L
2
14
2
0.21
L
Cerberus
Hyena666-
Cerberus
4
11
1
0.41
W
13
4
7
4.13
W
Cerberus
3
4
9
1.88
L
1
11
1
0.14
W
Persephone
WaxierInk777232
Persephone
10
3
8
4.67
W
Gilgamesh
Yumimaruko
Gilgamesh
17
1
10
22
L
3
5
4
1
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,271
Damage
34,661
67,545
Taken
101,165
35,945
Mitigated
58,579
18,968
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Campero-24-7
Chernobog
1,842
801
0
1,313
13,502
3,918
0
4,924
8,440
0
17,688
L
11,261
558
0
6,015
23,415
11,769
0
5,893
17,260
60,728
0
L
Cerberus
Hyena666-
Cerberus
6,463
543
99
10,243
33,522
20,788
494
4,374
28,986
33,198
0
W
18,080
5,050
0
6,992
15,532
5,304
544
3,947
11,585
0
79,197
W
Cerberus
7,619
1,316
0
2,169
16,653
13,552
574
7,759
8,248
34,558
0
L
4,448
3,707
0
82
11,080
4,198
186
2,126
8,924
0
16,353
W
Persephone
WaxierInk777232
Persephone
17,300
1,267
0
1,331
8,330
2,724
2,348
4,061
4,266
71,601
0
W
Gilgamesh
Yumimaruko
Gilgamesh
28,544
10,398
734
5,323
19,006
11,769
3,193
8,645
10,361
0
68,723
L
10,647
1,304
461
719
19,646
17,906
0
6,692
12,636
46,031
0
W
11,728
4,448
0
2,419
8,024
2,596
6,906
3,956
4,068
0
80,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,893
Gold Earned
44,653
559
Minions Killed
289
0
Camps Cleared
0
2,173,955
Distance Traveled
1,624,931
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,745
337
36
2
0
303,844
2
L
Anubis
9,938
432
109
5
0
276,869
0
L
Cerberus
10,355
450
74
3
0
302,361
5
W
Loki
12,499
543
120
5
0
433,034
1
W
Cerberus
10,969
477
54
2
0
439,548
0
L
Arachne
7,265
316
45
2
0
301,373
1
W
Persephone
13,465
585
127
6
0
467,636
0
W
Gilgamesh
13,214
575
100
4
0
421,257
0
L
Ganesha
9,350
407
25
1
0
440,484
0
W
Neith
12,746
554
158
7
0
412,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role