Player Matchup

Fafnir
Fafnir
AmericanJedi2
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,531 Elo+
Solo
Arachne
Arachne
LumpyScoobydoo
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MarFiilX
Gilgamesh
Level 14
God Stats
2W - 1L
1,911 SR
Queue Stats
10W - 17L
1,378 Elo+
Solo
Cthulhu
Cthulhu
SpankMeBuns
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
Topshelf-Pane
Sobek
Level 8
God Stats
190W - 234L
1,417 SR
Queue Stats
207W - 250L
1,414 Elo+
Solo
Team Averages
Level 10
1,566 SR
1,465 Elo+

VS

Team Averages
Level 19
1,405 SR
1,297 Elo+
Hel
Hel
Gaqumerro
Hel
Level 4
God Stats
21W - 26L
1,189 SR
Queue Stats
31W - 39L
1,160 Elo+
Party 1
Janus
Janus
HEIDASH
Janus
Level 27
God Stats
62W - 87L
1,410 SR
Queue Stats
321W - 337L
1,404 Elo+
Party 1
Neith
Neith
NolimitMayz
Neith
Level 19
God Stats
37W - 35L
1,461 SR
Queue Stats
100W - 109L
1,363 Elo+
Solo
Tyr
Tyr
PsychoAlexYT
Tyr
Level 29
God Stats
20W - 26L
1,463 SR
Queue Stats
63W - 83L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
dani0303hb
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,435
745
610
1,855
1,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 11 / 2
12,011
858
6,683
17,184
6,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
MarFiilX
Gilgamesh
19
3 / 5 / 2
13,260
947
23,413
26,881
22,766
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SpankMeBuns
Cthulhu
16
0 / 9 / 1
10,872
777
4,038
14,131
6,399
19
1 / 1 / 3
13,849
989
10,694
20,522
25,049
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 16
12,467
891
3,371
6,900
4,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
HEIDASH
Janus
20
7 / 4 / 13
13,919
994
26,574
11,396
4,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 20
14,157
1,011
22,033
8,986
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 1 / 13
13,662
976
14,369
13,270
12,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
dani0303hb
Sun Wukong
19
7 / 0 / 11
13,267
948
5,161
10,886
9,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
6
Kills
28
28
Deaths
6
9
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
16
10
W
Janus
HEIDASH
Janus
7
4
13
3.38
L
2
11
2
0.27
L
Gilgamesh
MarFiilX
Gilgamesh
3
5
2
0.8
W
5
0
20
15
W
7
1
13
13.5
L
Cthulhu
SpankMeBuns
Cthulhu
0
9
1
0.06
L
1
1
3
2.5
W
Sun Wukong
dani0303hb
Sun Wukong
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
71,508
80,573
Taken
51,438
62,221
Mitigated
35,301
13,482
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
610
456
0
56
1,855
1,027
0
0
1,855
1,440
0
W
3,371
186
2,607
2,433
6,900
4,255
0
2,104
4,796
16,605
0
W
Janus
HEIDASH
Janus
26,574
1,485
0
1,110
11,396
4,995
0
2,027
9,369
58,086
0
L
6,683
4,068
0
2,169
17,184
6,980
0
6,420
10,764
0
15,045
L
Gilgamesh
MarFiilX
Gilgamesh
23,413
5,297
0
1,571
26,881
22,766
0
10,259
16,622
0
66,017
W
22,033
10,269
0
1,647
8,986
3,962
0
2,675
6,311
0
54,735
W
14,369
3,405
0
1,993
13,270
12,392
0
5,738
7,532
0
30,049
L
Cthulhu
SpankMeBuns
Cthulhu
4,038
228
0
21
14,131
6,399
0
5,803
8,328
12,774
0
L
10,694
944
0
9,665
20,522
25,049
0
7,463
13,059
46,267
0
W
Sun Wukong
dani0303hb
Sun Wukong
5,161
1,765
0
559
10,886
9,697
0
2,798
8,088
0
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
67,472
188
Minions Killed
309
6
Camps Cleared
8
816,333
Distance Traveled
1,405,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,435
745
0
0
0
33,755
0
W
Hel
12,467
891
31
2
0
265,481
0
W
Janus
13,919
994
98
7
0
229,107
0
L
Arachne
12,011
858
13
1
2
115,211
1
L
Gilgamesh
13,260
947
80
6
3
247,062
0
W
Neith
14,157
1,011
94
7
1
276,073
0
W
Tyr
13,662
976
40
3
7
292,223
1
L
Cthulhu
10,872
777
19
1
1
134,584
0
L
Sobek
13,849
989
76
5
0
285,721
0
W
Sun Wukong
13,267
948
46
3
0
342,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role