Player Matchup

Mercury
Mercury
GhostxMalone
Mercury
Level 108
God Stats
6W - 6L
1,532 SR
Queue Stats
131W - 117L
1,521 Elo+
Party 2
Merlin
Merlin
Kanekiuchiha1138
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Karmalized
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,456 Elo+
Party 2
Tyr
Tyr
MarMarlade
Tyr
Level 75
God Stats
8W - 14L
1,455 SR
Queue Stats
388W - 364L
1,463 Elo+
Solo
Apollo
Apollo
nbrooks92
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,448 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,478 Elo+

VS

Team Averages
Level 94
1,519 SR
1,527 Elo+
Bellona
Bellona
IcyYep
Bellona
Level 80
God Stats
11W - 7L
1,660 SR
Queue Stats
307W - 290L
1,558 Elo+
Solo
Cerberus
Cerberus
Mr El boss
Cerberus
Level 68
God Stats
2W - 1L
1,304 SR
Queue Stats
161W - 167L
1,447 Elo+
Party 1
Bastet
Bastet
Smik0
Bastet
Level 79
God Stats
2W - 1L
1,309 SR
Queue Stats
385W - 371L
1,492 Elo+
Solo
Pele
Pele
koslov47
Pele
Level 135
God Stats
8W - 4L
1,624 SR
Queue Stats
275W - 245L
1,624 Elo+
Party 1
Merlin
Merlin
misterpool017
Merlin
Level 106
God Stats
11W - 9L
1,697 SR
Queue Stats
327W - 338L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GhostxMalone
Mercury
14
2 / 4 / 1
8,135
479
2,613
12,427
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 0
6,397
376
2,192
6,103
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Karmalized
Bacchus
11
2 / 1 / 2
6,858
403
6,433
8,281
6,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 1
8,760
515
10,924
19,691
12,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
nbrooks92
Apollo
14
1 / 5 / 2
8,957
527
4,256
9,962
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcyYep
Bellona
17
2 / 2 / 3
9,808
577
13,394
14,566
10,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Mr El boss
Cerberus
13
2 / 2 / 9
8,284
487
5,106
8,878
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Smik0
Bastet
17
8 / 0 / 2
10,168
598
9,630
8,099
3,597
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
16
3 / 1 / 3
9,892
582
6,837
10,900
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 1 / 3
9,639
567
5,622
9,106
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
GhostxMalone
Mercury
2
4
1
0.63
W
Bellona
IcyYep
Bellona
2
2
3
1.75
L
0
3
0
0
L
Bacchus
Karmalized
Bacchus
2
1
2
3
L
1
3
1
0.5
W
Cerberus
Mr El boss
Cerberus
2
2
9
3.25
W
Bastet
Smik0
Bastet
8
0
2
9
W
Pele
3
1
3
4.5
W
1
1
3
2.5
L
Apollo
nbrooks92
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,418
Damage
40,589
56,464
Taken
51,549
27,463
Mitigated
27,144
14,918
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GhostxMalone
Mercury
2,613
1,057
0
1,250
12,427
4,156
0
2,357
10,014
0
59,223
W
Bellona
IcyYep
Bellona
13,394
3,240
0
4,442
14,566
10,433
384
234
14,332
0
72,714
L
2,192
233
0
966
6,103
1,872
0
2,283
3,492
31,789
0
L
Bacchus
Karmalized
Bacchus
6,433
692
0
1,180
8,281
6,224
0
3,507
4,636
20,334
0
L
10,924
1,185
0
9,332
19,691
12,266
0
1,407
18,274
0
63,276
W
Cerberus
Mr El boss
Cerberus
5,106
122
0
1,317
8,878
5,774
0
2,398
6,480
28,609
0
W
Bastet
Smik0
Bastet
9,630
2,972
0
1,842
8,099
3,597
0
1,177
6,922
0
64,838
W
Pele
6,837
1,737
0
4,178
10,900
3,769
0
1,045
9,855
0
76,740
W
5,622
219
0
1,902
9,106
3,571
196
3,771
5,335
69,899
0
L
Apollo
nbrooks92
Apollo
4,256
2,761
0
2,190
9,962
2,945
0
642
9,320
0
57,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
47,791
445
Minions Killed
577
0
Camps Cleared
0
1,664,666
Distance Traveled
1,799,389
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,135
479
109
6
0
366,285
8
W
Bellona
9,808
577
146
9
0
327,347
4
L
Merlin
6,397
376
55
3
0
259,359
0
L
Bacchus
6,858
403
21
1
0
362,179
11
L
Tyr
8,760
515
125
7
0
366,235
6
W
Cerberus
8,284
487
47
3
0
366,266
1
W
Bastet
10,168
598
98
6
0
393,565
3
W
Pele
9,892
582
128
8
0
374,324
7
W
Merlin
9,639
567
158
9
0
337,887
11
L
Apollo
8,957
527
135
8
0
310,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role