Player Matchup

Rama
Rama
ALI5ANDRO
Rama
Level 26
God Stats
5W - 3L
1,708 SR
Queue Stats
65W - 64L
1,307 Elo+
Party 1
Scylla
Scylla
GUCCIIIIIII
Scylla
Level 7
God Stats
4W - 3L
1,760 SR
Queue Stats
9W - 16L
1,368 Elo+
Party 1
Thor
Thor
JUANIUS1
Thor
Level 11
God Stats
1W - 3L
1,760 SR
Queue Stats
12W - 22L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
Jamilll123
Jormungandr
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
64W - 60L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
boujebirr
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,386 Elo+
Party 1
Team Averages
Level 15
1,689 SR
1,376 Elo+

VS

Team Averages
Level 20
1,556 SR
1,531 Elo+
Ymir
Ymir
Gaura4
Ymir
Level 26
God Stats
8W - 7L
1,704 SR
Queue Stats
132W - 141L
1,436 Elo+
Party 3
Ullr
Ullr
IAmNotALokiMain
Ullr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,643 Elo+
Party 2
Apollo
Apollo
Srgato16
Apollo
Level 25
God Stats
38W - 29L
1,579 SR
Queue Stats
40W - 38L
1,480 Elo+
Solo
King Arthur
King Arthur
ZeroXtreme18
King Arthur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,648 Elo+
Party 2
Scylla
Scylla
x5ANDFAMxXB1
Scylla
Level 21
God Stats
12W - 18L
1,500 SR
Queue Stats
267W - 274L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 12 / 7
10,393
452
11,936
19,830
8,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
2 / 11 / 6
8,916
388
4,373
14,318
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
4 / 7 / 10
10,947
476
9,159
16,971
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jamilll123
Jormungandr
15
7 / 8 / 9
10,199
443
18,052
25,317
29,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
boujebirr
Aphrodite
9
0 / 15 / 9
7,841
341
5,720
21,043
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gaura4
Ymir
15
3 / 6 / 19
10,906
474
6,094
22,128
20,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
33 / 2 / 8
15,278
664
42,057
20,576
9,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Srgato16
Apollo
20
4 / 4 / 10
12,967
564
6,920
15,933
7,145
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ZeroXtreme18
King Arthur
17
3 / 3 / 18
11,585
504
7,162
19,288
13,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
9 / 3 / 9
10,761
468
15,971
11,423
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
18
Kills
52
53
Deaths
18
41
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
5
12
7
0.71
L
Scylla
2
11
6
0.45
W
Ymir
Gaura4
Ymir
3
6
19
2.08
W
33
2
8
18.5
L
Thor
4
7
10
1.29
L
Jormungandr
Jamilll123
Jormungandr
7
8
9
1.44
W
Apollo
Srgato16
Apollo
4
4
10
2.25
W
King Arthur
ZeroXtreme18
King Arthur
3
3
18
4
L
Aphrodite
boujebirr
Aphrodite
0
15
9
0.3
W
Scylla
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,240
Damage
78,204
97,479
Taken
89,348
58,859
Mitigated
55,867
13,606
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,936
9,388
0
1,513
19,830
8,153
627
3,721
15,919
0
36,041
L
Scylla
4,373
484
0
476
14,318
3,455
121
2,508
11,714
31,107
0
W
Ymir
Gaura4
Ymir
6,094
1,415
0
4,708
22,128
20,805
130
8,332
13,227
34,915
0
W
42,057
27,527
0
8,703
20,576
9,967
1,547
4,807
15,557
0
122,686
L
Thor
9,159
1,463
0
2,559
16,971
6,088
0
2,183
14,718
0
53,422
L
Jormungandr
Jamilll123
Jormungandr
18,052
3,836
0
1,540
25,317
29,612
54
5,378
19,551
53,678
0
W
Apollo
Srgato16
Apollo
6,920
2,220
0
4,973
15,933
7,145
6,776
2,423
13,298
0
112,620
W
King Arthur
ZeroXtreme18
King Arthur
7,162
1,282
0
6,108
19,288
13,751
443
6,606
12,271
0
52,408
L
Aphrodite
boujebirr
Aphrodite
5,720
550
3,347
4,171
21,043
11,551
0
7,255
13,512
13,678
0
W
Scylla
15,971
998
0
3,035
11,423
4,199
900
4,382
6,850
50,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
61,497
296
Minions Killed
544
0
Camps Cleared
0
1,930,933
Distance Traveled
2,199,953
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,393
452
57
2
0
379,009
0
L
Scylla
8,916
388
61
3
0
369,384
1
W
Ymir
10,906
474
49
2
0
419,544
0
W
Ullr
15,278
664
151
7
0
457,024
0
L
Thor
10,947
476
78
3
0
388,785
0
L
Jormungandr
10,199
443
83
4
0
384,393
1
W
Apollo
12,967
564
189
8
0
433,561
6
W
King Arthur
11,585
504
89
4
0
453,918
0
L
Aphrodite
7,841
341
17
1
0
409,362
3
W
Scylla
10,761
468
66
3
0
435,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role