Player Matchup

Tsukuyomi
Tsukuyomi
Blinqie
Tsukuyomi
Level 47
God Stats
11W - 14L
1,580 SR
Queue Stats
559W - 568L
1,497 Elo+
Party 1
Fenrir
Fenrir
FrenchBurger0
Fenrir
Level 55
God Stats
48W - 38L
1,427 SR
Queue Stats
156W - 187L
1,403 Elo+
Party 3
Zeus
Zeus
Phoenix_Slayer16
Zeus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
764W - 714L
1,563 Elo+
Party 1
Sobek
Sobek
RidiculousRicky
Sobek
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 318L
1,350 Elo+
Party 3
Heimdallr
Heimdallr
TokyoMajinn
Heimdallr
Level 68
God Stats
9W - 11L
1,565 SR
Queue Stats
659W - 644L
1,512 Elo+
Party 1
Team Averages
Level 64
1,515 SR
1,465 Elo+

VS

Team Averages
Level 72
1,555 SR
1,507 Elo+
Bellona
Bellona
 
Bellona
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ewhvre
Serqet
Level 84
God Stats
8W - 12L
1,409 SR
Queue Stats
424W - 436L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
StanNicki9676
Baron Samedi
Level 86
God Stats
6W - 7L
1,553 SR
Queue Stats
321W - 321L
1,533 Elo+
Party 2
Cupid
Cupid
Too Stizzy
Cupid
Level 82
God Stats
41W - 35L
1,574 SR
Queue Stats
239W - 232L
1,536 Elo+
Party 2
Ravana
Ravana
bynkyy
Ravana
Level 25
God Stats
2W - 0L
1,737 SR
Queue Stats
47W - 47L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blinqie
Tsukuyomi
14
4 / 5 / 1
8,788
517
7,125
14,869
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 1
8,762
515
3,930
10,737
8,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 7 / 2
9,211
542
10,653
10,031
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
6,952
409
3,290
15,891
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TokyoMajinn
Heimdallr
12
0 / 5 / 1
7,327
431
5,114
9,700
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 3 / 3
8,521
501
3,320
9,970
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
Ewhvre
Serqet
12
1 / 1 / 9
7,733
455
5,012
10,967
3,962
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
StanNicki9676
Baron Samedi
18
11 / 2 / 4
10,854
638
17,973
12,682
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
8 / 1 / 2
10,473
616
9,944
6,291
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
bynkyy
Ravana
16
4 / 3 / 4
9,387
552
7,999
9,319
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
25
25
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
3
0.83
L
Tsukuyomi
Blinqie
Tsukuyomi
4
5
1
0.9
W
Serqet
Ewhvre
Serqet
1
1
9
5.5
L
2
2
1
1.25
L
4
7
2
0.71
L
0
6
1
0.08
W
Baron Samedi
StanNicki9676
Baron Samedi
11
2
4
6.5
L
Heimdallr
TokyoMajinn
Heimdallr
0
5
1
0.1
W
Cupid
8
1
2
9
W
Ravana
bynkyy
Ravana
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,112
Damage
44,248
61,228
Taken
49,229
29,966
Mitigated
23,400
10,893
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,320
465
0
1,011
9,970
7,711
0
1,967
7,888
0
34,806
L
Tsukuyomi
Blinqie
Tsukuyomi
7,125
1,357
0
3,882
14,869
4,935
0
4,617
10,220
0
55,109
W
Serqet
Ewhvre
Serqet
5,012
1,116
408
1,935
10,967
3,962
0
2,731
8,184
0
21,785
L
3,930
837
0
1,421
10,737
8,679
0
2,453
7,876
0
44,721
L
10,653
610
0
1,037
10,031
3,102
0
5,188
4,627
51,694
0
L
3,290
382
0
2,049
15,891
10,060
54
3,976
11,693
15,436
0
W
Baron Samedi
StanNicki9676
Baron Samedi
17,973
1,896
1,040
5,283
12,682
5,750
704
5,688
6,686
80,150
0
L
Heimdallr
TokyoMajinn
Heimdallr
5,114
1,599
0
2,504
9,700
3,190
94
1,739
7,775
0
42,516
W
Cupid
9,944
5,675
282
1,641
6,291
2,276
3,499
883
5,408
0
61,786
W
Ravana
bynkyy
Ravana
7,999
2,469
0
3,304
9,319
3,701
470
2,043
7,120
0
55,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
46,968
405
Minions Killed
441
0
Camps Cleared
0
1,551,084
Distance Traveled
1,674,805
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,521
501
66
4
0
259,346
4
L
Tsukuyomi
8,788
517
98
6
0
324,923
0
W
Serqet
7,733
455
31
2
0
396,977
1
L
Fenrir
8,762
515
113
7
0
330,812
5
L
Zeus
9,211
542
100
6
0
284,338
2
L
Sobek
6,952
409
19
1
0
333,237
3
W
Baron Samedi
10,854
638
119
7
0
321,233
0
L
Heimdallr
7,327
431
75
4
0
277,774
2
W
Cupid
10,473
616
118
7
0
339,025
0
W
Ravana
9,387
552
107
6
0
358,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role