Player Matchup

Nemesis
Nemesis
Daniiicl-SW
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,108 Elo+
Party 2
Tyr
Tyr
David33168
Tyr
Level 51
God Stats
2W - 0L
1,668 SR
Queue Stats
26W - 46L
1,294 Elo+
Party 2
Chronos
Chronos
Jordef_joc
Chronos
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 51L
1,254 Elo+
Party 2
Team Averages
Level 42
1,556 SR
1,219 Elo+

VS

Team Averages
Level 24
1,344 SR
1,346 Elo+
Gilgamesh
Gilgamesh
I-Hyoga
Gilgamesh
Level 27
God Stats
4W - 7L
1,390 SR
Queue Stats
54W - 74L
1,346 Elo+
Party 1
Poseidon
Poseidon
KingPipaBurguer1
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,335 Elo+
Solo
Hades
Hades
XordStardust-_
Hades
Level 26
God Stats
3W - 10L
1,142 SR
Queue Stats
60W - 90L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daniiicl-SW
Nemesis
16
3 / 7 / 13
13,313
666
14,149
20,327
8,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 5 / 8
14,535
727
12,201
20,547
14,964
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Jordef_joc
Chronos
18
10 / 6 / 7
14,433
722
17,290
15,576
5,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I-Hyoga
Gilgamesh
16
9 / 4 / 9
13,932
697
20,123
24,760
25,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 15 / 9
11,077
554
2,906
16,272
6,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
9 / 2 / 8
13,852
693
21,018
18,899
10,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
21
Kills
18
18
Deaths
21
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Daniiicl-SW
Nemesis
3
7
13
1.36
W
8
5
8
2.4
L
Gilgamesh
I-Hyoga
Gilgamesh
9
4
9
3.38
W
Chronos
Jordef_joc
Chronos
10
6
7
2.25
L
0
15
9
0.3
L
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
44,047
56,450
Taken
59,931
28,793
Mitigated
42,132
14,474
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Daniiicl-SW
Nemesis
14,149
6,603
843
5,314
20,327
8,118
476
8,674
11,653
0
61,700
W
12,201
4,557
255
2,622
20,547
14,964
1,126
8,911
11,636
0
48,437
L
Gilgamesh
I-Hyoga
Gilgamesh
20,123
4,742
330
4,776
24,760
25,389
184
4,793
19,967
0
47,896
W
Chronos
Jordef_joc
Chronos
17,290
4,280
881
4,559
15,576
5,711
1,715
7,012
8,564
86,299
0
L
2,906
356
0
1,307
16,272
6,274
1,023
7,966
8,306
30,694
0
L
21,018
2,175
883
9,201
18,899
10,469
174
4,567
14,332
75,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
38,861
233
Minions Killed
192
0
Camps Cleared
0
1,043,568
Distance Traveled
972,071
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,313
666
54
3
0
360,971
1
W
Tyr
14,535
727
63
3
0
353,122
0
L
Gilgamesh
13,932
697
50
3
0
390,516
1
W
Chronos
14,433
722
116
6
0
329,475
1
L
Poseidon
11,077
554
51
3
0
229,025
3
L
Hades
13,852
693
91
5
0
352,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role