Player Matchup

Janus
Janus
AsapGang2k
Janus
Level 144
God Stats
17W - 19L
1,500 SR
Queue Stats
341W - 350L
1,519 Elo+
Solo
Guan Yu
Guan Yu
ColKobiashvili
Guan Yu
Level 159
God Stats
6W - 7L
1,318 SR
Queue Stats
916W - 841L
1,609 Elo+
Party 2
Ullr
Ullr
ImUllr
Ullr
Level 105
God Stats
11W - 12L
1,522 SR
Queue Stats
41W - 52L
1,454 Elo+
Party 2
Ymir
Ymir
aFrequentCamper
Ymir
Level 147
God Stats
51W - 39L
1,614 SR
Queue Stats
305W - 266L
1,532 Elo+
Party 2
Chaac
Chaac
br0skiee
Chaac
Level 80
God Stats
9W - 9L
1,474 SR
Queue Stats
206W - 190L
1,511 Elo+
Solo
Team Averages
Level 127
1,486 SR
1,525 Elo+

VS

Team Averages
Level 106
1,514 SR
1,531 Elo+
Sylvanus
Sylvanus
EtamineK
Sylvanus
Level 115
God Stats
5W - 5L
1,567 SR
Queue Stats
212W - 189L
1,575 Elo+
Party 1
Scylla
Scylla
HEX DevourU
Scylla
Level 80
God Stats
2W - 5L
1,194 SR
Queue Stats
156W - 148L
1,507 Elo+
Party 1
Odin
Odin
Mrwarior601
Odin
Level 91
God Stats
27W - 10L
1,637 SR
Queue Stats
416W - 390L
1,479 Elo+
Solo
Athena
Athena
NickyB40 YT
Athena
Level 84
God Stats
8W - 3L
1,738 SR
Queue Stats
149W - 128L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hareh
Ah Muzen Cab
Level 160
God Stats
11W - 12L
1,435 SR
Queue Stats
305W - 314L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 0 / 0
3,597
719
417
840
171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,444
689
834
2,745
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
ImUllr
Ullr
6
3 / 0 / 0
3,822
764
2,661
1,663
255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 2
3,354
671
1,267
1,642
535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
br0skiee
Chaac
1
0 / 0 / 0
954
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EtamineK
Sylvanus
7
1 / 0 / 0
3,992
798
1,116
1,613
705
Shoes

Shoes

+6%
Movement Speed

Scylla
6
0 / 0 / 0
3,663
733
393
1,027
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,255
651
270
1,321
330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
5
0 / 1 / 0
3,215
643
249
2,608
779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
hareh
Ah Muzen Cab
4
0 / 2 / 0
2,925
585
961
3,477
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
0
0
0
0
L
0
1
0
0
W
Sylvanus
EtamineK
Sylvanus
1
0
0
1
W
Scylla
0
0
0
0
L
Ullr
ImUllr
Ullr
3
0
0
3
W
0
0
1
0.5
W
Athena
0
1
0
0
L
0
0
2
1
L
Chaac
br0skiee
Chaac
0
0
0
0
W
Ah Muzen Cab
hareh
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,179
Damage
2,989
6,890
Taken
10,046
1,815
Mitigated
2,662
2,345
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
417
0
0
393
840
171
0
201
595
15,431
0
L
834
426
0
846
2,745
854
0
1,234
1,481
0
12,207
W
Sylvanus
EtamineK
Sylvanus
1,116
646
0
560
1,613
705
241
0
1,613
15,054
0
W
Scylla
393
0
0
500
1,027
228
0
345
610
14,709
0
L
Ullr
ImUllr
Ullr
2,661
1,141
0
750
1,663
255
0
64
1,599
0
13,158
W
270
58
0
85
1,321
330
0
0
1,321
0
11,431
W
Athena
249
143
0
826
2,608
779
0
404
2,204
5,464
0
L
1,267
482
0
356
1,642
535
0
185
1,457
5,412
0
L
Chaac
br0skiee
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
hareh
Ah Muzen Cab
961
388
0
1,309
3,477
620
0
863
2,614
0
7,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,171
Gold Earned
17,050
121
Minions Killed
149
0
Camps Cleared
0
392,174
Distance Traveled
431,561
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,597
719
39
8
0
84,806
2
L
Guan Yu
3,444
689
39
8
0
121,234
1
W
Sylvanus
3,992
798
47
9
0
58,910
0
W
Scylla
3,663
733
37
7
0
84,925
2
L
Ullr
3,822
764
31
6
0
96,419
0
W
Odin
3,255
651
34
7
0
111,873
2
W
Athena
3,215
643
15
3
0
97,631
2
L
Ymir
3,354
671
12
2
0
89,715
1
L
Chaac
954
191
0
0
0
0
0
W
Ah Muzen Cab
2,925
585
16
3
0
78,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role