Player Matchup

Ra
Ra
AzMarathon
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EuMesi
Nemesis
Level 26
God Stats
27W - 26L
1,428 SR
Queue Stats
170W - 272L
1,243 Elo+
Party 2
Izanami
Izanami
SkrrtReynolds
Izanami
Level 10
God Stats
17W - 8L
1,418 SR
Queue Stats
32W - 16L
1,355 Elo+
Solo
Ares
Ares
Vachii
Ares
Level 26
God Stats
7W - 7L
1,435 SR
Queue Stats
240W - 341L
1,348 Elo+
Party 2
Xbalanque
Xbalanque
jlupes
Xbalanque
Level 18
God Stats
10W - 9L
1,698 SR
Queue Stats
35W - 27L
1,468 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,383 Elo+

VS

Team Averages
Level 8
1,391 SR
1,374 Elo+
Bellona
Bellona
BedClothes
Bellona
Level 2
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Branom
Fenrir
Level 8
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Crzy96Bsd
Vamana
Level 2
God Stats
1W - 3L
1,351 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 3
Sylvanus
Sylvanus
Mrfireoxx
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
ThePaleLord328
Scylla
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 4
9,255
661
6,475
5,839
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
EuMesi
Nemesis
13
6 / 2 / 5
8,650
618
3,787
7,094
2,709
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
15
8 / 0 / 1
10,110
722
7,777
5,567
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Vachii
Ares
10
2 / 3 / 4
7,256
518
2,652
7,825
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
jlupes
Xbalanque
14
3 / 2 / 5
8,935
638
6,747
8,735
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BedClothes
Bellona
11
3 / 6 / 3
7,348
525
6,431
9,869
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Branom
Fenrir
8
1 / 6 / 0
5,710
408
973
9,739
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
Crzy96Bsd
Vamana
8
0 / 7 / 0
5,109
365
548
8,007
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Mrfireoxx
Sylvanus
10
2 / 4 / 1
6,110
436
3,929
9,134
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 8 / 0
6,058
433
3,926
7,132
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
31
Kills
7
9
Deaths
31
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
L
Bellona
BedClothes
Bellona
3
6
3
0.75
L
Fenrir
Branom
Fenrir
1
6
0
0.17
L
Vamana
Crzy96Bsd
Vamana
0
7
0
0
W
Nemesis
EuMesi
Nemesis
6
2
5
4.25
L
Sylvanus
Mrfireoxx
Sylvanus
2
4
1
0.63
W
Izanami
8
0
1
8.5
L
1
8
0
0.13
W
Ares
Vachii
Ares
2
3
4
1.33
W
Xbalanque
jlupes
Xbalanque
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
15,807
35,060
Taken
43,881
14,395
Mitigated
20,350
12,249
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,475
645
665
1,772
5,839
2,252
831
1,034
4,619
40,067
0
L
Bellona
BedClothes
Bellona
6,431
1,118
0
1,000
9,869
6,385
36
848
8,991
0
28,105
L
Fenrir
Branom
Fenrir
973
443
0
3,730
9,739
2,672
0
1,585
8,046
0
21,814
L
Vamana
Crzy96Bsd
Vamana
548
283
0
143
8,007
3,967
106
1,327
6,476
0
9,223
W
Nemesis
EuMesi
Nemesis
3,787
1,415
0
1,204
7,094
2,709
465
990
6,078
0
38,982
L
Sylvanus
Mrfireoxx
Sylvanus
3,929
1,170
957
1,850
9,134
5,222
190
2,075
6,838
16,347
2,462
W
Izanami
7,777
5,194
0
3,659
5,567
1,969
10,471
2,575
2,938
0
68,358
L
3,926
745
0
0
7,132
2,104
90
2,485
4,403
24,614
0
W
Ares
Vachii
Ares
2,652
270
0
549
7,825
4,335
512
1,496
6,329
14,989
0
W
Xbalanque
jlupes
Xbalanque
6,747
2,856
0
4,400
8,735
3,130
2,823
1,211
7,486
0
44,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
30,335
437
Minions Killed
182
0
Camps Cleared
0
1,221,548
Distance Traveled
1,259,392
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,255
661
71
5
0
271,016
3
L
Bellona
7,348
525
47
3
0
279,093
3
L
Fenrir
5,710
408
43
3
0
250,855
0
L
Vamana
5,109
365
21
2
0
270,255
5
W
Nemesis
8,650
618
86
6
0
262,982
1
L
Sylvanus
6,110
436
29
2
0
227,277
4
W
Izanami
10,110
722
157
11
0
214,758
2
L
Scylla
6,058
433
42
3
0
231,912
1
W
Ares
7,256
518
19
1
0
230,414
0
W
Xbalanque
8,935
638
104
7
0
242,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role