Player Matchup

Bellona
Bellona
BagOfWetCats
Bellona
Level 83
God Stats
12W - 4L
1,556 SR
Queue Stats
648W - 609L
1,641 Elo+
Party 2
Medusa
Medusa
NekoCTM
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,551 Elo+
Party 1
Anubis
Anubis
TheSmiteBANGod
Anubis
Level 29
God Stats
55W - 41L
1,672 SR
Queue Stats
227W - 193L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
Thewolf4lf4
Cthulhu
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 121L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
x Ivan02
Gilgamesh
Level 146
God Stats
9W - 10L
1,599 SR
Queue Stats
270W - 263L
1,571 Elo+
Party 1
Team Averages
Level 88
1,565 SR
1,597 Elo+

VS

Team Averages
Level 71
1,563 SR
1,528 Elo+
Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Itshaggy17
Cupid
Level 47
God Stats
4W - 3L
1,838 SR
Queue Stats
141W - 141L
1,510 Elo+
Solo
Set
Set
KMONEYPLAYDEE
Set
Level 84
God Stats
0W - 2L
1,339 SR
Queue Stats
264W - 260L
1,452 Elo+
Party 3
Bakasura
Bakasura
Not Nitz
Bakasura
Level 19
God Stats
6W - 6L
1,583 SR
Queue Stats
35W - 44L
1,552 Elo+
Party 4
Chang'e
Chang'e
SimplyDarkrai-
Chang'e
Level 160
God Stats
0W - 2L
1,556 SR
Queue Stats
200W - 178L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BagOfWetCats
Bellona
13
5 / 0 / 2
7,478
623
5,670
8,702
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
NekoCTM
Medusa
10
0 / 1 / 2
6,113
509
4,406
4,999
1,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 6
7,292
608
7,789
6,785
3,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Thewolf4lf4
Cthulhu
10
2 / 1 / 6
5,993
499
6,405
7,249
4,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
x Ivan02
Gilgamesh
11
5 / 0 / 2
6,903
575
3,328
4,549
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 4 / 0
4,627
386
2,818
7,782
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
10
2 / 1 / 0
5,835
486
2,777
7,302
2,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,754
480
3,026
7,052
3,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Not Nitz
Bakasura
10
0 / 3 / 0
5,528
461
1,496
7,829
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 6 / 0
6,029
502
6,175
8,159
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
3
3
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
0
0
W
Bellona
BagOfWetCats
Bellona
5
0
2
6
L
Cupid
2
1
0
2
L
0
4
0
0
W
Medusa
NekoCTM
Medusa
0
1
2
1
L
Bakasura
Not Nitz
Bakasura
0
3
0
0
L
1
6
0
0.17
W
6
1
6
9
W
Cthulhu
Thewolf4lf4
Cthulhu
2
1
6
5
W
Gilgamesh
x Ivan02
Gilgamesh
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
16,292
32,284
Taken
38,124
16,497
Mitigated
11,054
11,397
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,818
742
282
1,988
7,782
2,131
0
4,010
3,772
0
15,911
W
Bellona
BagOfWetCats
Bellona
5,670
1,872
0
3,874
8,702
6,179
738
530
8,106
0
44,798
L
Cupid
2,777
1,760
145
2,884
7,302
2,035
34
1,524
5,778
0
29,883
L
3,026
1,713
0
1,462
7,052
3,166
0
0
7,052
0
31,845
W
Medusa
NekoCTM
Medusa
4,406
2,005
0
750
4,999
1,283
0
0
4,999
0
32,299
L
Bakasura
Not Nitz
Bakasura
1,496
1,257
0
1,800
7,829
2,336
0
3,069
4,760
0
22,670
L
6,175
80
295
1,862
8,159
1,386
0
5,591
2,568
29,693
0
W
7,789
805
0
3,603
6,785
3,298
220
3,429
3,048
39,242
0
W
Cthulhu
Thewolf4lf4
Cthulhu
6,405
381
610
1,610
7,249
4,086
0
1,252
5,892
30,364
0
W
Gilgamesh
x Ivan02
Gilgamesh
3,328
1,110
0
950
4,549
1,651
0
511
4,004
0
34,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
27,773
342
Minions Killed
296
0
Camps Cleared
0
1,105,011
Distance Traveled
1,151,854
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,627
386
27
2
0
220,333
0
W
Bellona
7,478
623
98
8
0
227,417
0
L
Cupid
5,835
486
62
5
0
210,324
4
L
Set
5,754
480
71
6
0
217,056
2
W
Medusa
6,113
509
59
5
0
178,037
1
L
Bakasura
5,528
461
72
6
0
281,079
0
L
Chang'e
6,029
502
64
5
0
223,062
2
W
Anubis
7,292
608
80
7
0
206,991
2
W
Cthulhu
5,993
499
42
4
0
226,092
3
W
Gilgamesh
6,903
575
63
5
0
266,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role