Player Matchup

Zeus
Zeus
BuzzingBanjo621
Zeus
Level 72
God Stats
3W - 2L
1,301 SR
Queue Stats
220W - 173L
1,504 Elo+
Party 1
Bakasura
Bakasura
Casualkilla
Bakasura
Level 63
God Stats
13W - 5L
1,500 SR
Queue Stats
226W - 190L
1,478 Elo+
Party 1
Cupid
Cupid
DoomStalk59
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,307 Elo+
Party 1
Khepri
Khepri
Muppetkoc
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 123L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
StrangOwl
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,460 SR
1,450 Elo+

VS

Team Averages
Level 63
1,473 SR
1,455 Elo+
Izanami
Izanami
InnerMostMoon
Izanami
Level 28
God Stats
71W - 76L
1,560 SR
Queue Stats
142W - 152L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Taturas
Danzaburou
Level 29
God Stats
1W - 3L
1,403 SR
Queue Stats
65W - 102L
1,404 Elo+
Party 3
Pele
Pele
Zoretta
Pele
Level 49
God Stats
46W - 59L
1,506 SR
Queue Stats
270W - 263L
1,497 Elo+
Party 2
Janus
Janus
allstar3
Janus
Level 139
God Stats
3W - 4L
1,397 SR
Queue Stats
215W - 222L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
nego000
Gilgamesh
Level 68
God Stats
16W - 11L
1,500 SR
Queue Stats
198W - 234L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 14
18,880
651
45,538
17,648
6,575
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Casualkilla
Bakasura
20
8 / 9 / 8
15,903
548
20,254
31,130
14,994
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 9 / 6
12,914
445
12,585
21,415
8,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Muppetkoc
Khepri
20
2 / 5 / 8
13,697
472
8,128
20,886
26,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
StrangOwl
Sun Wukong
20
14 / 4 / 15
17,951
619
29,568
28,296
24,926
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
9 / 6 / 2
13,871
478
16,373
23,951
10,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Taturas
Danzaburou
19
5 / 8 / 5
12,853
443
15,466
24,343
10,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Zoretta
Pele
20
14 / 8 / 4
15,742
543
25,150
34,005
14,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
allstar3
Janus
18
1 / 16 / 7
12,359
426
10,339
26,397
9,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
nego000
Gilgamesh
18
2 / 10 / 7
11,880
410
14,285
32,706
21,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
48
Kills
31
32
Deaths
48
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
20
5
14
5.4
W
Bakasura
Casualkilla
Bakasura
8
9
8
1.33
W
4
9
6
0.78
L
Izanami
9
6
2
1.67
W
Khepri
Muppetkoc
Khepri
2
5
8
1.2
W
Sun Wukong
StrangOwl
Sun Wukong
14
4
15
5.38
L
Danzaburou
Taturas
Danzaburou
5
8
5
0.94
L
Pele
Zoretta
Pele
14
8
4
2
L
Janus
allstar3
Janus
1
16
7
0.28
L
Gilgamesh
nego000
Gilgamesh
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,073
Damage
81,613
119,375
Taken
141,402
81,065
Mitigated
65,435
36,482
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,538
2,933
0
6,704
17,648
6,575
4,288
3,600
13,772
114,207
0
W
Bakasura
Casualkilla
Bakasura
20,254
13,797
0
9,427
31,130
14,994
642
3,088
27,902
0
123,976
W
12,585
5,973
1,013
6,876
21,415
8,150
896
847
20,526
0
68,513
L
Izanami
16,373
11,879
596
5,144
23,951
10,014
572
7,250
16,519
0
103,469
W
Khepri
Muppetkoc
Khepri
8,128
433
0
1,640
20,886
26,420
1,318
842
19,970
54,133
0
W
Sun Wukong
StrangOwl
Sun Wukong
29,568
6,691
0
10,822
28,296
24,926
2,785
3,199
24,873
0
105,560
L
Danzaburou
Taturas
Danzaburou
15,466
8,163
0
8,006
24,343
10,114
81
6,976
16,495
0
75,887
L
Pele
Zoretta
Pele
25,150
6,284
347
10,910
34,005
14,614
730
15,005
18,381
0
101,685
L
Janus
allstar3
Janus
10,339
181
72
2,250
26,397
9,580
596
11,882
13,459
60,935
0
L
Gilgamesh
nego000
Gilgamesh
14,285
4,481
0
3,418
32,706
21,113
1,025
11,303
20,353
781
63,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,345
Gold Earned
66,705
684
Minions Killed
646
0
Camps Cleared
0
2,556,871
Distance Traveled
2,427,946
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,880
651
176
6
0
475,029
6
W
Bakasura
15,903
548
183
6
0
559,983
1
W
Cupid
12,914
445
105
4
0
421,212
3
L
Izanami
13,871
478
168
6
0
471,789
4
W
Khepri
13,697
472
65
2
0
545,731
6
W
Sun Wukong
17,951
619
155
5
0
554,916
2
L
Danzaburou
12,853
443
112
4
0
446,106
1
L
Pele
15,742
543
164
6
0
588,120
4
L
Janus
12,359
426
114
4
0
434,126
2
L
Gilgamesh
11,880
410
88
3
0
487,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role