Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Annemy
Zhong Kui
Level 145
God Stats
3W - 3L
1,383 SR
Queue Stats
344W - 324L
1,534 Elo+
Solo
Pele
Pele
Guy_Like_M
Pele
Level 125
God Stats
15W - 16L
1,733 SR
Queue Stats
470W - 473L
1,531 Elo+
Party 1
Apollo
Apollo
Styrah
Apollo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 305L
1,511 Elo+
Party 1
Rama
Rama
cLassiFieD
Rama
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
290W - 267L
1,531 Elo+
Party 1
Team Averages
Level 131
1,523 SR
1,521 Elo+

VS

Team Averages
Level 92
1,538 SR
1,502 Elo+
He Bo
He Bo
Azuyuto
He Bo
Level 63
God Stats
3W - 4L
1,459 SR
Queue Stats
172W - 170L
1,498 Elo+
Party 2
Ares
Ares
EveshkaLussy
Ares
Level 112
God Stats
11W - 4L
1,737 SR
Queue Stats
486W - 402L
1,607 Elo+
Solo
Apollo
Apollo
Nezox
Apollo
Level 97
God Stats
3W - 4L
1,380 SR
Queue Stats
86W - 78L
1,476 Elo+
Party 2
Ymir
Ymir
YoPrivateNibba
Ymir
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 46L
1,572 Elo+
Party 2
Hercules
Hercules
grimplows
Hercules
Level 144
God Stats
2W - 1L
1,615 SR
Queue Stats
39W - 46L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 5
6,569
657
6,778
14,926
8,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Annemy
Zhong Kui
15
3 / 5 / 5
8,201
820
8,885
10,038
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 6
7,876
788
7,995
12,735
8,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Styrah
Apollo
13
4 / 7 / 6
8,021
802
8,044
10,988
4,349
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 4 / 5
9,009
901
15,044
11,536
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azuyuto
He Bo
16
7 / 3 / 14
10,050
1,005
14,939
8,882
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 16
9,102
910
8,235
11,191
12,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Nezox
Apollo
18
8 / 2 / 17
10,549
1,055
14,975
7,632
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 13
8,258
826
2,551
12,275
9,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
grimplows
Hercules
16
4 / 2 / 19
9,378
938
11,005
22,334
17,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
14
Kills
26
26
Deaths
14
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
5
0.63
L
Zhong Kui
Annemy
Zhong Kui
3
5
5
1.1
W
He Bo
Azuyuto
He Bo
7
3
14
4.67
W
5
3
16
4.33
L
1
6
6
0.67
W
Apollo
Nezox
Apollo
8
2
17
8.25
L
Apollo
Styrah
Apollo
4
7
6
1
W
2
4
13
2.13
L
6
4
5
2.13
W
Hercules
grimplows
Hercules
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,746
Damage
51,705
60,223
Taken
62,314
33,156
Mitigated
46,733
19,254
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,778
192
0
5,493
14,926
8,125
0
7,248
7,678
9,788
0
L
Zhong Kui
Annemy
Zhong Kui
8,885
420
1,626
2,583
10,038
6,933
138
4,445
5,593
18,105
0
W
He Bo
Azuyuto
He Bo
14,939
1,175
2,327
1,515
8,882
3,737
790
3,385
5,322
34,627
0
W
8,235
250
0
1,205
11,191
12,757
382
3,838
7,323
14,295
0
L
7,995
185
847
3,464
12,735
8,611
0
5,275
7,460
0
19,260
W
Apollo
Nezox
Apollo
14,975
7,540
2,496
1,906
7,632
3,762
3,740
1,722
5,880
0
43,662
L
Apollo
Styrah
Apollo
8,044
4,083
0
678
10,988
4,349
0
4,055
6,933
0
12,924
W
2,551
217
1,583
781
12,275
9,424
169
1,539
10,681
7,139
0
L
15,044
10,887
394
4,169
11,536
5,138
130
4,702
6,834
0
26,280
W
Hercules
grimplows
Hercules
11,005
3,308
1,440
12,362
22,334
17,053
314
4,744
17,445
0
15,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
47,337
91
Minions Killed
113
0
Camps Cleared
0
742,173
Distance Traveled
950,797
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,569
657
11
1
0
118,124
0
L
Zhong Kui
8,201
820
28
3
0
159,115
1
W
He Bo
10,050
1,005
30
3
0
187,967
0
W
Ares
9,102
910
12
1
0
192,145
5
L
Pele
7,876
788
23
2
0
157,788
0
W
Apollo
10,549
1,055
61
6
0
186,814
2
L
Apollo
8,021
802
6
1
0
159,085
0
W
Ymir
8,258
826
9
1
0
174,569
1
L
Rama
9,009
901
23
2
0
148,061
0
W
Hercules
9,378
938
1
0
0
209,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role