Player Matchup

Hun Batz
Hun Batz
Diamond II
ArikSinChao
Hun Batz
Diamond II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
2,287 MMR
Solo
Ganesha
Ganesha
Diamond I
Graeka
Ganesha
Diamond I
Level 89
God Stats
135W - 143L
1,599 SR
Queue Stats
872W - 846L
2,324 MMR
Solo
Anhur
Anhur
Diamond II
Keusai
Anhur
Diamond II
Level 160
God Stats
27W - 33L
1,597 SR
Queue Stats
716W - 695L
2,250 MMR
Party 1
Ra
Ra
Diamond II
Pokenic20
Ra
Diamond II
Level 160
God Stats
2W - 0L
1,742 SR
Queue Stats
47W - 29L
2,354 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
sIαsh
Tsukuyomi
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,588 SR
2,143 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,589 SR
1,992 MMR
Chernobog
Chernobog
Diamond II
KaylanT
Chernobog
Diamond II
Level 157
God Stats
1W - 1L
1,754 SR
Queue Stats
41W - 44L
2,350 MMR
Solo
Bakasura
Bakasura
Diamond II
MuffinHumpin
Bakasura
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond I
RufoCV
Thor
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond I
ThiccDaddyWalrus
Vulcan
Diamond I
Level 160
God Stats
8W - 5L
1,658 SR
Queue Stats
85W - 74L
2,356 MMR
Solo
Cerberus
Cerberus
Diamond III
delao2
Cerberus
Diamond III
Level 149
God Stats
16W - 21L
1,533 SR
Queue Stats
543W - 536L
2,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArikSinChao
Hun Batz
19
11 / 0 / 6
12,693
668
16,999
16,010
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Graeka
Ganesha
14
0 / 4 / 10
9,703
511
4,752
14,909
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Keusai
Anhur
20
3 / 2 / 1
12,842
676
9,710
13,762
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 6
10,781
567
7,553
9,526
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
sIαsh
Tsukuyomi
20
11 / 0 / 4
13,620
717
16,143
12,923
11,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatSetAthenaGuan YuLoki

VS

Bans
GilgameshKing ArthurTyrCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KaylanT
Chernobog
16
2 / 4 / 5
10,463
551
11,039
16,945
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
MuffinHumpin
Bakasura
14
1 / 7 / 2
8,501
447
3,487
14,625
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
RufoCV
Thor
13
0 / 9 / 3
8,071
425
6,590
18,071
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 6 / 0
9,085
478
11,651
10,557
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
delao2
Cerberus
13
0 / 4 / 5
8,997
474
3,818
12,544
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
30
Kills
8
8
Deaths
30
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArikSinChao
Hun Batz
11
0
6
14
W
Ganesha
Graeka
Ganesha
0
4
10
1.25
L
Chernobog
KaylanT
Chernobog
2
4
5
1.13
W
Anhur
Keusai
Anhur
3
2
1
1.75
L
Bakasura
MuffinHumpin
Bakasura
1
7
2
0.29
W
5
2
6
4
L
Thor
RufoCV
Thor
0
9
3
0.17
L
5
6
0
0.83
L
Cerberus
delao2
Cerberus
0
4
5
0.63
W
Tsukuyomi
sIαsh
Tsukuyomi
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
36,585
67,130
Taken
72,742
42,594
Mitigated
28,254
27,959
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArikSinChao
Hun Batz
16,999
7,824
0
2,844
16,010
7,715
3,770
4,760
11,060
0
111,653
W
Ganesha
Graeka
Ganesha
4,752
989
0
2,387
14,909
13,314
123
4,546
9,929
18,397
0
L
Chernobog
KaylanT
Chernobog
11,039
8,254
0
4,711
16,945
5,770
0
3,521
13,424
0
77,388
W
Anhur
Keusai
Anhur
9,710
4,368
0
6,525
13,762
4,619
6,611
2,321
11,267
0
100,715
L
Bakasura
MuffinHumpin
Bakasura
3,487
2,081
0
3,630
14,625
6,654
0
584
13,880
0
55,432
W
7,553
513
5,431
4,482
9,526
5,309
1,403
3,628
5,356
68,605
0
L
Thor
RufoCV
Thor
6,590
1,517
0
4,208
18,071
5,797
0
3,186
14,831
0
46,354
L
11,651
1,922
0
1,663
10,557
4,176
0
2,428
8,129
62,943
0
L
Cerberus
delao2
Cerberus
3,818
190
0
1,804
12,544
5,857
0
2,586
9,958
29,226
0
W
Tsukuyomi
sIαsh
Tsukuyomi
16,143
4,449
0
6,290
12,923
11,637
1,274
2,253
10,396
0
107,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
45,117
671
Minions Killed
565
0
Camps Cleared
0
1,944,449
Distance Traveled
1,664,487
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,693
668
162
9
0
438,490
6
W
Ganesha
9,703
511
10
1
0
368,941
9
L
Chernobog
10,463
551
150
8
0
309,726
3
W
Anhur
12,842
676
181
10
0
328,778
3
L
Bakasura
8,501
447
114
6
0
387,405
1
W
Ra
10,781
567
131
7
0
389,483
4
L
Thor
8,071
425
105
6
0
306,874
4
L
Vulcan
9,085
478
130
7
0
355,615
5
L
Cerberus
8,997
474
66
3
0
304,867
1
W
Tsukuyomi
13,620
717
187
10
0
418,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role