Player Matchup

Terra
Terra
IllFaZeAtomic
Terra
Level 63
God Stats
15W - 14L
1,506 SR
Queue Stats
140W - 125L
1,195 Elo+
Party 1
Hera
Hera
L0RD H3LMET
Hera
Level 115
God Stats
5W - 5L
1,592 SR
Queue Stats
36W - 52L
1,464 Elo+
Party 1
Skadi
Skadi
lovesickxpup
Skadi
Level 11
God Stats
23W - 14L
1,500 SR
Queue Stats
76W - 65L
1,500 Elo+
Party 1
Team Averages
Level 63
1,533 SR
1,386 Elo+

VS

Team Averages
Level 72
1,496 SR
1,472 Elo+
Sol
Sol
CometsKnight
Sol
Level 108
God Stats
7W - 7L
1,459 SR
Queue Stats
158W - 196L
1,446 Elo+
Solo
Bakasura
Bakasura
HTX-ASSASIN
Bakasura
Level 80
God Stats
1W - 3L
1,177 SR
Queue Stats
129W - 160L
1,424 Elo+
Solo
Sobek
Sobek
LEO21MAR
Sobek
Level 28
God Stats
4W - 3L
1,854 SR
Queue Stats
8W - 5L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
10,351
690
5,978
13,654
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 6
10,313
688
18,783
6,912
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 3
9,129
609
6,013
9,611
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,142
609
9,014
14,693
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
HTX-ASSASIN
Bakasura
9
1 / 2 / 3
8,248
550
2,935
6,290
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
LEO21MAR
Sobek
12
1 / 3 / 5
9,543
636
7,975
21,960
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
4
6
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Bakasura
HTX-ASSASIN
Bakasura
1
2
3
1.25
W
3
3
5
1.83
W
4
0
6
7
L
Sobek
LEO21MAR
Sobek
1
3
5
1.17
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
19,924
30,177
Taken
42,943
18,175
Mitigated
25,360
8,409
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,014
3,156
564
4,249
14,693
5,464
402
10,609
4,084
53,884
0
L
Bakasura
HTX-ASSASIN
Bakasura
2,935
1,792
417
2,098
6,290
2,887
0
3,669
2,621
0
6,886
W
5,978
976
2,738
4,014
13,654
11,616
527
6,044
7,244
21,243
0
W
18,783
5,401
0
1,657
6,912
2,731
1,398
4,581
2,186
73,671
0
L
Sobek
LEO21MAR
Sobek
7,975
292
699
5,587
21,960
17,009
0
10,499
11,461
26,464
0
W
6,013
2,197
0
0
9,611
3,828
689
6,418
3,008
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
26,933
154
Minions Killed
119
0
Camps Cleared
0
811,761
Distance Traveled
638,208
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,142
609
82
5
0
216,053
0
L
Bakasura
8,248
550
17
1
0
133,070
0
W
Terra
10,351
690
25
2
0
267,311
2
W
Hera
10,313
688
101
7
0
288,697
2
L
Sobek
9,543
636
20
1
0
289,085
2
W
Skadi
9,129
609
28
2
0
255,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role