Player Matchup

Jing Wei
Jing Wei
ACITED
Jing Wei
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 74L
1,698 Elo+
Party 1
Athena
Athena
ANCIENT_GODZ_
Athena
Level 154
God Stats
16W - 16L
1,516 SR
Queue Stats
649W - 629L
1,550 Elo+
Party 1
Da Ji
Da Ji
Hay Clyde
Da Ji
Level 93
God Stats
4W - 13L
1,172 SR
Queue Stats
1,214W - 882L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadepr1nce
Gilgamesh
Level 157
God Stats
9W - 13L
1,378 SR
Queue Stats
411W - 394L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
StarNebula513
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,563 Elo+
Party 2
Team Averages
Level 115
1,413 SR
1,595 Elo+

VS

Team Averages
Level 74
1,588 SR
1,470 Elo+
Loki
Loki
Big1k Chapoo
Loki
Level 45
God Stats
4W - 10L
1,255 SR
Queue Stats
90W - 97L
1,201 Elo+
Solo
Cupid
Cupid
IPlaySmute
Cupid
Level 6
God Stats
11W - 4L
1,791 SR
Queue Stats
14W - 9L
1,656 Elo+
Party 3
Janus
Janus
RCBoom
Janus
Level 158
God Stats
3W - 4L
1,636 SR
Queue Stats
133W - 131L
1,598 Elo+
Party 3
Gilgamesh
Gilgamesh
cheesthebest
Gilgamesh
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 70L
1,284 Elo+
Solo
Ra
Ra
kaiieck123
Ra
Level 125
God Stats
8W - 3L
1,758 SR
Queue Stats
107W - 106L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACITED
Jing Wei
2
0 / 0 / 0
5,906
197
0
0
0
19
6 / 9 / 8
13,044
435
11,735
33,652
37,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Hay Clyde
Da Ji
20
9 / 9 / 4
14,861
495
26,332
29,393
14,621
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Shadepr1nce
Gilgamesh
20
9 / 10 / 4
16,110
537
26,259
38,763
40,563
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
StarNebula513
Kukulkan
20
1 / 8 / 4
14,427
481
15,901
18,080
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
13,286
443
4,191
14,736
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
20
11 / 5 / 10
19,490
650
30,749
30,407
14,961
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
RCBoom
Janus
20
15 / 3 / 9
20,050
668
28,838
19,677
10,337
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
cheesthebest
Gilgamesh
20
3 / 8 / 12
16,272
542
15,490
29,879
25,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 4 / 13
15,901
530
12,445
24,710
31,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
25
Kills
36
36
Deaths
25
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ACITED
Jing Wei
0
0
0
0
L
6
9
8
1.11
W
1
5
4
0.6
L
Da Ji
Hay Clyde
Da Ji
9
9
4
1.22
W
Cupid
11
5
10
3.2
W
Janus
RCBoom
Janus
15
3
9
6.5
L
Gilgamesh
Shadepr1nce
Gilgamesh
9
10
4
1.1
L
Kukulkan
StarNebula513
Kukulkan
1
8
4
0.38
W
Gilgamesh
cheesthebest
Gilgamesh
3
8
12
1.13
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,227
Damage
91,713
119,888
Taken
119,409
101,272
Mitigated
87,494
12,349
Healing
52,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ACITED
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
11,735
3,020
0
2,521
33,652
37,502
146
10,686
22,792
48,667
0
W
4,191
1,658
0
5,112
14,736
5,492
0
2,064
12,672
0
75,818
L
Da Ji
Hay Clyde
Da Ji
26,332
8,536
0
6,612
29,393
14,621
0
10,988
18,020
0
108,882
W
Cupid
30,749
25,770
397
15,607
30,407
14,961
3,830
6,735
23,272
0
167,178
W
Janus
RCBoom
Janus
28,838
2,072
771
6,493
19,677
10,337
4,986
7,578
12,099
145,765
0
L
Gilgamesh
Shadepr1nce
Gilgamesh
26,259
8,282
0
1,665
38,763
40,563
1,316
10,034
28,270
0
116,132
L
Kukulkan
StarNebula513
Kukulkan
15,901
954
0
1,551
18,080
8,586
1,681
8,929
8,957
120,731
0
W
Gilgamesh
cheesthebest
Gilgamesh
15,490
3,861
627
9,532
29,879
25,690
1,568
4,804
24,835
0
78,757
W
12,445
1,683
2,630
11,207
24,710
31,014
1,580
6,900
17,810
76,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,348
Gold Earned
84,999
590
Minions Killed
769
0
Camps Cleared
0
2,207,834
Distance Traveled
2,764,600
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,906
197
0
0
0
0
0
L
Athena
13,044
435
54
2
0
590,481
3
W
Loki
13,286
443
130
4
0
420,964
0
L
Da Ji
14,861
495
145
5
0
541,230
3
W
Cupid
19,490
650
182
6
0
525,828
1
W
Janus
20,050
668
246
8
0
643,365
0
L
Gilgamesh
16,110
537
159
5
0
520,718
6
L
Kukulkan
14,427
481
232
8
0
555,405
9
W
Gilgamesh
16,272
542
135
5
0
579,029
4
W
Ra
15,901
530
76
3
0
595,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role