Player Matchup

Athena
Athena
QuickKitten1931
Athena
Level 28
God Stats
2W - 1L
1,798 SR
Queue Stats
163W - 160L
1,452 Elo+
Party 3
Chaac
Chaac
SG THE GAMER363
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,335 Elo+
Party 1
Ra
Ra
SnickerLickerTM
Ra
Level 25
God Stats
3W - 3L
1,580 SR
Queue Stats
79W - 81L
1,399 Elo+
Party 3
Heimdallr
Heimdallr
Vector5524
Heimdallr
Level 24
God Stats
5W - 5L
1,513 SR
Queue Stats
35W - 45L
1,356 Elo+
Party 1
Mercury
Mercury
xXCibo9Xx
Mercury
Level 29
God Stats
8W - 13L
1,555 SR
Queue Stats
387W - 410L
1,419 Elo+
Solo
Team Averages
Level 26
1,589 SR
1,392 Elo+

VS

Team Averages
Level 28
1,622 SR
1,412 Elo+
Zhong Kui
Zhong Kui
DonnyDaKing
Zhong Kui
Level 27
God Stats
3W - 1L
1,837 SR
Queue Stats
110W - 124L
1,406 Elo+
Party 2
Cernunnos
Cernunnos
Jadexn SNL
Cernunnos
Level 27
God Stats
1W - 0L
1,186 SR
Queue Stats
96W - 85L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaZe_DrAg03
Cu Chulainn
Level 36
God Stats
7W - 0L
1,850 SR
Queue Stats
131W - 149L
1,397 Elo+
Party 2
Loki
Loki
og420greens
Loki
Level 24
God Stats
11W - 6L
1,593 SR
Queue Stats
31W - 45L
1,364 Elo+
Solo
Cthulhu
Cthulhu
ssjShaun1
Cthulhu
Level 25
God Stats
11W - 8L
1,644 SR
Queue Stats
94W - 123L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,909
432
4,813
14,121
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 0
7,783
486
6,537
11,962
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 9 / 0
7,415
463
4,686
11,535
4,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Vector5524
Heimdallr
10
1 / 6 / 1
6,767
423
4,280
10,017
3,958
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
xXCibo9Xx
Mercury
12
2 / 6 / 1
7,221
451
3,814
10,229
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonnyDaKing
Zhong Kui
17
13 / 0 / 2
10,720
670
18,776
13,016
10,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Jadexn SNL
Cernunnos
13
2 / 1 / 1
8,206
513
2,719
5,649
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RaZe_DrAg03
Cu Chulainn
16
11 / 2 / 1
10,181
636
10,604
11,768
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 5
8,860
554
8,063
11,721
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ssjShaun1
Cthulhu
12
0 / 1 / 5
7,249
453
4,176
6,759
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
28
28
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DonnyDaKing
Zhong Kui
13
0
2
14
W
Cernunnos
Jadexn SNL
Cernunnos
2
1
1
2.5
L
0
4
2
0.25
W
Cu Chulainn
RaZe_DrAg03
Cu Chulainn
11
2
1
5.75
L
3
3
0
1
L
0
9
0
0
L
Heimdallr
Vector5524
Heimdallr
1
6
1
0.25
W
2
2
5
2.25
W
Cthulhu
ssjShaun1
Cthulhu
0
1
5
2.5
L
Mercury
xXCibo9Xx
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
44,338
57,864
Taken
48,913
26,554
Mitigated
31,297
8,976
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DonnyDaKing
Zhong Kui
18,776
2,175
0
11,055
13,016
10,071
520
7,106
5,910
73,028
0
W
Cernunnos
Jadexn SNL
Cernunnos
2,719
763
0
2,611
5,649
1,737
2,110
726
4,923
0
35,471
L
4,813
1,374
0
760
14,121
8,041
440
7,445
6,376
25,737
0
W
Cu Chulainn
RaZe_DrAg03
Cu Chulainn
10,604
2,416
0
3,969
11,768
9,049
359
577
11,191
7,521
45,171
L
6,537
950
0
4,167
11,962
6,478
595
1,875
9,907
0
42,584
L
4,686
877
145
2,086
11,535
4,942
632
9,601
1,934
43,185
0
L
Heimdallr
Vector5524
Heimdallr
4,280
1,160
0
0
10,017
3,958
865
1,269
8,382
0
26,274
W
8,063
2,463
0
2,801
11,721
3,993
617
280
11,441
0
57,162
W
Cthulhu
ssjShaun1
Cthulhu
4,176
138
234
559
6,759
6,447
563
810
5,949
24,652
0
L
Mercury
xXCibo9Xx
Mercury
3,814
2,203
0
1,818
10,229
3,135
0
3,816
6,173
0
30,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
45,216
325
Minions Killed
448
0
Camps Cleared
0
1,478,803
Distance Traveled
1,677,476
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,720
670
115
7
0
334,092
5
W
Cernunnos
8,206
513
79
5
0
279,888
0
L
Athena
6,909
432
48
3
0
310,688
4
W
Cu Chulainn
10,181
636
113
7
0
453,854
0
L
Chaac
7,783
486
74
5
0
328,686
4
L
Ra
7,415
463
87
5
0
247,853
0
L
Heimdallr
6,767
423
52
3
0
290,558
3
W
Loki
8,860
554
103
6
0
317,477
6
W
Cthulhu
7,249
453
38
2
0
292,165
4
L
Mercury
7,221
451
64
4
0
301,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role