Player Matchup

Cu Chulainn
Cu Chulainn
JuiceJTV
Cu Chulainn
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
StrugglingGabe
Anubis
Level 29
God Stats
35W - 20L
1,624 SR
Queue Stats
231W - 263L
1,408 Elo+
Solo
He Bo
He Bo
clown95
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,263 Elo+
Solo
Arachne
Arachne
dro0w
Arachne
Level 26
God Stats
25W - 17L
1,500 SR
Queue Stats
379W - 407L
1,377 Elo+
Solo
Danzaburou
Danzaburou
insomnia1903
Danzaburou
Level 27
God Stats
23W - 32L
1,385 SR
Queue Stats
84W - 112L
1,350 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,380 Elo+

VS

Team Averages
Level 23
1,441 SR
1,420 Elo+
Cthulhu
Cthulhu
AceofMax
Cthulhu
Level 17
God Stats
1W - 8L
1,047 SR
Queue Stats
18W - 36L
1,289 Elo+
Party 1
Discordia
Discordia
Mofineli
Discordia
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 106L
1,416 Elo+
Solo
Anhur
Anhur
REDAEC
Anhur
Level 29
God Stats
31W - 27L
1,554 SR
Queue Stats
189W - 174L
1,613 Elo+
Solo
Hercules
Hercules
SabbaNucle
Hercules
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
146W - 163L
1,500 Elo+
Solo
Loki
Loki
nathanielvain
Loki
Level 39
God Stats
4W - 3L
1,606 SR
Queue Stats
15W - 18L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JuiceJTV
Cu Chulainn
13
1 / 5 / 2
7,832
392
5,292
13,730
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

2
0 / 0 / 0
5,477
274
0
56
20
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
clown95
He Bo
13
3 / 7 / 0
8,088
404
6,047
9,389
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
dro0w
Arachne
11
4 / 6 / 2
8,325
416
7,513
10,718
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
insomnia1903
Danzaburou
16
4 / 7 / 1
10,504
525
9,891
15,888
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceofMax
Cthulhu
14
1 / 3 / 6
8,956
448
5,016
11,797
5,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Mofineli
Discordia
17
6 / 5 / 1
11,136
557
9,069
12,056
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
REDAEC
Anhur
20
6 / 2 / 3
12,710
636
7,082
10,608
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
SabbaNucle
Hercules
16
0 / 2 / 7
9,817
491
2,629
12,154
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
11 / 0 / 4
11,249
562
11,343
9,494
3,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
12
Kills
24
25
Deaths
12
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceofMax
Cthulhu
1
3
6
1.33
L
Cu Chulainn
JuiceJTV
Cu Chulainn
1
5
2
0.4
W
Discordia
Mofineli
Discordia
6
5
1
1.3
W
Anhur
REDAEC
Anhur
6
2
3
3.75
W
Hercules
SabbaNucle
Hercules
0
2
7
1.75
L
0
0
0
0
L
He Bo
clown95
He Bo
3
7
0
0.43
L
Arachne
dro0w
Arachne
4
6
2
0.83
L
Danzaburou
insomnia1903
Danzaburou
4
7
1
0.64
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
35,139
49,781
Taken
56,109
20,468
Mitigated
28,781
6,296
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceofMax
Cthulhu
5,016
778
160
3,542
11,797
5,873
2,385
1,012
10,701
32,501
0
L
Cu Chulainn
JuiceJTV
Cu Chulainn
5,292
993
0
586
13,730
8,581
0
3,386
10,224
4,689
28,675
W
Discordia
Mofineli
Discordia
9,069
483
0
3,414
12,056
4,549
2,720
1,176
10,838
68,997
0
W
Anhur
REDAEC
Anhur
7,082
4,310
0
6,032
10,608
3,878
3,330
1,005
9,535
0
107,904
W
Hercules
SabbaNucle
Hercules
2,629
636
0
3,119
12,154
10,969
535
2,054
9,926
0
31,999
L
0
0
0
10
56
20
0
0
56
714
0
L
He Bo
clown95
He Bo
6,047
654
0
405
9,389
2,412
0
2,845
6,406
29,806
0
L
Arachne
dro0w
Arachne
7,513
5,804
0
1,567
10,718
4,099
0
3,364
7,082
0
34,686
L
Danzaburou
insomnia1903
Danzaburou
9,891
3,901
0
3,728
15,888
5,356
1,490
3,850
11,688
0
61,180
W
11,343
2,036
0
2,866
9,494
3,512
3,647
1,271
8,189
0
57,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
53,868
274
Minions Killed
553
0
Camps Cleared
0
1,340,366
Distance Traveled
1,915,527
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,956
448
58
3
0
405,485
4
L
Cu Chulainn
7,832
392
53
3
0
372,616
0
W
Discordia
11,136
557
127
6
0
355,429
5
W
Anhur
12,710
636
195
10
0
372,533
1
W
Hercules
9,817
491
76
4
0
349,147
2
L
Anubis
5,477
274
1
0
0
14,363
0
L
He Bo
8,088
404
57
3
0
352,519
0
L
Arachne
8,325
416
56
3
0
307,526
0
L
Danzaburou
10,504
525
107
5
0
293,342
0
W
Loki
11,249
562
97
5
0
432,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role