Player Matchup

Ganesha
Ganesha
Cosgar
Ganesha
Level 13
God Stats
1W - 4L
1,156 SR
Queue Stats
20W - 16L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dunstabzugshaube
Tsukuyomi
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 12L
1,695 Elo+
Party 4
Nu Wa
Nu Wa
ErisAglaia
Nu Wa
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,103 Elo+
Party 4
Guan Yu
Guan Yu
LenusAbellio
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,103 Elo+
Party 4
Neith
Neith
stachi01
Neith
Level 22
God Stats
1W - 1L
1,471 SR
Queue Stats
19W - 17L
1,434 Elo+
Party 3
Team Averages
Level 11
1,425 SR
1,354 Elo+

VS

Team Averages
Level 11
1,587 SR
1,435 Elo+
Discordia
Discordia
Bullsniper
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
Genki93
Guan Yu
Level 5
God Stats
1W - 3L
1,346 SR
Queue Stats
32W - 37L
1,404 Elo+
Party 1
Artemis
Artemis
Mufudog
Artemis
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 44L
1,479 Elo+
Party 2
Nemesis
Nemesis
cooler9068
Nemesis
Level 4
God Stats
0W - 2L
1,346 SR
Queue Stats
4W - 5L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
thinWrist
Cthulhu
Level 12
God Stats
8W - 1L
2,026 SR
Queue Stats
42W - 40L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cosgar
Ganesha
15
0 / 2 / 11
10,119
533
5,221
13,990
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
19
17 / 1 / 7
12,554
661
19,288
12,667
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
18
8 / 7 / 9
11,543
608
14,956
10,912
3,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LenusAbellio
Guan Yu
16
8 / 5 / 5
11,053
582
11,514
16,885
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
stachi01
Neith
14
3 / 2 / 4
9,257
487
5,307
10,286
3,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bullsniper
Discordia
14
7 / 9 / 2
9,681
510
9,281
10,729
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Genki93
Guan Yu
12
4 / 9 / 3
8,492
447
7,157
16,426
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Mufudog
Artemis
13
4 / 6 / 3
8,617
454
8,780
14,793
4,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
cooler9068
Nemesis
13
1 / 6 / 7
8,916
469
5,035
15,559
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
thinWrist
Cthulhu
13
1 / 6 / 4
8,127
428
7,893
16,481
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
36
Kills
17
17
Deaths
36
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bullsniper
Discordia
7
9
2
0.89
W
Ganesha
Cosgar
Ganesha
0
2
11
2.75
W
Tsukuyomi
17
1
7
20.5
W
Nu Wa
8
7
9
1.79
L
Guan Yu
Genki93
Guan Yu
4
9
3
0.61
W
Guan Yu
LenusAbellio
Guan Yu
8
5
5
2.1
L
Artemis
Mufudog
Artemis
4
6
3
0.92
L
Nemesis
cooler9068
Nemesis
1
6
7
0.75
W
Neith
stachi01
Neith
3
2
4
2.5
L
Cthulhu
thinWrist
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
38,146
64,740
Taken
73,988
36,199
Mitigated
36,921
22,120
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bullsniper
Discordia
9,281
666
0
0
10,729
2,766
102
1,793
8,816
44,539
0
W
Ganesha
Cosgar
Ganesha
5,221
615
0
2,137
13,990
8,403
492
3,964
9,768
36,886
0
W
Tsukuyomi
19,288
5,492
0
2,484
12,667
4,931
2,447
2,957
9,306
0
99,485
W
Nu Wa
14,956
3,310
0
1,695
10,912
3,719
164
5,393
5,023
68,665
0
L
Guan Yu
Genki93
Guan Yu
7,157
1,760
204
1,918
16,426
14,872
0
3,387
12,738
0
21,844
W
Guan Yu
LenusAbellio
Guan Yu
11,514
1,754
2,426
8,020
16,885
15,821
758
3,807
12,546
0
45,307
L
Artemis
Mufudog
Artemis
8,780
4,051
0
4,823
14,793
4,285
348
3,912
10,761
0
47,011
L
Nemesis
cooler9068
Nemesis
5,035
1,479
0
3,816
15,559
4,907
0
3,823
11,556
0
46,353
W
Neith
stachi01
Neith
5,307
2,141
0
5,358
10,286
3,325
822
3,971
5,945
0
54,349
L
Cthulhu
thinWrist
Cthulhu
7,893
250
488
1,462
16,481
10,091
280
7,262
9,219
44,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,526
Gold Earned
43,833
460
Minions Killed
361
0
Camps Cleared
0
1,861,886
Distance Traveled
1,647,476
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,681
510
78
4
0
321,706
0
W
Ganesha
10,119
533
23
1
0
384,283
6
W
Tsukuyomi
12,554
661
131
7
0
423,800
5
W
Nu Wa
11,543
608
110
6
0
317,050
1
L
Guan Yu
8,492
447
38
2
0
348,838
0
W
Guan Yu
11,053
582
85
4
0
389,837
3
L
Artemis
8,617
454
86
5
0
301,422
3
L
Nemesis
8,916
469
69
4
0
346,536
0
W
Neith
9,257
487
111
6
0
346,916
6
L
Cthulhu
8,127
428
90
5
0
328,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role