Player Matchup

Chang'e
Chang'e
Clapp_Tax
Chang'e
Level 126
God Stats
34W - 10L
1,626 SR
Queue Stats
773W - 496L
1,710 Elo+
Party 1
Geb
Geb
Krimson
Geb
Level 107
God Stats
15W - 6L
1,688 SR
Queue Stats
537W - 308L
1,732 Elo+
Party 1
Gilgamesh
Gilgamesh
Lvl87_Porygon
Gilgamesh
Level 149
God Stats
49W - 27L
1,672 SR
Queue Stats
1,024W - 654L
1,732 Elo+
Party 1
Pele
Pele
Mike_Skellington
Pele
Level 46
God Stats
2W - 10L
1,273 SR
Queue Stats
245W - 242L
1,418 Elo+
Solo
Neith
Neith
deedos
Neith
Level 15
God Stats
109W - 43L
1,742 SR
Queue Stats
189W - 98L
1,685 Elo+
Party 1
Team Averages
Level 89
1,600 SR
1,655 Elo+

VS

Team Averages
Level 60
1,573 SR
1,461 Elo+
Sol
Sol
PrinceDraco1258
Sol
Level 71
God Stats
10W - 12L
1,586 SR
Queue Stats
236W - 269L
1,399 Elo+
Party 3
Artemis
Artemis
SleepingDragon_X
Artemis
Level 37
God Stats
2W - 3L
1,544 SR
Queue Stats
140W - 150L
1,414 Elo+
Solo
Hel
Hel
SoulFurball9937
Hel
Level 52
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 3
Gilgamesh
Gilgamesh
ZaddyC010N31
Gilgamesh
Level 126
God Stats
3W - 3L
1,963 SR
Queue Stats
202W - 140L
1,688 Elo+
Party 2
Bellona
Bellona
mTp x Riptide
Bellona
Level 16
God Stats
5W - 8L
1,539 SR
Queue Stats
12W - 10L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clapp_Tax
Chang'e
18
8 / 0 / 24
11,346
1,135
23,595
12,582
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
18
6 / 0 / 29
10,904
1,090
15,584
13,352
17,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Lvl87_Porygon
Gilgamesh
18
13 / 0 / 17
11,844
1,184
23,531
11,257
14,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
5 / 1 / 20
10,594
1,059
8,575
10,159
4,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
deedos
Neith
17
4 / 0 / 24
10,404
1,040
17,566
7,912
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

311

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
8,885
889
12,361
24,744
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 12 / 1
8,701
870
9,272
19,103
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 0
8,758
876
9,024
16,347
6,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZaddyC010N31
Gilgamesh
15
0 / 2 / 1
8,955
896
10,055
15,291
11,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
14
1 / 6 / 0
9,242
924
9,044
17,720
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
4
36
Kills
1
1
Deaths
36
114
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Clapp_Tax
Chang'e
8
0
24
20
W
Geb
6
0
29
20.5
W
Gilgamesh
Lvl87_Porygon
Gilgamesh
13
0
17
21.5
W
5
1
20
15
L
0
10
1
0.05
L
0
12
1
0.04
L
0
6
0
0
L
Gilgamesh
ZaddyC010N31
Gilgamesh
0
2
1
0.25
W
Neith
deedos
Neith
4
0
24
16
L
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,851
Damage
49,756
55,262
Taken
93,205
44,209
Mitigated
47,757
15,886
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Clapp_Tax
Chang'e
23,595
1,079
5,947
5,888
12,582
4,707
0
6,719
5,833
52,289
0
W
Geb
15,584
1,520
0
1,368
13,352
17,420
0
5,157
7,970
21,667
0
W
Gilgamesh
Lvl87_Porygon
Gilgamesh
23,531
8,077
0
439
11,257
14,495
0
3,014
8,033
0
34,564
W
8,575
3,110
0
276
10,159
4,534
0
2,180
7,829
0
29,554
L
12,361
4,099
599
4,291
24,744
7,712
0
9,920
14,824
31,686
0
L
9,272
3,223
0
529
19,103
7,181
0
7,918
11,185
0
16,284
L
9,024
978
1,714
3,430
16,347
6,374
0
8,031
8,316
26,507
0
L
Gilgamesh
ZaddyC010N31
Gilgamesh
10,055
2,867
0
809
15,291
11,627
0
5,373
9,918
0
30,713
W
Neith
deedos
Neith
17,566
7,679
0
1,968
7,912
3,053
0
4,315
3,507
0
30,175
L
Bellona
9,044
3,973
0
1,356
17,720
14,863
0
7,937
9,783
0
20,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,092
Gold Earned
44,541
187
Minions Killed
172
9
Camps Cleared
6
1,090,104
Distance Traveled
820,179
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,346
1,135
84
8
1
222,164
0
W
Geb
10,904
1,090
7
1
0
223,035
0
W
Gilgamesh
11,844
1,184
15
2
2
232,294
1
W
Pele
10,594
1,059
44
4
4
216,485
0
L
Sol
8,885
889
45
5
2
162,335
0
L
Artemis
8,701
870
15
2
0
151,353
0
L
Hel
8,758
876
29
3
2
150,564
0
L
Gilgamesh
8,955
896
56
6
1
192,069
3
W
Neith
10,404
1,040
37
4
2
196,126
1
L
Bellona
9,242
924
27
3
1
163,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role