Player Matchup

King Arthur
King Arthur
ArchAngelsupreme
King Arthur
Level 45
God Stats
10W - 10L
1,197 SR
Queue Stats
102W - 141L
1,349 Elo+
Party 3
Zhong Kui
Zhong Kui
JGIBIS2136
Zhong Kui
Level 46
God Stats
3W - 8L
1,310 SR
Queue Stats
13W - 18L
1,337 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KrillinsDad
Ah Muzen Cab
Level 46
God Stats
7W - 21L
1,436 SR
Queue Stats
406W - 462L
1,338 Elo+
Solo
Arachne
Arachne
LordStickyIcky
Arachne
Level 48
God Stats
12W - 14L
1,520 SR
Queue Stats
134W - 153L
1,378 Elo+
Party 3
Yemoja
Yemoja
Wepwewat
Yemoja
Level 69
God Stats
4W - 2L
1,408 SR
Queue Stats
13W - 19L
1,337 Elo+
Party 2
Team Averages
Level 51
1,375 SR
1,348 Elo+

VS

Team Averages
Level 37
1,540 SR
1,387 Elo+
Guan Yu
Guan Yu
Jams a What1
Guan Yu
Level 39
God Stats
30W - 21L
1,594 SR
Queue Stats
226W - 221L
1,411 Elo+
Party 1
Persephone
Persephone
KatLalonde
Persephone
Level 33
God Stats
3W - 3L
1,599 SR
Queue Stats
61W - 98L
1,295 Elo+
Party 4
Artio
Artio
Samkat69
Artio
Level 34
God Stats
3W - 6L
1,324 SR
Queue Stats
80W - 119L
1,297 Elo+
Party 4
Ao Kuang
Ao Kuang
Seiro01
Ao Kuang
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SergalBeast
Danzaburou
Level 34
God Stats
30W - 16L
1,681 SR
Queue Stats
226W - 213L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchAngelsupreme
King Arthur
20
1 / 0 / 7
16,761
479
17,981
35,014
30,674
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
JGIBIS2136
Zhong Kui
20
10 / 2 / 5
18,663
533
18,543
26,453
24,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
KrillinsDad
Ah Muzen Cab
20
11 / 4 / 9
18,726
535
39,453
29,930
14,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 7
17,791
508
21,392
29,024
21,728
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Wepwewat
Yemoja
20
5 / 0 / 20
16,887
482
22,309
21,639
34,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jams a What1
Guan Yu
20
4 / 3 / 2
16,531
472
20,520
38,335
51,546
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
KatLalonde
Persephone
19
0 / 3 / 3
14,549
416
26,616
13,471
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Samkat69
Artio
18
0 / 10 / 2
11,656
333
4,188
45,566
36,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Seiro01
Ao Kuang
20
3 / 9 / 3
16,561
473
11,872
27,867
13,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SergalBeast
Danzaburou
20
3 / 9 / 3
15,317
438
25,189
38,873
17,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
35
Kills
10
10
Deaths
34
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArchAngelsupreme
King Arthur
1
0
7
4.5
W
Zhong Kui
JGIBIS2136
Zhong Kui
10
2
5
6.25
L
Guan Yu
Jams a What1
Guan Yu
4
3
2
1.67
L
Persephone
KatLalonde
Persephone
0
3
3
0.5
W
Ah Muzen Cab
KrillinsDad
Ah Muzen Cab
11
4
9
3.88
W
8
4
7
2.88
L
Artio
Samkat69
Artio
0
10
2
0.1
L
Ao Kuang
Seiro01
Ao Kuang
3
9
3
0.5
L
Danzaburou
SergalBeast
Danzaburou
3
9
3
0.5
W
Yemoja
Wepwewat
Yemoja
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,678
Damage
88,385
142,060
Taken
164,112
125,460
Mitigated
123,070
66,558
Healing
59,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArchAngelsupreme
King Arthur
17,981
1,189
546
12,436
35,014
30,674
209
10,953
22,837
0
99,477
W
Zhong Kui
JGIBIS2136
Zhong Kui
18,543
2,000
0
14,532
26,453
24,232
6,292
9,022
17,357
126,890
0
L
Guan Yu
Jams a What1
Guan Yu
20,520
5,328
1,489
17,398
38,335
51,546
876
3,439
34,896
0
113,580
L
Persephone
KatLalonde
Persephone
26,616
693
0
2,501
13,471
4,986
0
6,673
6,795
99,541
0
W
Ah Muzen Cab
KrillinsDad
Ah Muzen Cab
39,453
23,032
1,961
18,285
29,930
14,210
5,285
11,471
18,291
0
191,857
W
21,392
14,112
0
10,380
29,024
21,728
2,118
6,800
21,874
0
144,372
L
Artio
Samkat69
Artio
4,188
419
1,220
12,728
45,566
36,075
837
14,095
31,471
37,991
0
L
Ao Kuang
Seiro01
Ao Kuang
11,872
3,425
0
3,846
27,867
13,067
0
5,962
21,905
129,698
0
L
Danzaburou
SergalBeast
Danzaburou
25,189
14,860
1,074
18,849
38,873
17,396
2,501
10,682
28,191
0
158,363
W
Yemoja
Wepwewat
Yemoja
22,309
1,706
3,982
4,436
21,639
34,616
1,233
5,327
16,264
76,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,828
Gold Earned
74,614
826
Minions Killed
846
0
Camps Cleared
0
3,323,635
Distance Traveled
2,777,026
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,761
479
142
4
0
686,034
0
W
Zhong Kui
18,663
533
186
5
0
620,856
0
L
Guan Yu
16,531
472
214
6
0
648,899
4
L
Persephone
14,549
416
169
5
0
608,744
0
W
Ah Muzen Cab
18,726
535
230
7
0
618,742
7
W
Arachne
17,791
508
186
5
0
744,786
0
L
Artio
11,656
333
63
2
0
467,618
0
L
Ao Kuang
16,561
473
182
5
0
581,501
3
L
Danzaburou
15,317
438
218
6
0
470,264
1
W
Yemoja
16,887
482
82
2
0
653,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role