Player Matchup

Agni
Agni
KNIGHTS DEVOTED
Agni
Level 154
God Stats
1W - 0L
1,546 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
angel27pr
Gilgamesh
Level 159
God Stats
1W - 2L
1,252 SR
Queue Stats
15W - 17L
1,552 Elo+
Party 1
Ullr
Ullr
tejon-de_miel1
Ullr
Level 119
God Stats
4W - 3L
1,465 SR
Queue Stats
31W - 30L
1,611 Elo+
Solo
Team Averages
Level 144
1,421 SR
1,515 Elo+

VS

Team Averages
Level 98
1,551 SR
1,548 Elo+
Ra
Ra
ALG_Oso
Ra
Level 83
God Stats
2W - 3L
1,482 SR
Queue Stats
78W - 100L
1,577 Elo+
Solo
Anhur
Anhur
LionKing2393
Anhur
Level 89
God Stats
1W - 1L
1,805 SR
Queue Stats
207W - 259L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
Lord_FazzyShnish
Gilgamesh
Level 122
God Stats
3W - 8L
1,365 SR
Queue Stats
61W - 90L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,551
686
5,611
5,415
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
angel27pr
Gilgamesh
11
3 / 0 / 7
7,852
714
5,059
6,933
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 1 / 4
9,074
825
9,491
8,171
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
7,138
649
5,223
4,603
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
6,614
601
2,751
11,260
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
10
0 / 4 / 1
7,272
661
4,895
9,075
5,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
2
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
1
1
9
5.5
L
0
6
0
0
L
Gilgamesh
0
4
1
0.13
W
Gilgamesh
angel27pr
Gilgamesh
3
0
7
6.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,161
Damage
12,869
20,519
Taken
24,938
9,545
Mitigated
8,617
3,269
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,223
735
1,040
1,068
4,603
1,326
0
1,520
3,023
26,553
0
W
5,611
112
0
1,803
5,415
1,625
329
1,074
4,231
33,614
0
L
2,751
1,434
0
2,129
11,260
2,212
0
1,432
9,798
0
24,955
L
Gilgamesh
4,895
1,122
296
500
9,075
5,079
0
2,690
6,265
0
13,999
W
Gilgamesh
angel27pr
Gilgamesh
5,059
1,468
0
1,154
6,933
5,220
580
1,869
4,882
0
22,067
W
9,491
2,556
0
312
8,171
2,700
0
1,946
6,001
0
40,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
21,024
146
Minions Killed
123
0
Camps Cleared
0
619,895
Distance Traveled
540,135
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,138
649
51
5
0
194,044
3
W
Agni
7,551
686
55
5
0
204,647
2
L
Anhur
6,614
601
53
5
0
145,270
1
L
Gilgamesh
7,272
661
19
2
0
200,821
4
W
Gilgamesh
7,852
714
27
2
0
217,430
4
W
Ullr
9,074
825
64
6
0
197,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role