Player Matchup

Chaac
Chaac
JWelch
Chaac
Level 160
God Stats
5W - 4L
1,665 SR
Queue Stats
1,037W - 431L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
MagicsMaster
Gilgamesh
Level 160
God Stats
21W - 17L
1,627 SR
Queue Stats
533W - 522L
1,641 Elo+
Solo
Athena
Athena
TheLasiray
Athena
Level 141
God Stats
5W - 3L
1,908 SR
Queue Stats
6W - 4L
1,711 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOnlyVex
Baron Samedi
Level 102
God Stats
60W - 27L
1,793 SR
Queue Stats
437W - 243L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZULOLVIVON
Tsukuyomi
Level 66
God Stats
9W - 7L
1,711 SR
Queue Stats
250W - 223L
1,643 Elo+
Solo
Team Averages
Level 126
1,741 SR
1,660 Elo+

VS

Team Averages
Level 140
1,635 SR
1,569 Elo+
Ah Puch
Ah Puch
BackSlasheru
Ah Puch
Level 146
God Stats
7W - 6L
1,608 SR
Queue Stats
381W - 301L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
Celnumes115
Ne Zha
Level 122
God Stats
9W - 5L
1,500 SR
Queue Stats
215W - 174L
1,446 Elo+
Solo
Bellona
Bellona
ShulkFeels
Bellona
Level 154
God Stats
4W - 0L
1,761 SR
Queue Stats
524W - 437L
1,621 Elo+
Party 2
Cupid
Cupid
TonyV728
Cupid
Level 129
God Stats
10W - 6L
1,726 SR
Queue Stats
231W - 167L
1,607 Elo+
Party 2
Agni
Agni
jeffrey12
Agni
Level 148
God Stats
1W - 0L
1,578 SR
Queue Stats
146W - 170L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JWelch
Chaac
20
9 / 4 / 20
16,920
1,058
15,102
31,308
35,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
MagicsMaster
Gilgamesh
20
4 / 6 / 17
16,287
1,018
12,712
32,239
31,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
TheLasiray
Athena
20
8 / 8 / 20
15,994
1,000
27,004
29,448
13,092
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
TheOnlyVex
Baron Samedi
20
7 / 8 / 16
16,574
1,036
21,272
22,875
11,834
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ZULOLVIVON
Tsukuyomi
20
8 / 10 / 20
16,412
1,026
29,511
23,394
11,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BackSlasheru
Ah Puch
20
12 / 2 / 19
17,181
1,074
38,929
11,882
7,183
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
20
6 / 10 / 16
14,932
933
18,617
19,566
9,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ShulkFeels
Bellona
20
9 / 6 / 18
17,339
1,084
25,945
31,898
52,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
TonyV728
Cupid
20
5 / 5 / 19
16,230
1,014
24,507
26,376
13,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
20
4 / 13 / 17
14,827
927
24,306
19,930
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
125
36
Kills
36
36
Deaths
36
93
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BackSlasheru
Ah Puch
12
2
19
10.75
W
Ne Zha
6
10
16
1.4
L
Chaac
JWelch
Chaac
9
4
20
4.75
L
Gilgamesh
MagicsMaster
Gilgamesh
4
6
17
2.08
W
Bellona
ShulkFeels
Bellona
9
6
18
3
L
Athena
TheLasiray
Athena
8
8
20
2.25
L
Baron Samedi
TheOnlyVex
Baron Samedi
7
8
16
1.88
W
Cupid
TonyV728
Cupid
5
5
19
2.9
L
Tsukuyomi
ZULOLVIVON
Tsukuyomi
8
10
20
1.8
W
Agni
4
13
17
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,601
Damage
132,304
139,264
Taken
109,652
103,359
Mitigated
90,680
29,227
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BackSlasheru
Ah Puch
38,929
1,154
0
2,439
11,882
7,183
0
4,303
7,477
70,926
0
W
Ne Zha
18,617
4,676
0
1,780
19,566
9,934
0
7,048
12,125
0
40,979
L
Chaac
JWelch
Chaac
15,102
2,803
0
8,402
31,308
35,145
0
19,115
11,784
0
28,136
L
Gilgamesh
MagicsMaster
Gilgamesh
12,712
2,628
977
2,389
32,239
31,415
0
17,138
14,848
719
25,519
W
Bellona
ShulkFeels
Bellona
25,945
6,187
0
1,616
31,898
52,168
0
13,515
17,883
10,939
34,241
L
Athena
TheLasiray
Athena
27,004
7,866
750
3,447
29,448
13,092
0
12,968
16,321
43,088
0
L
Baron Samedi
TheOnlyVex
Baron Samedi
21,272
1,245
5,007
7,502
22,875
11,834
0
9,609
13,021
82,705
0
W
Cupid
TonyV728
Cupid
24,507
12,428
952
1,606
26,376
13,556
0
14,090
11,708
8,376
56,375
L
Tsukuyomi
ZULOLVIVON
Tsukuyomi
29,511
7,229
0
753
23,394
11,873
0
11,333
11,887
0
50,406
W
Agni
24,306
2,570
0
257
19,930
7,839
0
8,551
11,093
44,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,187
Gold Earned
80,509
310
Minions Killed
300
13
Camps Cleared
10
1,542,756
Distance Traveled
1,468,288
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,181
1,074
87
5
2
332,991
0
W
Ne Zha
14,932
933
21
1
2
276,077
0
L
Chaac
16,920
1,058
42
3
1
310,024
0
L
Gilgamesh
16,287
1,018
23
1
9
295,982
1
W
Bellona
17,339
1,084
37
2
1
317,218
0
L
Athena
15,994
1,000
42
3
1
327,256
0
L
Baron Samedi
16,574
1,036
155
10
0
287,204
3
W
Cupid
16,230
1,014
92
6
4
300,609
0
L
Tsukuyomi
16,412
1,026
48
3
2
322,290
1
W
Agni
14,827
927
63
4
1
241,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role