Player Matchup

Scylla
Scylla
NOT A SMURFF648
Scylla
Level 60
God Stats
2W - 3L
1,551 SR
Queue Stats
316W - 314L
1,350 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ROSSTASTIC
Cu Chulainn
Level 144
God Stats
7W - 11L
1,345 SR
Queue Stats
358W - 402L
1,465 Elo+
Party 2
Geb
Geb
YmirsBoto
Geb
Level 68
God Stats
33W - 45L
1,539 SR
Queue Stats
634W - 708L
1,471 Elo+
Party 2
Janus
Janus
alohakpo
Janus
Level 59
God Stats
10W - 16L
1,357 SR
Queue Stats
289W - 301L
1,419 Elo+
Party 2
Hachiman
Hachiman
nxvqv
Hachiman
Level 37
God Stats
5W - 2L
1,642 SR
Queue Stats
114W - 125L
1,430 Elo+
Party 2
Team Averages
Level 74
1,487 SR
1,427 Elo+

VS

Team Averages
Level 53
1,414 SR
1,421 Elo+
Thanatos
Thanatos
KhronosMMG
Thanatos
Level 104
God Stats
25W - 33L
1,380 SR
Queue Stats
431W - 487L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
KirbsYo
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,321 Elo+
Party 1
Freya
Freya
N9neTo3s
Freya
Level 19
God Stats
8W - 23L
1,309 SR
Queue Stats
31W - 60L
1,342 Elo+
Party 3
Tiamat
Tiamat
NDSWebbhead
Tiamat
Level 41
God Stats
4W - 9L
1,651 SR
Queue Stats
49W - 50L
1,471 Elo+
Solo
Sylvanus
Sylvanus
ProAlpine45
Sylvanus
Level 44
God Stats
0W - 1L
1,231 SR
Queue Stats
11W - 11L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,888
526
4,586
9,386
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
ROSSTASTIC
Cu Chulainn
15
2 / 3 / 2
8,688
579
7,859
12,408
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 0 / 8
7,560
504
5,720
8,216
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
alohakpo
Janus
17
11 / 0 / 3
10,566
704
9,689
5,477
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
nxvqv
Hachiman
11
1 / 3 / 3
6,570
438
5,511
11,049
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KhronosMMG
Thanatos
12
2 / 2 / 3
7,545
503
4,006
10,331
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
KirbsYo
Cernunnos
11
1 / 4 / 3
6,394
426
8,479
10,949
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
N9neTo3s
Freya
12
1 / 4 / 0
6,490
433
1,255
7,477
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
3 / 2 / 1
6,958
464
6,434
10,543
8,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ProAlpine45
Sylvanus
11
2 / 4 / 2
6,462
431
7,779
11,016
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
9
9
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
KhronosMMG
Thanatos
2
2
3
1.75
L
Cernunnos
KirbsYo
Cernunnos
1
4
3
0.63
L
Freya
N9neTo3s
Freya
1
4
0
0.25
L
Tiamat
3
2
1
1.75
W
2
3
4
1.33
L
Sylvanus
ProAlpine45
Sylvanus
2
4
2
0.75
W
Cu Chulainn
ROSSTASTIC
Cu Chulainn
2
3
2
1
W
0
0
8
4
W
Janus
alohakpo
Janus
11
0
3
12.5
W
Hachiman
nxvqv
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,365
Damage
27,953
46,536
Taken
50,316
23,821
Mitigated
27,181
13,460
Healing
23,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
KhronosMMG
Thanatos
4,006
577
0
9,670
10,331
3,345
0
3,984
6,307
0
43,269
L
Cernunnos
KirbsYo
Cernunnos
8,479
3,646
0
1,731
10,949
5,257
0
5,393
5,418
0
42,968
L
Freya
N9neTo3s
Freya
1,255
376
0
2,075
7,477
2,833
0
3,214
4,147
27,559
0
L
Tiamat
6,434
794
0
4,838
10,543
8,769
0
2,346
8,141
30,369
0
W
4,586
1,069
0
1,705
9,386
2,612
0
1,134
8,252
50,842
0
L
Sylvanus
ProAlpine45
Sylvanus
7,779
2,916
2,366
3,304
11,016
6,977
0
6,152
4,760
24,665
3,850
W
Cu Chulainn
ROSSTASTIC
Cu Chulainn
7,859
994
0
2,552
12,408
9,409
1,029
5,844
6,564
13,117
39,190
W
5,720
361
0
2,914
8,216
6,004
128
2,682
5,534
29,699
0
W
Janus
alohakpo
Janus
9,689
639
0
1,892
5,477
1,899
0
2,017
3,460
73,730
0
W
Hachiman
nxvqv
Hachiman
5,511
3,282
0
4,397
11,049
3,897
336
3,090
7,959
0
37,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
33,849
475
Minions Killed
289
0
Camps Cleared
0
1,449,719
Distance Traveled
1,344,668
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,545
503
86
6
0
294,009
2
L
Cernunnos
6,394
426
62
4
0
250,114
0
L
Freya
6,490
433
52
3
0
266,577
3
L
Tiamat
6,958
464
45
3
0
277,778
1
W
Scylla
7,888
526
95
6
0
297,251
0
L
Sylvanus
6,462
431
44
3
0
256,190
3
W
Cu Chulainn
8,688
579
109
7
0
276,284
3
W
Geb
7,560
504
29
2
0
283,663
5
W
Janus
10,566
704
161
11
0
337,137
1
W
Hachiman
6,570
438
81
5
0
255,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role